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About Me
Hey :] Call me Zippy :]

I have been told I'm an odd fellow, which is nice :) Loving Dtoid, been here for nearly a year now and I'm so glad I found a real community :D I feel more welcomed here than I have anywhere else.

I love all games new and old hence why I still have and play on my Spectrum, SNES, N64, PS1,2, Gameboy and more. I also have the rest of the N64/SNES games that I don't have in Physical form in Emulation form. I play PC a lot too. Check out Mame32 for a lot of classic very old arcade games.

On PC I mainly play TF2, GTA and L4D1/2. On PS3 I mainly play Killzone 2, Street Fighter 4, Mirrors Edge, Little Big Planet and a load more. Plus a lot of mini games, I play those a lot too.

I've currently just finished studying a BTEC in Game, Art and Media Design and now enjoying my holiday.

What I am playing at the moment (Steam ID: The_End21 or |LZ| Zippy):
Team Fortress 2, Worms: Reloaded

PSN: Gladiator_21

What I am reading at the moment:
Bill Hicks: Love All The People (a foreword)

What I am watching at the moment:
A lot of films.

What I am listening to at the moment:
Shpongle, The Knife and Felt.

My favourite games/series of all time:
Too many games to list, I have that list saved though.

A piece of my digital artwork:

Original here:
http://i264.photobucket.com/albums/ii169/zippyduda/sWBanner-3.png

My old poker avatar, I'm Zippyduda for Poker too:
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Prophunt, an Introduction and Invitiation
Zippyduda | 10:41 AM on 06.04.2010 11 comments


Prophunt is a hunter vs hunted type game-mode, and originated from Garry’s Mod, and has since been adapted to Team Fortress.

There are two sides to play as, the Hunters and the Props. My reason for this post? To gain more awareness of this hilarious mod that I wish more people tried out. Running around shooting cups (a Prop) in a snowy landscape or running away from a gun wielding Half Life policemen (a Hunter) as a Snowman's Head is just a great gaming experience.

Anyway the premise of the game is for the Hunters to kill the Props. They start off with either a Half Life Shotgun or SMG, as well as a pistol. The SMG contains two grenades. Hunters start with 100HP, and for each object they shoot which is not a player as a prop, they lose 5HP. However if they use a grenade they can lose up to 45HP if a player is not hit.

Props start out as the character Doctor Kleiner (below) in the civilian pose, and can transform into many objects within a specified level. You can change the object to disguise as with the E key and you are able to change as many times as you like. The objects that players can disguise as are normally ones that can be affected by shooting/physics, and here is a small list of some of the things you can be:

Flower Pot, Signpost, Sign, Bucket, Telephone, Mug, Milk Carton, Paint Packet, a Dollar, a Wine bottle, Barrels (DO A BARREL ROLL, literally!), crates, wooden boxes or planks or even a PC monitor and MANY more.



This is the great thing about the game, it kind of teaches you to have a photographic memory. There have been many game maps where I just knew places of all the objects and if anything had been moved or was a replica or it simply was not meant to be there.

Now the unique properties of the item you choose vary. If you decide to go for a small but un-obvious item such as a keyboard, mouse, cup or shoe, you have between 1-10HP, but if you want more health you can be an office chair, desk or even a filing cabinet. The maximum health you can get as a Prop is 150hp

At the start of a round a Hunter (below) has to wait 30 seconds - 1 minute for the Props to hide, and they then have a prolonged period of time to hunt down the props and kill them. Only one Hunter starts off, but when he kills Props, they become Hunters for that round to hunt other players. You do not want to be caught first, as the first person caught becomes a Hunter next round (which is definitely fun still). The winner is determined if a single Prop survives or the Hunters kill all Props.



A clever idea to this game is that if you hide together, it provides advantages and disadvantages. One of the favourite methods is becoming a keyboard, with a friend or randomer being the mouse/monitor/office chair in combination with you which allows you to pull off a more creative disguise to fool the Hunters into not shooting you. However if one of you gets shot and becomes a Hunter, they will now know where you are unless you move.

Another idea is a conference table, with people being phones, chairs, filing boxes and plant pots to give it that real look. Anything you disguise as will appropriately give you the same physics as the object, allowing you to fit into corners or onto ledges/tables if you were a cup or phone. As a Prop you view the world in Third Person, as a Hunter you view the game in First Person.

A feature the developer put in that adds an extra bit of spice to the game is the various sound taunts the Props can activate whilst hiding (or simply running about). These range from short clips to drawn out ones for really teasing a Hunter low on health when he’s nearby or to help them if you’re feeling kind and its near the end of the round.



The rules are simple, hide if you're a prop and move if you get seen and if you're a Hunter, be careful what you shoot, try to memorise the areas and listen out for the taunts that are bound to help (or annoy) you.

I don’t think I can find my old Prophunt server unfortunately (as it had quite a cool community/group of people) but I have these IP Addresses for servers at the moment:

195.90.98.44:27019
209.44.122.39:27015
89.238.160.8:27015
173.60.110.96:27016
69.162.79.106:27015 (Possibly not online anymore)

I hope I see you around on the servers as I need to get back into the game myself, as it has been quite a few months since I played it. I know there have been quite a few updates since I last played but the premise should be the same. Don't worry about downloading externally, as when you join a Prophunt server it will download the appropriate maps and content you need to play.

P.S. Some examples of Prophunt. the taunts and the way it works:
http://www.youtube.com/watch?v=WQe6ThHBZm0
http://www.youtube.com/watch?v=XZ7JAjbgPMU



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9 comments | showing # 1 to 9
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Aurain's Avatar - Comment posted on 06/04/2010 12:06
Aurain
Awesome.
Would read again and play the mode but Bears are taking control of my mind.
Tarvu's Avatar - Comment posted on 06/04/2010 12:11
Tarvu
We should FNF prophunt :D
Kris S's Avatar - Comment posted on 06/04/2010 12:29
Kris S
Kinky
Tarvu's Avatar - Comment posted on 06/04/2010 12:56
Tarvu
I added three of them.
ZServ's Avatar - Comment posted on 06/04/2010 14:47
ZServ
lmao
Monodi's Avatar - Comment posted on 06/04/2010 17:25
Monodi
I have played it a couple of times in TF2, but never in GMod. Is it also available in HL2 Deathmatch?
Joanna Mueller's Avatar - Comment posted on 06/05/2010 01:07
Joanna Mueller
I tried the old TF2 version back in the day when it was scouts and pyros. That was pretty good times, this looks even more developed. Nice PSA Zippy.
lucashoal's Avatar - Comment posted on 06/05/2010 10:00
lucashoal
TF2 prophunt is still Scoots v Pyros, Heavies (no Natascha), Snipers (Hunstman only), Demos & Soldiers (melee only)
Ibutsu's Avatar - Comment posted on 07/01/2010 08:14
Ibutsu
Prophunt's fun in Gmod, but the TF2 variation is pretty terrible.
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