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Zelda Maniac's blog

2:53 PM on 04.18.2013

The Woes of Being an Amateur Game Developer: Part 1, The Idea

Oh hello, I didnít see you there, welcome, take a seat, warm yourself by the fire for a while and talk of battles past. Welcome to a new and (hopefully) long series of blogs documenting my first ever venture into the world o...   read

12:55 PM on 02.20.2013

Hotline Miami and audio-visual trickery

I recently finished Hotline Miami, Iím going to assume you know about it so Iíll save some space and not explain it. I was surprised at how much I enjoyed it, Iím usually against unnecessary violence in games (probably becau...   read

3:27 AM on 02.19.2013

Sword & Sworcery and the death of adventure games

I've had a rocky history with adventure games, I really want to like them, but I just can't. The only adventure game I've ever loved has been Botanicula and I've already written about that I bought Sword & Sworcery last year...   read

4:21 AM on 02.18.2013

Little Inferno - the fireplace that gets in your mind

So, I got Little Inferno as a gift at Christmas and obviously I had read stuff about it saying that it was a disappointment. And I agree, but only if you want it to be the next World of Goo. Iím guessing that most of you kn...   read

2:21 AM on 12.31.2012

Botanicula - some short thoughts

Another year, another Steam Winter Sale. Having spent far too much in the autumn sale I decided to give this one a miss. I failed, obviously, and Botanicula, a pointíníclick adventure game by Animata (Machinarium creators) ...   read

3:31 PM on 12.06.2012

Braid: shoots for the stars, but misses

SPOILERS SPOILERS SPOILERS If you have not played Braid then leave now, go outside, read a book. Ok, theyíve gone. Right. Braid is awesome, but you already knew that. The flawless if slightly impossible puzzles; the beau...   read

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