I'd just like to let you all know that I have put up a dedicated server for "The Ship" for PC on the Steam platform.
Info is as follows:
Name: [Dtoid Community] Erimination Onry Prz
IP: 72.233.56.7:27017
Password: Server will be locked depending on use, in case it is locked the password will be "Dtoid".
We will be starting a bit early, but FNF usually starts up around 7PM PST/10PM EST
Note: Since The Ship does currently not have any voice support many of us will bechatting it up in the Destructoid Ventrillo
IP: VOICE-VA2.BRANZONE.COM
Port: 3790
The only password you'll need is to get into the social lounge which is the root of all the channels. Just put in the password "ftw" when prompted and drop down into "The Ship" channel under PC Gaming
The Ship
If you've never played The Ship before think of it as Clue meets The Sims. The idea of the game is that you're on a ship with many other passengers and everyone has someone that they must murder. The twist is that you also have to tend to your needs such as eating, sleeping, going to the restroom and showering; all of which are designed to distract you while your murderer hunts you down. The Ship involved a ton of mind games as there will be players trying to make you believe they must hunt you down.
The way go about killing someone is by finding various weapons in the game such as emergency flares, syringes, and mannequin arms. You find these by searching every nook and cranny of the boat.
If you're interested, you can buy The Ship for 14.99 through the Steam platform. Just hop into the server, connect to the ventrilo, and you're all set.
While watching all of my awesome subscribed shows on Youtube, I was watching this show called 'EpicFu' which is basically another internet news show, but instead of boring shit, you get awesome shit. Its like Indy news.
Anywho, I was watching this video when the topic of Spore, its low Amazon rating, and DRM was the current topic, low and behold Dtoid was one of the sites that flashed by oh so quickly and you can even see sterlings face! (Time stamp is 2:15)
The Video rests below, and if you actually liked this show, there will be a link at the bottom of this post so that you can check out past shows.
To be completely honest I am a little disappointed with this years E3 event, but for a good reason. E3 is now a business summit meaning that everyone watching who matters is in it mostly for business. Companies are putting this shit out there for potential investors to buy up. So what we get is half-gamer conference and half-business conference. I would like E3 to really focus on one and just become a total business summit. We have so many more events that companies can attend such as 'E for All', 'PAX' just to name a couple. So why have one that can't do either right?
Hopefully in the coming years E3 will become a more business oriented event where we can hear just what makes the industry tick. And hopefully with no PR bullshit (while highly unlikely, it would be nice)
That being said, I'm glad the big 3 finished so that now we can get some good gameplay videos and hands-on posts :D
P.S To anybody who wins the Soul Calibur swag: I will give you my left nut for it.
So i've been itching to play this game with some Dtoiders so this FNF I'll be hosting some Rainbow Six Vegas 2 on 360. Also, since Grim doesn't know what email is I had to resort to acutally posting a blog! Onoes!
All you need to do is invite me, when the time comes I'll invite all I can into a player match and we can begin to rape and pillage.
To recap-
The game: Rainbow Six Vegas 2
Platform: Xbox 360
Time: Friday Night Fight time - 7:00PM Pacific/10:00PM Eastern
Gamertag: Yashoki
So I'm not very excited for HL 2 EP 3. I read a bunch of articles, looked at some screenshots, and even watched the big long gameplay video but nothing could really raise my interest in it. Most people would probably say in response that maybe I'm not into fantasy FPSs, or that maybe if I would have played through the first two games (that's right, I'm a HL 2 EP 3 virgin) I would be a bit more enthralled. While these accusations might have a little bit of truth to them, the main reason why HL 2 EP 3 doesn't look special to me is because it really doesn't seem to be doing anything new.
Now, being a Half-Life virgin I'll admit that I'm no authority on Half-Life gameplay. However, from what I've seen so far from Half-Life 2: Episode 3, this game doesn't stray too far from its previous brethren in terms of its playability. As Valve has said already, only a mouse will be needed in order to play Half-Life 2: Episode 3 (of course, we all know that this is bullshit and that Skins and Mods will be very necessary in order to truly play the game at a fun level). The Half-Life games always been very "Shooty" games and it seems like this one will be no exception. But is this what gamers really want? Ok, maybe some gamers do like very shooty games. To me, however, this seems like a step backwards in gameplay. Its been a while since Half-Life 2 Episode 2 was released, and I can't help but think that Shooty FPSs are a thing of the past. Hell, I remember that even when I bought Quake I thought that the gameplay felt outdated. However, seeing Half-Life 2: Episode 3's old-fashioned, trite gameplay was only a mere slap in the face compared to a certain previous announcement by Valve.
Team Fortress, what a game! I remember when Valve first announced it, the internet collectively cried tears of joy! I shed a few myself, until I say what Valve was doing with the franchise. The Dark atmosphere that I so enjoyed in Team Fortress was replaced with cartoonish, Pixar styled graphics. Art design aside, they announced very early on that they were going to be sticking very closely to the original Team Fortress gameplay. I realize that, like Half-Life 2 Episode 3 there are some new twists (read: gimmicks) that might make the game feel a little more fresh. The problem is that none of these are really new. Take the height element that they're implementing. Basically, some units can walk onto raised platforms and hills now making them less of an obstacle. This would be cool and everything if hadn't been done already in games (I'll talk about this a little later). Also, they did away with many of the great innovations from Team Fortress. They're different games, I know, but if Team Fortess could be such an innovative game, why can't Half-Life 2 Episode 3 be one too? I fear that Valve might be too afraid to mess with this franchise in any extreme way, but since they're on the most highly acclaimed developers in the world, you would expect them to try to set the bar higher.
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