What value do they have if you didn't earn them? It's not like they had much worth to begin with, but now you're not even earning bragging rights. I understand the mentality of wanting to collect everything and earn every honor a game has to offer but I don't see how cheating is any fun.
If you really hate how you NEED to have those trophies, it might be even better to man up and make an achievement out of not getting them.
I agree that you have to earn them, but sometimes it is just impossible. In R2 there used to be massive 40 player battles, so you could earn 25+ kills a round. Now, the largest match I can get into is an 8 vs. 8. and that is pretty rare. It will take me a lot longer to earn that same trophy than someone who would of played the game in it's prime. So I am arguing that I should get the trophy, I put the same amount of time in, but because of forces beyond my control I will probably not get the trophy.
Same goes with Black Ops, to get the trophy I have to have quite a few things fall into place. I have to
1. Get the crossbow. This in and of itself is very hard and is based purely on luck.
2. Get the crossbow early enough that it is strong enough to kill the six zombies in one shot.
3. Survive long enough to turn on the power and get the 5000 credits needed to power the weapon up.
4. Communicate with a teammate so that there is a clear understanding of what is going on.
Point 1 and 2 are hard enough. It requires a high amount of luck to begin with.
Point 3, is hard unless you have a very good team, and it requires quite a bit of teamwork as it is important for the player that receives the crossbow to get a lot of early points because you are on a time crunch.
Point 4, when playing with randoms just basic communication is very hard.
So it might be cheap and what have you, but I didn't start this, R2 could of had a 5000 kills instead of 10,000 and Black Ops could of had a standard 'Turned on the Power Trophy' but noo, they made this difficult and I will enjoy just giving myself the trophy.
Same goes with Black Ops, to get the trophy I have to have quite a few things fall into place. I have to
1. Get the crossbow. This in and of itself is very hard and is based purely on luck.
2. Get the crossbow early enough that it is strong enough to kill the six zombies in one shot.
3. Survive long enough to turn on the power and get the 5000 credits needed to power the weapon up.
4. Communicate with a teammate so that there is a clear understanding of what is going on.
Point 1 and 2 are hard enough. It requires a high amount of luck to begin with.
Point 3, is hard unless you have a very good team, and it requires quite a bit of teamwork as it is important for the player that receives the crossbow to get a lot of early points because you are on a time crunch.
Point 4, when playing with randoms just basic communication is very hard.
So it might be cheap and what have you, but I didn't start this, R2 could of had a 5000 kills instead of 10,000 and Black Ops could of had a standard 'Turned on the Power Trophy' but noo, they made this difficult and I will enjoy just giving myself the trophy.
I really hope you get banned from PSN. Trophies are supposed to be something for you to earn. I'm sorry but it's shit like this that ruins online gaming. Next you'll be saying that it's ok to fly around in black ops or use a code for insta kills because getting good enough to kill people online is to hard.
@Metallion I wish I could quit trying to get trophies. I really do. The worst thing that every happen to me was at PAX, and I was asked more than once which games I had a Platinum trophy for and my overall trophy count. It made a bad situation, worse. But both in R2 and Black Ops my example I am literally one trophy away on both and I am too far to quit.
@squirrely I am not trying to ruin anyone else's gaming. Just trying to point out that sometimes games don't make all their trophies reachable.
@squirrely I am not trying to ruin anyone else's gaming. Just trying to point out that sometimes games don't make all their trophies reachable.

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