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Before I begin this little rant, I would like to state a few things. Thing number one: I am a proud Wii owner that has never regretted his decision to actually purchase his little waggle box. I have played quite a few games that only happened on the Wii. From No More Heroes to Zack & Wiki to the many quality first party affairs, the little system that could, who did, is still a mainstay in my gaming circle. Not only that but I have been a very vocal defender of Nintendo's latest console, to the point that I have been called a Jonathan Holmes Nintendo Disciple, a rare title given only to the most adamant Wii loyalists. So take this not as a deep criticism or a referendum on the Wii but on Capcom. Thing number two: I am a fighting game fanatic. What that entails is simply I love fighting games. Where others may enjoy different genres of gaming like RPGs, or the latest FPS filled to the rim with every conceivable gun, I enjoy the greatest genre of them all aside from shumps, fighting games. Why is that? They ask more of you than other games. They require you to learn all its nuisances, to in essence man up, not just to be proficient with it in order to be successful but to take all of that and pit it against your fellow man to see who truly is the best of the best. A truly wonderful fighting game when played by two equally skilled players elevates the game mechanics to new heights. Because once everyone knows the ins and outs of the game, it then falls to see who can incorporate a better startegy than the other, who can out fake or adjust better than the other. I absolutely love nothing better than playing a fighting game with somebody equal ( or above ) my skill level. It doesn't even matter the fighting game. The competitive nature within me compels me to play yet another match, whether I win, lose or draw. Which leads me back to this. I hate missing out on a fighting game because of any exclusivity it may have attached to it. Luckily, I own all the consoles. Unluckily for me, the game I've been excited the most for lately is coming for the Wii. Why is that unlucky even though I own a Wii? I guess now I can officially begin my rant. Tatsunoko vs. Capcom needs to be on the PS3/360 instead of the Wii for quite a few reasons least of which is, if it was on the PS3/360 it would actually sell and make money. Then maybe we can get a sequel to it or better yet...a Darkstalkers game with its engine. No disrespect to the Wii here but let us not kid ourselves. This game is going to be a flop for Capcom on the Wii. Even the swag for it is pathetic. It wont sell. The majority of Wii owners aren't going to give a crap about Tatsunoko vs. Capcom. The only games that the majority of Wii owners do buy have either the actual words "Wii" in front of it or "The Legend of..." As sad as that might sound, the saddest thing of all is that its true. I can understand Capcom putting it on the console that has sold the most but just because a lot of people own one doesn't mean a lot of people buy games for it. For crying out loud I gave one to my sister last year and she still has one game for it. Wii Sports, the game that came with it. I have a strong suspicion there's a lot of that going around.
Here's another reason. More fighting game fans own a PS3/360 than the Wii. Yeah, I went there with that generalization. But it's true. The home addresses of Street Fighter, Virtua Fighter, King of Fighters, BlazBlue, Dead or Alive and Tekken are on the PS3 and 360. The thriving fighting game communities are already there waiting. Why have it on a system whose only mentionable "fighting" game is Super Smash Bros. Brawl? Ummm, I don't get it. The fighting genre is already niche, why make it even more difficult to garner an audience? Go where people will actually play and enjoy the game with one another. Plus who's going to buy another arcade stick just for one game on their Wii? Not me that's for sure. And finally the most important reason why Tatsunoko vs. Capcom needs to be on the PS3/360 instead of the Wii is the most blatant and simple of all: online. I know that Capcom is "looking into" applying online to this game for the Wii but I'm just going to put the cart before the horse, put on my prophetic hat and decree that it wont have it. Which begs the question why would you buy a fighting game without online play? It could be the greatest game ever but if I'm stuck just playing local whats the point? It's not like I'm going to have daily tournaments at my house for the masses in my neighborhood. Are you? Do you have such an abundance of real life friends that can drop by your crib to play with you whenever you felt like playing that online functionality in the game wont be an issue with you? If so, that must be nice. Or it may come to pass that they do have some gimped version of online with no chat, retarded friend code implementation and lag that would sap the enjoyment of the game. Seriously if either of those scenarios come to pass ( which I'm almost positive that it will ), I wont buy it and will urge others to do the same. Why support a flawed business decision on Capcom's part? Lookit Capcom, just port that over to the PS3/360 and all will be good. We'll even add it to our FNF rotation and sing its praises, otherwise I fear you alienating the very fans this game is meant to be for... real fighting game enthusiasts who want to tussle with the superior online offerings of the PS3/360 with other like minded individuals.
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Do you disagree with what was said?
how can they patch it in anyways? would it use all the wii's 2 megabytes for the update?
Besides, the PS3 has Marvel vs. Capcom 2 and Street Fighter IV. Also, the Wii's Classic Controller has the best D-pad ever created in the history of game controllers.
I don't think the game will flop -- It sold awesome in Japan, and there was obviously a huge demand for a US release, so people will definitely buy it. As for online, I think fighters are better played offline, anyway. I really hate one-on-one fighters online.
Except that I only played it for a weekend before going right back to SF4 and HD Remix. This is a different time. A better time. I want the thrill of fighting a real opponent who can mix things up and force me to improve my skills, not just learn to loop-holes to beat each character in the same way.
I do agree that it's going to sell poorly in America. There's little brand recognition. Only a niche audience has a clue what Tatsunoko is. I think that it will turn off a large portion of potential buyers.
As far as a boycott goes, that seems like it would go against your policy of buying any good game since it's a good game. There's no reason not to own it. It's great. It's not perfect, and is definitely gimped. But it's still a hell of a lot of fun. Even enough for me to pick it up a second time.
And yes, I understand your points about online and all. I would agree with it if I actually used online myself, so that's one thing I will agree with.
It's up to Capcom to decide what to do with the game, exactly. Not every game online for the Wii uses friend codes. Maybe this one will be just like that? Who knows, I certainly don't.
But kudos for not saying that HD graphics would really up the value of the game.
Because the game was made specifically for Japanese audiences and the largest selling console in Japan is the Wii. When the game came out, the PS3 was nowhere near the Wii in sales and the 360 is a joke n Japan. That's why.
This game is awesome and I play it all the time.
Hell, part of your argument makes it sound like you forget that games are supposed to be fun: "...if I'm stuck just playing local whats the point?", "...who's going to buy another arcade stick just for one game..." (Guilty Gear: Accent Core would like a word with you)
"Before I begin this little rant, I would like to state a few things. Thing number one: I am a proud Wii owner that has never regretted his decision to actually purchase his little waggle box."
This is the equivalent of saying "I have a Wii, so it's not bias, PS Tripples and Tree Sitty are soup eerier".
I actually do think that it would sell better on the other systems. The majority of hardcore fighting fans are on those other systems. It could be Capcom Vs. The Garbage Pail Kids and we would line up in droves to buy it on day one.
Actually, they need to get on that Capcom Vs. The Garbage Pail Kids game. That would be brilliant.
My only argument is with your choice of the word "instead." Let us Wii-only folk have one of the new hotness Capcom fighters please.
The game is most likely a hit in Japan and Capcom has made a profit from the game. Of course the game is going to flop in the US, who wouldn't expect that? Capcom knows the people who are going to buy this game already know about it, so Capcom doesn't need to put any marketing into the game.
And besides, a sequel will most likely happen, and it will (hopefully) be multi-platform.
http://www.vgchartz.com/games/gamesummary.php?id=27320
But the game was made specifically for Wii hardware (not to mention it wasn't even supposed to leave Japan, as naive as that may sound), so a port is unlikely, maybe a sequel of some kind. But just because the PS3/360 have more fighting games doesn't mean another one will sell better; IMHO dropping it in the Wii's less saturated market is just as good of a strategy, if not smarter. There are 50 million Wii in the world, it's the best selling console in Japan, it makes sense there'll be some fighting fans there, and you know those are totally gonna get this.
So Capcom is just trying to explore a new niche, with a game that's (probably) more casual-friendly than SFIV or even MvC2. Plus...people are seriously going to BUY Wiis for this game.
I don't think that other stuff matters to you that much.
That said, I don't disagree that it would be nice for TvC to be on the PS3/360. It would be nice for it to be on every console ever. That said, the PS3/360 is already swamped with games like this. TvC would have cost a lot more to make if it were to compete with SF3 and Tekken 6 and all the other games on the PS3/360. Even as it is, KoF XII was hurt bad by the competition with BB. I doubt that TvC (which does not look as good as either KoF XII or BB to be honest) would do much better. Combine all that with the fact that with the Wii remote on its side, TvC plays a lot like Smash Bros, and you have a game that may have more of an audience on the Wii.
As for online, it's been confirmed for ages. I'll have to double check on Wii speak compatibility, but I think it's in there too.
Tell you what, play a few matches with me when the game comes out in January, and then tell me what you think.
Oh, and Smash Bros is a fighting game, not a "fighting" game. Even Seth Killian says so.
<3
Come January, you and I are going to fight brother. :)
Stopped reading right there. You do realize HD graphics cost ALOT of money to make, right? And thus, you need to sell ALOT more copies to be profitable, right? As such, Wii's handicap of not being an HD console is actually beneficial to developers.
I want a piece of that action as well, my friend. :)
It's a great game, but the number one question asked at the event was "when will this come to the 360/PS3?"
Now I own a Wii, imported TvC, and even bought a fight stick for the Wii. But I'm not kidding myself. This gam would be a lot more popular if it was on the 360/PS3. Online would actually WORK, and once they bring the engine over, it could be reused for DarkStalkers, MvC3, etc.
Sorry fanboys, but if TvC stays Wii exclusive, that is a lot of missed potential for what could be a blockbuster franchise.
it's been stated a thousand times before in this comment thread, but I'm saying it again; it's easy to port, the Wii has no fighting games outside of ports (to my knowledge, and Guilty Gear Accent Core + does not count) and the other consoles already have a huge amount of fighters.
I see your GPK vs. Capcom and I raise you one Kellogg's.
Does it absolutely NEED to be on the PS3/Xbox? Nope. And it never will get ported over either. It was developed for arcade hardware that is similar to the Wii's guts, and porting it over to the PS3/Xbox would probably end up costing more than it would ever make even if it were to be released on those systems.
I'm just happy its actually making it to the US. 5 years ago this thing would have never seen the light of day outside of Japan.
Also, if Tatsunoko vs. Capcom was coming out on any other console besides the Wii, I might pick it up. As it stands, my Wii exists pretty much to play No More Heroes 2 when that comes out.
Also if what dan citi said is true, it would take a lot more than a game to pull that off, especially when about 6 fighting games (at varying degrees of awesome) came out for the other systems.
So yeah considering the wiis top sellers include the words Wii,plus, fit,and sports I can't see this doing well(especially with the terrible tragedy that was madworlds sales) and I hope capcom not going to get discouraged by the sales and stop bringing this stuff to the west all together( that's my big fear) that's my main reason for wanting this on the other systems. All I can do is buy it and hope that doesn't happen.
And you remind me, you look like that Pharmacy bloke in Persona 3. O_O
And YES, there is online play, something that the Japanese version doesn't have apparently. No idea why they wouldn't have it, though...
@ chuchoyei - No offense, but I'm going with Seth Killian's opinion over yours. They wouldn't have had Smash at EVO if it weren't a fighting game.
Also, fans of all fighting games "change the rules" in order to make matches more "fair". Characters and moves are often banned in SF 4, SF 3, SF 2 HF,etc. Brawl and Melee are no different.
And akuma is banned in st thats all. Could you tell me any other character or move that is banned?
Im not trashing smash however the game is not a part of the fighting game community it has its own community.
And quoting justin wong fuck smash even though i do like it and play it.
Y0j1mb0, he always tells the truth
Although, I consider the audience to be more important than the online. I can still enjoy a fighting game without the online component (hell, with games like Marvel vs Capcom 2, I actually prefer playing offline over online), but the fact that the only decent fighting games on the Wii are compilations of older games (Samurai Showdown Collection, King of Fighters Collection) is just an obvious sign that it is going to fail, and fail hard.