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It has that "final fantasy effect" that i get.
Once the door to the final boss is opened, i lose all interest in side quests. Why not make it the hardest boss in the game? Why not a challenge? I have to really power up for every reason besides the actual storyline.
Anyway, it was a good game while it lasted.
Watching your team/army develop slowly over time into something great is a really rewarding experience. 50 differen jobs, wow.
I just started Front Mission on my DS and am hoping it doesn't suck 100 hours from my life so I can try FFTA next without wanting to puke, but we'll see 8-X