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Name: Francisco *AKA* Y0j1mb0

Age: 38. I'm the residential Old Geezer of Destructoid & You Tube Superstar.



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Tired of always being that GOOD guy in videogames? Me too.
Y0j1mb0 | 8:39 AM on 09.12.2009 51 comments




Tired of being that good guy in videogames? Are you growing bored with saving the princess? How about saving the world from some malicious evil force? Are the flashes of violence perpetrated by you in a game dulled because through the game's narrative it is a justified act ( i.e. you're a cop, a protector of the land, seeking revenge for a wrong doing, or you're Link or Mario and don't feel anything but rainbows and sunshine overflowing out your ass )? If your answer is a resounding yes to all of these questions then join the I'm Hating Always Being the Good Guy Club, I'm not only an active member, I'm its president.

Isn't it about time game developers started catering to us in a different light ? Is it that hard to create a game where the protagonist is a son of bitch hell bent on causing as much wanton chaotic upheaval as is allowed without any apologies? Hell what about just creating a protagonist that is just an average joe, like you or I, and not have a ten pound halo hovering above his head? It's bizarre that our favorite interactive medium's main theme is that of the hero. Somehow I doubt in our real life there would be enough white horses for all of us to ride on if we chose that heroic vocation.

I doubt half of us would entertain just the idea of being anybody's savior, especially a complete and utter stranger, under extreme direst or circumstance. I get the feeling that if we were smacked upside the head with a scenario where help was needed, say if someone was getting mugged or raped in a dark street corner by a couple of large shady individuals, that we would answer the call. At best we may call 911... at the next block. If you can't bring yourself to aid that person in that dark street corner against two guys, do you think you have what it takes to pick up a game controller and save the freakin' world?

I don't know about you but I want to be the bad guy. I'm tired of always playing the good guy. Of always being the hero. Switch it around. Let me play the villain, let me be the one that kidnaps the princess, that kills and maims on a whim without it being tongue in cheek or a caricature. Show us the consequences of our dark deeds. Let the game camera linger after we kill someone. In a day and age where 98.7% of most games revolving around blowing someone away, take it the next step forward and omit the hero mantra altogether. How about an RPG where you're a serial killer, or a World War II game where you're playing from the Nazi's point of view? Immerse me in a dark world with a dark purpose. Don't give me a choice of being good or evil, just the tools to get the job done as someone devoid of a conscious.

There is a reason why the Grand Theft Auto series is a profitable one. It's because it lets us run over people with cars, pay a hooker for her services then afterward blow her away and take our money back and then some. It gives us a world where we are like, Hmmm I wonder if I can do this? And by this I mean something appropriately psychotic. But even GTA's world plays it safe for the most part. The supporting characters revolving around the main story of the game are usually scummy criminals, dirty politicians, and degenerates. If you kill them it's all good, they had it coming and killing pedestrians isn't really even touched upon. You may as well be killing rats or swatting flies for all concern and time given to your actions.

Do developers just fear the gaze of the media, its pouncing on the controversy of creating an unapologetic game like that? That must be it because nowadays just showing a side of a breast in a brief and practically unseen simulated act of sex cause people to lose their minds. Imagine an honest to goodness murder simulation? When are game developers gonna just buck the trend into more mature territories without fear of any backlash? I mean , hello, videogames are played by adults too folks. More so than kids actually. Just like any medium there will be different kinds of entertainment for different demographics. Some for the younger crowd and some for the big boys and girls. How can people even talk about art and games in the same breath when the artists can only use the colors and paints that are deemed acceptable?

Forgive me, my thoughts are bouncing around in my head and they all want to come out at once. Essentially, I just want to experience something else. I want to play something else. I want to be someone else. Don't get me wrong, being a hero is fun. But after the millionth time of saving the princess, saving the world, being that superhero, that space marine, defending my country against terrorists, or being that boy who through trials and tribulations finds out he's something more than he dreamed... its time for something meatier.



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49 comments | showing # 1 to 49
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Alasdair Duncan's Avatar - Comment posted on 09/12/2009 08:49
Alasdair Duncan
I think developers would argue that they've tried to do this with games like Fable 2 and Fallout 3, but those just let you be a dick whilst ultimately achieving the "good" conclusion.

Have to say, can't see too many people wanting to play a Nazi-centric game. Mind you, Company of Heroes let you play as the Axis powers.
EternalDeathSlayer's Avatar - Comment posted on 09/12/2009 08:49
EternalDeathSlayer
I totally agree with you Jimb0. I recently started playing Mass Effect and went straight for the evil storyline. I plan on doing the same whenever I get around to playing Infamous.

I pretty much always play as a bad guy in games that give you a choice, but I'd like to see more games that force you to play as a a bad guy. It's much more focused this way, and allows a game to really make you feel like a bad ass.

This is why I love God of War. There is no sugar coating it - You're a terrible and horrible person who exists only to destroy things.
Kraid's Avatar - Comment posted on 09/12/2009 09:09
Kraid
Being good is mad gai! I never got to nail that cock-teasing bitch in Mario! WHAT'S UP WITH THAT?
fetusmilk's Avatar - Comment posted on 09/12/2009 09:37
fetusmilk
because bad guys never win.
Blindfire's Avatar - Comment posted on 09/12/2009 09:38
Blindfire
Honestly, I've always wanted some kind of supervillain game. I long to be the crazy, evil, maniacal villain plotting his enemies' destruction and world takeover from a secret volcano doom fortress.
Ckarasu's Avatar - Comment posted on 09/12/2009 09:38
Ckarasu
Have you played the Demon Path of Soul Nomad? You can't really get much more evil than that. And, yes, you do win. Though, you'll feel like a bastard after playing it.
Kraid's Avatar - Comment posted on 09/12/2009 09:40
Kraid
@Blindfire; Have you played Evil Genious? ;)
Mushman's Avatar - Comment posted on 09/12/2009 09:47
Mushman
Nope, not really.
nilcam's Avatar - Comment posted on 09/12/2009 10:01
nilcam
I once took a course on video game design. I designed a shmup in which you could modify your ship between stages using parts captured from destroyed enemy ships. I planned that in the final stage, you would find out that you're the evil leader of a falling empire and that the enemies you've destroyed were rebellious people from conquered worlds. Too bad I can never really create that game.
Elsa's Avatar - Comment posted on 09/12/2009 10:04
Elsa
I think Overlord, Manhunt, Condemned... games like that were all attempts at what you suggest. I think the problem with games where you're evil is that you know you are evil. I'd prefer a game where you think you're doing the right thing... maybe even killing monsters of some sort... but later find out your delusional and have been killing average innocent people. I don't know... there is a fun element in knowing your evil and wreaking destruction... but truly evil people always seem to have a reason (valid in their own mind) for killing.

Good blog... got me thinking...
CelicaCrazed's Avatar - Comment posted on 09/12/2009 10:13
CelicaCrazed
Part of the reason I was having trouble completing KZ2's campaign was because I felt uncomfortable playing as the invader. I know I wasn't playing a villian but something about the tone of the ISA put me off. The "racism" and no attempt at understanding each other contributed to my feelings I guess. Personally I always play as the hero. I mean in GTA I can go around killing and squishing people, but after an hour I'm usually either bored or feeling a bit guilty. It's why I always liked True Crimes better. I'm just naturally a good guy I guess. Of course having the option of playing as the villian would be nice.

I thought this blog was going to be about Bowser's Inside Story btw haha.
Jesus H Christ's Avatar - Comment posted on 09/12/2009 10:13
Jesus H Christ
@nilcam: That sounds awesome, very reminiscent of DanPachi.

@Yojimbo: I don't necessarily want to be a bad guy, I'd for once like to have an actual choice that doesn't boil down to "ok do I want to be super good or super evil."
DaedHead8's Avatar - Comment posted on 09/12/2009 10:20
DaedHead8
Hell yeah, being the bad guy is fun. Has anyone here played postal and postal 2? I love those games. I don't know if you're necessarily the bad guy in the game, but you can set people on fire then put them out by peeing on them, that's pretty bad right? Plus, they're on sale over at GOG.com for only $12 for both games. Definitely worth checking out for anyone looking to cause a little mayhem after reading this blog.
Chris Carter's Avatar - Comment posted on 09/12/2009 10:37
Chris Carter
I feel like we're getting TOO many bad guys nowadays.

Alex Mercer, Niko Bellic, Kratos: I think it's just about evened out. Plus, Nintendo would never make one of their golden boy heroes the bad guy!
Y0j1mb0's Avatar - Comment posted on 09/12/2009 10:53
Y0j1mb0
@Magnalon:

I don't think we're getting any, of real substance anyway. Mercer is so over the top it borders on cartoon like. Niko is just a typical crime story. The real bad guys are nowhere to be seen.

Imagine a game like what Elsa suggested or like the original Deception by Tecmo. The closest I feel they've gotten was Manhunt by Rockstar. But I would love to play a game where there is no choice of good or bad... just bad, wrapped around stellar gameplay.
Jamie McGinn's Avatar - Comment posted on 09/12/2009 10:57
Jamie McGinn
The Hitman games always annoyed me in this way, I wanted to play as a cold blooded contract killer, but the game always goes out of it's way to tell you that the people you are killing are really really bad people and should probably die anyway
Sterling Aiayla Lyons's Avatar - Comment posted on 09/12/2009 10:58
Sterling Aiayla Lyons
I think Infamous made a pretty good argument for being the bad guy. I mean, when your evil, more things explode. That totally beats the shit outta what ever lame precision strike abilities you get if you play as a hero.

Honestly, I'd rather characters and stories that play with the notions of good and evil. Sorta like what Shadow of the Colossus(spoiler warning) did where you think you appeasing a god to revive your girlfriend, but it turns out you're helping revive a devil spirit thing.

"There is nothing either good or bad, but thinking makes it so." I believe is what Shakespeare wrote.
Chris Carter's Avatar - Comment posted on 09/12/2009 11:00
Chris Carter
@Y0j
But Deception I gave you moral choices you could make, like "let the parents escape with the cure for their daughter's sickness, or kill them": you could technically be either good or bad in that game, because really, you were just forced to do bad things in a deal with the devil. Deception II starred an innocent girl that was manipulated into becoming a demon: I never really felt like she was evil per se.

Manhunt sounds like a better example. What about Bully?

Also, I noticed you have Crackdown on your "loved games list". I JUST beat it the other week: I'm looking forward to the second one :D
Benefactor's Avatar - Comment posted on 09/12/2009 11:00
Benefactor
I agree with you on a lot of things, especially the aspect of BEING THE BAD GUY. I would love more games that allow me to be sadistic, cruel, and unrelenting, just waiting for the hero to arrive and crush him.

In regards to your average joe comment, one example I can think that may pull that off is Heavy Rain (which I am personally excited for). I can't say for certain, but no doubt there will be points where realistic decisions will present themselves.
Tubatic's Avatar - Comment posted on 09/12/2009 11:18
Tubatic
@J1mb0

I think the trouble here is that to play "the bad guy" itself lends itself to the ridiculousness of what a "bad guy" is. Overlord mixes alot of comedy with its evil, but, can you really run a dark mastermind story without looking a little ridiculous?

And the alternative? A straight faced villian story? I'm skeptical. If you're centering around a character, you want to understand what makes them tick. And once you do that with "the bad guy", it becomes less about the glory and extremeity of "evil" and more about what turns joe average toward evil things. You connect with him, and all of a sudden, you're just playing a guy that knows he's right, but doing evil things to accomplish it. A hero, some would say.

I've been a fan of a recent japanese trend I've noticed in action games: the selfish protagonist. Content with acting purely for their own selfish good, they take on great evil, not for the good of the world, but for their own personal reasons. Taking a good look at No More Heroes (1 and 2), MadWorld and Muramasa (Momohime's story, 6 acts in at least), they're all personal stories for personal gain.

...and of course I have to mention Way of the Samurai (#3 comes out in NA for 360 and PS3 Oct13th), where evil is completely relative. Depending on your faction alliance, you're somebody's evil bastard at any given moment. Not for moral reasons, but for tactile reason of agenda. I happen to find that more satisfying than black and white heroism/villainy.
Sean Carey's Avatar - Comment posted on 09/12/2009 11:19
Sean Carey
I usually only enjoy being evil when the good guys are annoying. That's why I thought Overlord II was fun -- the people you killed all "had it coming" in some way shape or form. But, I don't think you meant a cartoony kind of bad-guy, did you?

I would definitely play a game like the one you're describing, but I'm more interested in there being more grey/neutral paths in games than truly evil ones.
IzekialRage's Avatar - Comment posted on 09/12/2009 11:24
IzekialRage
Didn't braid have the player character actually turn out to be some freaky stalker dude that the princess was running away from? My mind was blown.
vexed alex's Avatar - Comment posted on 09/12/2009 11:31
vexed alex
I'd agree with you if I could actually be evil in games that offers a choice. I just can't do it.

I once accidentally shot a friendly NPC in Fallout 3 and reloaded the game. I had thoughts about killing what's-her-face. Moira? I never did, though. I thought, it's not her fault her voice makes me want to pour magma down my ears.
randombullseye's Avatar - Comment posted on 09/12/2009 11:32
randombullseye
Not one mention of Rampage. If any game let's you be evil, it's those.
ShadokatRegn's Avatar - Comment posted on 09/12/2009 11:42
ShadokatRegn
Overlord 2 has fullfilled that craving of just being bad - it still uses the save-the-world formula, it's just in a more demented kind of a way.
Bulkmailer's Avatar - Comment posted on 09/12/2009 11:53
Bulkmailer
A lot of games have you murder people, that's pretty bad.
ProperlyParanoid's Avatar - Comment posted on 09/12/2009 12:01
ProperlyParanoid
What about Shadow Of The Colossus? I certainly felt like a bastard when I played that game... I mean, you kill a bunch of gentle giants which did absolutely nothing to you.
Stevil's Avatar - Comment posted on 09/12/2009 12:23
Stevil
I don't think there's a single moment in Kane & Lynch: Dead Men where the duo actually care for anybody else's lives. Kane worries about Lynch killing hostages, but that's more because he would rather lose the heat than out of sympathy. There aren't any repercussions for you killing civillians at all and nobody even bats an eyelid about it. Lynch becomes sympathetic later on because he's quite clearly being used and unwell, but Kane has no redeeming qualities at all.

I guess the developers punish the player and the characters for all the killings by giving you two depressing endings to choose from. Shame the characters were wasted on a rubbish story-arc though.
RonBurgandy2010's Avatar - Comment posted on 09/12/2009 12:27
RonBurgandy2010
I just never cared for being evil personally. I tend to do good things, I'm just not a bad guy in person.

That said, I'd rather an everyman rather than a hero. Not a bastard, just someone who has mostly what HE wants in mind.
Bat Country's Avatar - Comment posted on 09/12/2009 12:41
Bat Country
I honestly tire of playing either extreme. My goal in games that give me the option is to try and be in the dead middle.
Takeshi's Avatar - Comment posted on 09/12/2009 13:18
Takeshi
A serious bad guy game yes. Enough of the cartoon like bullshit. Overlord, Bad Company, Fallout 3, GTA, God of War, Bully seriously? I think I can be more of a bad guy in LittleBigPlanet.

C'mon Magnalon, Bully? You must be joking.

Serial Killer RPG? Yes please!

But in the end it doesn't really matter to me. If the game is good, it's good. Which is the same with the whole World War 2 discussion. I don't care if it's the 20th WW2 game. If it's well made I'll play it.
Bulkmailer's Avatar - Comment posted on 09/12/2009 14:15
Bulkmailer
"Serial Killer RPG? Yes please!"

This. If I didn't have a job, serial killing would be the trade. O__0
theredpepperofdoom's Avatar - Comment posted on 09/12/2009 14:25
theredpepperofdoom
I would love to play a game where you are just a total dick to other people. It would be really interesting I think.
Rogue Trooper's Avatar - Comment posted on 09/12/2009 14:39
Rogue Trooper
My vison of a WWII game from the Nazis viewpoint would have you play as a normal farmboy who's conscripted into the army, not a member as the S.S. or anything like that. At the beginning you can see the viewpoint from the average germans POV and see the issues that Hitler took advantage of.
Stevil's Avatar - Comment posted on 09/12/2009 14:44
Stevil
@theredpepper: It's already been done with Postal.

@Magnalon: You weren't really a bully in that game. You were presented as an anti-hero, like Holden from Catcher In The Rye but with added fighting skills. There were all lot worse characters than Jimmy in the game and you went around fighting the system more than you pushed people around for lunch money. Even if you did like a grade A douche, you were punished for doing so. In the end, the game conditions you to act more like a manipulative rebel than a straight up thug.
FuriousGeorge's Avatar - Comment posted on 09/12/2009 14:49
FuriousGeorge
um.... as long as Im the guy killin shit Im good

games like L4d allow me to KILL as a baddie.... its a sick obsession I have with zombies...


oh and,
you look like my dad
ace of knaves's Avatar - Comment posted on 09/12/2009 15:38
ace of knaves
I would so love to play as a charismatic villain. Most people don't choose to be evil in Fable because those games don't make it fun to be a jackass, but if you were to control a really likable villain with an intriguing personality I think it would be much easier to be sadistic.
Monodi's Avatar - Comment posted on 09/12/2009 16:47
Monodi
I think the hero idea is timeless, and almost impossible to break out. Is almost like asking for movies without happy endings, why people like them so they feel better when they go out of the theater.

That said, I have said before that if there is something better than being a hero, is to be a villain fighting against a greater evil.
Qraze's Avatar - Comment posted on 09/12/2009 18:21
Qraze
whatta selling now? gow3 ain't out yet.
BS3 Owner's Avatar - Comment posted on 09/12/2009 18:58
BS3 Owner
I don't care wether Hero or Villian.

Just, i am really happy when the atmosphere & art direction. Is twisted and goth like...

(( Dead Space, Silent Hill Series, Fallout 3, Resident Evil Series, Batman : AA, or inFamous, Resistance 2, Killzone 2. ))
To name a few.
vexed alex's Avatar - Comment posted on 09/13/2009 02:30
vexed alex
I bet Yoj1mb0 just wants his pedophile simulator...
hpv's Avatar - Comment posted on 09/13/2009 03:41
hpv
LsTr Of SmG's Avatar - Comment posted on 09/13/2009 22:28
LsTr Of SmG
I came. I saw. I fapped...

...and, as is the nature of the beast, I came again.

Superb article!
shinryu's Avatar - Comment posted on 09/14/2009 02:00
shinryu
Legacy. Of. Kain.

Also, Knights of the Old Republic made you do some twisted shit if you chose the dark side path.
Boatz's Avatar - Comment posted on 09/14/2009 09:17
Boatz
You want a RPG about a serial killer?
Super Columbine Massacre RPG.
http://en.wikipedia.org/wiki/Super_Columbine_Massacre_RPG

Not played it, but heard good things :D
FatherChesz's Avatar - Comment posted on 09/14/2009 13:22
FatherChesz
I think perhaps the most interesting story would be a hero downtrodden to the point of breaking madness and becoming evil. It'd be a challenge to really convey this convincingly, but I think it'd be a excellent foundation for an open-world game.
balth's Avatar - Comment posted on 09/14/2009 13:58
balth
I think Elsa wins best thread post.

I have always liked 'twist' points of view; where you think you're doing the right thing all game, only to find out at the end that YOU are the fanatical bastard who has created the Third Reich, opened a gate to hell or was the barbarian from Diablo.

Good read as always, Jimbo.
Corak's Avatar - Comment posted on 09/14/2009 22:58
Corak
Being the bad guy is just more fun.
ikiryou's Avatar - Comment posted on 09/15/2009 19:05
ikiryou
Great read ^_^. Being a bad guy definitely is more fun (and I seriously need to replay KOTOR as a dark Jedi). Did someone mention Prototype already? Not only can you portray a full-blown mass-murderer, you also get to be The Biggest Douchebag in Video Game History.
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