Feel the Hatred: Disappearing Blocks - Destructoid

Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android

click to hide banner header
Player Profile
Follow me:
Zero Atma's sites
Following (12)  

So, by now most people know that I am a HUGE Mega Man and Mega Man X fan. But there's
one thing about these games that I absolutely despise: disappearing blocks. If you've
played a Mega Man game, you know the ones.


Yup, those ones. There's usually a series of sets of these monoliths of mayhem, with a
learning curve to getting through each progressive set in the series. The first set is
innocuous, basically saying "we're here, jump on us in order, yay!"

Then they get harder, almost always requiring you to jump straight up with split-second
timing to get from one block to the next, before the block you're standing on disappears. At
best, you fall down to the floor and have to start over. At the worst, you fall into a pit or
onto spikes or lava, causing you to start over.

The only reprieve from having to handle these dastardly disappearing deathtraps comes in
the form of the items. In Mega Man (1), the Magnet Beam allows to bypass the worst of
these, depending on when you obtain it. In Mega Man 2, Items 1 and 3 can allow you to
ascend walls to bypass some disappearing blocks, and Item 2 allows you to bypass the
infamous LAVA BLOCKS OF DOOM in Heat Man's stage. And in Mega Man 3, the Rush Jet
can help you, if you beat Needle Man early enough (a bit of a feat, actually).

Item 3 helps the Blue Bomber climb avoid dealing with the enemy and the blocks

Using Item 2, Mega Man flies over lava that he would otherwise have to maneuver
over on the devil blocks.

Thankfully, they all but got rid of these timed blocks from hell in the Mega Man X games,
with the exception of a "cameo" appearance in Mega Man X5, a game filled with deliberate
references back to the Classic series. It's a big part of why I prefer the X games over the
Classic games, and the one part of X5 that I can't stand.

With Mega Man 9's release this Monday (Sept. 22nd), the one thing I'm NOT looking forward
to when playing it is dealing with the vanishing block areas. Preview and review videos
have shown at least one. But I'm ready. I'm practicing my timing to jump up to that block
right above me. I'm set to....

*pew pew pew pew*

Damn, I died again!

Is this blog awesome? Vote it up!

Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.

Back to Top

All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more