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About Me


Veni, vidi, vici.

Name: Francisco *AKA* Y0j1mb0

Age: 38. I'm the residential Old Geezer of Destructoid & You Tube Superstar.



Likes: Poker, Roast Beef Sandwiches, unsolicited sex, video games of all genres.

Dislikes: Elitist Pricks, Hippies, People who use the words "But I digress" and "n00bz"

Consoles I Own: PS3, Wii, Xbox 360, PSP Slim, DS Lite.
[ PSN:k0wb0y-b33b0p - Friend Code: 0774-3918-3804 - LIVE: y0j1mb0 ]


Founding Member of The Official Destructoid Beard Club and once Proud Reserve Recap Cblogger.

Past proprietor of PS3 Friday Night Fights and PS3's Poker Nights

For those who are weird and may actually want to read more of my stuff here are things off the blog I do. Occasionally I write for Flixist, a rad movie site where, get this, we talk about and review movies. I also help out a bud and try my hand out at game journalism (heh) at The Obsessed Gamer


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The lures of fabricated Controversy.
Y0j1mb0 | 10:43 AM on 09.17.2009 54 comments




It must be hard being a game journalist or a game blogger. I'll be honest, I don't really know the difference between the two vocations. I guess one of them has a lah dee dah degree that the other one doesn't, maybe they even take themselves seriously when they write a review on the latest Hannah Montana game hoping beyond hope for that Pulitzer Prize. What I do know is that while both of those jobs are of those that are extremely sought after and daydreamed about by the many lovers of games, it has got to be a tough racket. Or at least I think so, I really don't know from personal experience, but being as there's a new gaming website that springs to life on the net everyday trying to get a piece of the pie, of your attention, it must be an incredible undertaking for them to get you to notice them over the others.

The job grows exponentially larger when for all intents and purposes, every one of them are basically informing you of the same thing. The meat and potatoes of most game sites are the run of the mill presentation of upcoming games, new in game screenshots/trailers, unsubstantiated rumors, previews, reviews and of course what sets them apart, the editors and their original written pieces and various podcasts. What usually entices gamers to take a closer look at something? Usually an exclusive on a game may do the trick. Scoops in game journalism typically are that peek at a game, high profile or otherwise, before the next site. Yes, my peepers will scan that. Excellent writers/bloggers definitely is one as well. But even good writing skills may not be enough.

Example: Have you read a fantastically written cblog yet it can't churn out more than a handful of comments? Sure you have. That is a daily occurrence in our cblogs and as amateur bloggers it really is of no concern to us. Why would it be? The cblogger in question is not on payroll nor is he or she required to attract hits to the site. Have you ever thought of an editor in the same situation? What about an editor who can't generate hits, though is well versed. What of him or her? And how long before they get to continue to write before their pieces are bumped off? Perhaps I'm being melodramatic but game journalism/blogging is a business after all. So where am I going with this? Simply put, I feel there is a growing trend in gaming. The trend of luring an audience with fabricated controversy.

Take a look around and at first you may not even realize how much we are bombarded by it because we are so used to it being there. Unlike real life news where there may very well be a Watergate story or some smoking gun leading us on the trail of an honest to goodness scandal, this is games we are talking here. Not a promiscuous politician, a killer on the loose, a former president talking of racism, or a black rapper intruding on a performer's acceptance speech. Just videogames. And let's be honest to ourselves, most videogame controversies are of the minuscule proportion...usually self imposed by the very same people covering games. Not by some outside entity that hates all things gaming. Sure some politician may say something cross about our loved past time but that's usually every four to eight years when elections are held.

The fabricated controversies I speak of are the fueling of fanboyisms in the console wars. The pitting of game consoles to one another like a pre-fight weigh in to a boxing match. The stories of why this one is better than the other one. The top ten reasons why brand x is the winner over brand o. The splicing and editing of an interview with a game developer or someone else on the top of the totem pole of said game company and creating a sensational title to hook you. But really its just what that writer perceives from what they said, not what was truly stated. But the best of all is when some just create shit out of the blue, from scratch like say racism in a videogames. That one is always a keeper.

Perhaps its just me but I'm growing bored with that. It's like reading the National Enquirer shit. It's fluff. Its just there to get a rise out of you. To get you to stop and listen. And we eat it up. Who doesn't like to argue over something on the internet? Who doesn't love something to debate? Perhaps we're at fault for it. But the thing is if you're good, you don't need that lure to net attention. You already should have it before even picking out a bait. Yet I can't help but feel that nowadays these fabricated controversies need to be a part of the repertoire of not just a successful journalist/blogger but of their site as well.



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49 comments | showing # 1 to 49
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Colette Bennett's Avatar - Comment posted on 09/17/2009 10:57
Colette Bennett
This is very insightful and a great deal of it is true. No matter what our creative desires are, we do also have to consider pageviews. If your biggest loves are games like Halo and whatever else happens to be big at the time, that's great for, you, but if you love Japanese imports and weird rhythm games, its harder to get a lot of people to read and comment on your work. Also, knowing that all you have to say is "My favorite Final Fantasy is not VII" to get 100+ comments, well, it's a double edged sword -- you can get the pageviews, but you also kind of leave your pride at the door when you know you're only saying something to manipulate the reader.

I'm not sure what the solution is yet. For me, its writing about what I love as much as possible, which is why I also put in a lot of time at Tomopop and Japanator. I try to write for everyone, and I figure that are other people out there that like the same weird stuff I dig. Maybe it won't make me the highest read writer on the site, but at least I'm happy. :)
Andrew Kauz's Avatar - Comment posted on 09/17/2009 11:01
Andrew Kauz
I wish I could fap this so hard that I died from it.

I'm seriously right alongside you with this. Sure, stuff like this is easy enough to ignore, but that fact that I feel like I'm the only one doing that is sometimes pretty frustrating. I just wish we could have more conversations about some meaningful gaming topics.

I guess my overall feeling is that gaming should be my happy zone, and while I don't agree with the people who suggest that we shouldn't take it seriously, I think we need to find better ways to take it seriously.

Example: This was an amazing, overlooked blog about a very real, important topic. I don't mean to say that it needs 100 comments--that's not what it's about. But I do with we had more of these sorts of treatments of controversial topics. It's far more interesting to read, if you ask me.
Krow's Avatar - Comment posted on 09/17/2009 11:04
Krow
I'm too tired to give this the time it deserves right now. Bookmarked and saved for later.
Andrew Kauz's Avatar - Comment posted on 09/17/2009 11:07
Andrew Kauz
@Colette: See, that's where I think it gets tough to judge. Page views are great, absolutely, but you also have to factor in some things that you really can't calculate, such as reader retention and people who will join the site just because they read something that you wrote. I have no doubt that there are people who read your stuff every day and do this. Why? Because, ultimately, high page views don't connect with new members--the amazing original stuff and the great personalities do, and that's what I think a writer like you offers. If you're happy, and people can see that, then why in the world would they join any other site?

Perhaps this is just my opinion, and no one else thinks this way. But somehow I don't think that's the case. This site will grow because of people like you, even if the pageviews don't immediately reflect that.
Tubatic's Avatar - Comment posted on 09/17/2009 11:09
Tubatic
I feel you, sir. (aside from that Scribblenauts article/title being incitful, but that's minutia)

Jim's a freaking artisan at it, but he also slathers his work with lulz, which softens the (I"M MAKING UP WORDS) villifi-ability of it. Still, they're not my favorite articles ever.

Side note: I'm really happy Collette made a comment!
Colette Bennett's Avatar - Comment posted on 09/17/2009 11:11
Colette Bennett
@kauza - Thanks. :) I think seeing it from the business side, there's always that stress that you must generate more pageviews and keep readers interested. You take a risk when you choose to write about something more niche versus something everyone will react to, you know? I try to balance out the two so I can continue to write about things I love and also keep readers appeased.
Rucksack's Avatar - Comment posted on 09/17/2009 11:15
Rucksack
It's all in how most of these individuals are trained at the university level. They are taught to read against the text instead of with the text, and are rewarded for forwarding the most controversial claim that they can muster.

A classic example is the "Emily Dickinson was gay" claim. They "prove" this by "close reading" the text and citing textual examples with little or no historical-contextual consideration. They fail to consider the fact that in the past the divides between erotic relationships and a platonic relationships were figured under vastly different cultural paradigms.

You can see the same thing at work in the 'Sribble debate. Those stirring up controversy only point to the fact that the word "Sambo" will spawn a watermelon, and is thus racist. Any considerations for context, intentionality, or multiple meanings of the word are thrown out the window in their righteous progressive rage.
Andrew Kauz's Avatar - Comment posted on 09/17/2009 11:19
Andrew Kauz
@Colette: Indeed, and it's the reality of any sort of professional writing. Yet, at the same time, though the page views might not immediately reflect it, I think people do react more positively to genuine passion, and when I read, for instance, an article from you where I can readily see your passion for it, it's a reminder of why this is the site that I've chosen to be a part of. If that can be what Destructoid is known for Internet-wide, this place will take over the net. As long as Destructoid never loses that passion, then a little writing with the intent of garnering pageviews isn't a problem. At that point, it's up to the readers to support the truly great writing on a site, and while that's not going to happen easily with the typical anonymous non-user that visits the site, that's why we have people like J1mb0 to steer us in the right direction.

God I'm talking a lot today...
Tubatic's Avatar - Comment posted on 09/17/2009 11:20
Tubatic
@rucksack

""Sambo" will spawn a watermelon, and is thus racist. Any considerations for context, intentionality, or multiple meanings of the word are thrown out the window in their righteous progressive rage."

You should check out Kotaku's article about this: its handled pretty well, imo.
BahamutZero's Avatar - Comment posted on 09/17/2009 11:26
BahamutZero
too long, did read.

also, the watermelon is racist. but hilarious!
Sean Carey's Avatar - Comment posted on 09/17/2009 11:28
Sean Carey
Great post. I agree with many of your points, but I don't think the problems you're describing are confined to games journalism/blogging. Anytime there's a monetization of an information service, it will pander to the lowest common denominator to some extent, at least part of the time. I don't like it anymore than you, though.

Speaking of monetization, I'd like to put in a request for the revival of Poker Night. I will play the hell out of some cards with y'all.
SUPER-WEEDGAN's Avatar - Comment posted on 09/17/2009 11:31
SUPER-WEEDGAN
Like all the comments above, this piece rings true at a volume louder than a volume with 1,000 times more pressure than the most common volumes.

ever.
DJDuffy 's Avatar - Comment posted on 09/17/2009 11:44
DJDuffy
Yes I'm aware the elephant in the room is this Scribblenauts "controversy" and I can't agree with you more. I was just saying how after playing the game for 5 minutes I realized I could fry a baby with a flamethrower, and nobody is up in arms about that. You do make a lot of valid points though, and I really hope that the cblog I just wrote does not fall into this category, because yes it is just a videogame, but it also speaks on the society we live in.
Chris Carter's Avatar - Comment posted on 09/17/2009 11:56
Chris Carter
BulletMagnet seems to be the exception to the rule, lately, and do you know why?

Because his King of Fighters XII wasn't that good article was promoted to the front page. While it was an EXCELLENT article, the fanboys came out of the woodwork and no doubt bookmarked his blog for future commenting.

I think you're absolutely right Jimbo. It's hard enough blogging on my site about some really interesting game (Jim shares my concerns over Raskulls), only to get 2 comments, but when I write about Guitar Hero or Halo, I get 30+.

@Collette
"You take a risk when you choose to write about something more niche versus something everyone will react to, you know? I try to balance out the two so I can continue to write about things I love and also keep readers appeased."

That's the solution, perfectly worded! :D
Chris Carter's Avatar - Comment posted on 09/17/2009 12:06
Chris Carter
Heh - "King of Fighters XII Wasn't That Good" - that definitely reads better in quotes!***
Andrew Kauz's Avatar - Comment posted on 09/17/2009 12:09
Andrew Kauz
@Magnalon: Haha, took me about 13 reads of that sentence to figure out that you weren't saying that BulletMagnet had a crappy article that got promoted to the front page. I kept saying "That can't be what he means!" :)
Chris Carter's Avatar - Comment posted on 09/17/2009 12:16
Chris Carter
@Kauza
BulletMagnet for life!
Joanna Mueller's Avatar - Comment posted on 09/17/2009 12:19
Joanna Mueller
@Walkyourpath I agree with the statement about pandering to the lowest common denominator.

I see this as one of the hardest things Destructoid, and really any company has to work around when they start small and build up. Look at the "also cocks" thing as an example. It was cool and attention grabbing, but as the site grew and needed to be taken more seriously to appeal to advertisers and game companies it had to be toned down. To some extent the role of tits and fapping will always be prevalent here because that's what the site was built on, if they tried to be squeaky clean and get rid of it the masses would freak out because it would be like turning their back on their heritage. At the same time it limits how "serious" the site can be as a news medium.

In the end I think its really just a difficult balancing act to give more to the people who expect better while still providing lulz for the times when we don't want everything to be serious.I typically read and enjoy both types of articles, just depends on my mood.
Stevil's Avatar - Comment posted on 09/17/2009 12:20
Stevil
I got to say Yojimbo, for a greybeard...you sure are naive about journalism and Dreamcasts.

This whole blog reminds me of when I had to do paid for promotions that were dressed up as news articles for a local 'What's On?' magazine. I used to fucking hate writing about that stuff, but since the businesses were paying to keep the magazine in circulation, there wasn't much point in arguing.

In the end, that kind of 'shovelling snow' (as my favourite author Haruki Murakami puts it) plus reading through tons of poorly written Press Releases really, really made me wary of of how much magazines and websites are inbedded with PR firms. I still contribute to magazines, but I sure as hell ain't naive about their necessary evils anymore.
Krow's Avatar - Comment posted on 09/17/2009 12:30
Krow
I see the various writing styles of the editors of Destructoid as a strength. To your Jim Sterling, you have a Joseph Leray. To your Anthony Burch, you have a Jonathon Holmes. To your Dale North, you have a Samit Sarkar. It really is a wonderful thing and I couldn't be happier with the current staff. Sure, I prefer certain writing styles over others, but I wouldn't say anyone around here is doing anything wrong.
Krow's Avatar - Comment posted on 09/17/2009 12:32
Krow
Of course, that isn't really a response to what anyone wrote in particular. My brain is on overdrive this morning.
randombullseye's Avatar - Comment posted on 09/17/2009 12:34
randombullseye
I hate those types of articles. Lately I've been told I hate everything though. Somehow my anger and hatred of humanity seems to have bubbled into my "journalism." I say journalism is bullshit. It's blatantly just there to regurgitate nonsense that someone else said. I hate to be mean, but how many press release re-types are "news"? Or posts about how someone was offended by something? I'm afraid our gaming news is going to end up like MTV, where its almost about video games but never actually talks about the games themselves.

I'm just writing about what I know. I know that my experience playing a game twenty years ago is probably unlike anyone elses and I'm the only one who could write that. A game that you've never heard of or maybe played once from a rental might mean more to me than anything else. Some people really like that show Lost and take it very serisously, but as someone whose never seen it I see how they act about spoilers and talk about how nothing happens and it makes me never want to see lost. That has nothing to do with anything, other than putting up the word count. Something that journalists do a lot too. Just to look all fancy. And Final Fantasy VII was not my favorite of the series.

I had the idea to write about how companies, video game writing and otherwise, have given me the run around over the years professionally. How I think its all a big joke. I've some stories about comic books that I hate to tell. They're just so petty and stupid, it seems like its never what you actually know or talent, but who you know. Much like everything else in life. So if I have to write comics or articles that ten people read and only one actually liked, I'll do it. And I'll work my ass off on them. I'd rather be so underground no one had ever heard of me than some asshole trying to get read everywhere.
Stevil's Avatar - Comment posted on 09/17/2009 12:42
Stevil
@Krow: Well, that's what I like about Destructoid. They have personalities without the ego.

My missus was saying the other day she finds Jim Sterling really interesting on Podtoid because despite being acerbic funnily yet being a dominant presence, he actually puts some good points across. Something I find people miss the out on when they read his posts.

Kotaku is pretty much 'here's the PR from Reuters or whatever, just type it up' and nothing other the news gets across. There's opinions but nothing that would rock the boat too much. I read that site for the news then use Destructoid to get a better opinion on it.

P.S. I love Brad. He's the doooode.
thefil's Avatar - Comment posted on 09/17/2009 12:48
thefil
If anybody's interested, I wrote a blog comparing Destructoid Cblogs to those at 1UP. Turns out 1UP's are better: http://www.destructoid.com/blogs/thefil/read-this-nao-148830.phtml
Geoff Henao's Avatar - Comment posted on 09/17/2009 12:49
Geoff Henao
Journalism and blogging aren't one in the same. As somebody that's pursuing writing as a career, it's kind of a slap in the face to compare blogging to journalism. Sure, there are news articles and reports written that aren't much more than quotes and whatnot, but there are also features that truly show how talented one's writing is.

Thus is why I don't blog (overlooking the three I have written, which aren't of any importance). I just can't take it as serious as others would, and therefore don't expect anybody else to follow suit.
Waffleman's Avatar - Comment posted on 09/17/2009 12:56
Waffleman
Canti-sama gets criminally little comments.
Qraze's Avatar - Comment posted on 09/17/2009 13:09
Qraze
i agree, its just video games and not world hunger but the the editors would try to make us think otherwise. this great site has some ego tripping editors, just listen to a podcast and you'll agree.

point being the Soma podcast, it made Anthony look like a total douchebag and that's why it ain't around anymore.
Brian Szabelski's Avatar - Comment posted on 09/17/2009 13:29
Brian Szabelski
I'm not going to comment on this ... because Jimbo's blog has inspired me to write a future blog on all of this. ;) He's dead on about a lot of things here, but I want to expand on them myself, having one foot in the blogging arena and another in the print journalism arena (at least for now in regards to print journalism).

Definitely fap-worthy. :)
Rockvillian's Avatar - Comment posted on 09/17/2009 13:38
Rockvillian
News sites desire viewers, and it affects the quality, manner, and type of information being doled out to readers, no matter how subtle - it's there. Old telegraphy style information will be WAY more reliable and to the point, but that doesn't benefit anyone but the recipient.

All comes down to this: are you more interested in informing the reader as best as possible, or benefiting financially/professionally? You can't do both.
BulletMagnet's Avatar - Comment posted on 09/17/2009 14:04
BulletMagnet
Nice blog, but I disagree with you on one point, Yojimbo - namely when you assert that readers of "controversial" pieces are drawn to them because they "like to debate". Though I'm getting a bit into semantics here, I think that very few readers like to really "debate" anything - the in-depth writers who are so frequently ignored are the ones who give their audience a lot to chew on, think about, and discuss, and if readers really enjoyed debating this issue wouldn't exist in the first place. "Outrage" pieces get attention because people like to rant, without the least bit of forethought, nuance, or consideration for anyone else's viewpoint - basically the opposite of "debate". That, I think, is the real problem - most audiences simply aren't interested in furthering their knowledge of a topic or seeing it from a different angle, but want a chance to reinforce their present positions at maximum volume. The latter, after all, is a lot easier than the former, and also inflates one's post count more rapidly.

Also, lol @ Magnalon's punctuation-infused hilarity. :)
Kyle MacGregor's Avatar - Comment posted on 09/17/2009 14:10
Kyle MacGregor
@Waffleman
I have noticed that as well. He puts a great deal of time and effort into his blog and is lucky to get 5 comments. The thing is, even if something has a lot of effort put into it, it also has to be interesting to read. His blogs tend to be long, and meander to get to the conclusion and some people, myself included, can't fix our attention for that long on a block of text.

I read through his blog last night for the recaps...20 paragraphs.
Monodi's Avatar - Comment posted on 09/17/2009 14:19
Monodi
The Sambo case is the most ridiculous I have heard since RE5. Hell, we could even say the world is racist because to countries in Africa are Niger and Nigeria.
Stevil's Avatar - Comment posted on 09/17/2009 14:31
Stevil
I agree with Cadtalfryn. He really needs to employ some editorial discipline with his blogs; it's okay to hold back on some thoughts and theories. It's not really to with the amount of paragraphs, but his blogs are hitting 4000 words on average.

I know I've been going overboard recently with the specials (the X Files was about 3500 words and got no comments and 2 faps) but that's because I'm just messing around with writing styles. I think 1500-2000 words is the maximum anybody is willing to read. That's what I've learnt from my recent blogging experiements anyway.
Elsa's Avatar - Comment posted on 09/17/2009 15:13
Elsa
Great article Jimbo!!
Tubatic's Avatar - Comment posted on 09/17/2009 15:23
Tubatic
@Monodi

...

They're pronounced Nigh-Jer and Nigh-Jeeria ...

I know you're probably being cute or funny or facetious... but yeah
Rucksack's Avatar - Comment posted on 09/17/2009 16:26
Rucksack
@Tubatic

I'll check out the link, thanks.
themizarkshow's Avatar - Comment posted on 09/17/2009 16:50
themizarkshow
It's not really a problem confined to game journalism/blogging, but to the entire news industry. We love to see two people/things going head to head, watching people on either side freak out completely, and do/say things they will probably regret once they're calm enough to rethink their position. Humans are just drawn to conflict. Obviously the news and journalism departments will play off that. And from a marketing perspective, even "bad press" is still good in that you get extra exposure and that can give you the possibility of proving that bad press to be biased or even just flat out wrong.

I don't think there's any way to avoid it, really... but I think Dtoid does a pretty good job of balancing sarcasm/humor with their coverage of said "controversy" so it is always portrayed as being a bit absurd from the get-go.
garison's Avatar - Comment posted on 09/17/2009 18:29
garison
Good points, Yojimbo.
10BobMarleys's Avatar - Comment posted on 09/17/2009 19:18
10BobMarleys
I would really like to hear Jim's opinion on this topic.
bluexy's Avatar - Comment posted on 09/17/2009 20:36
bluexy
Hmm, I don't know what to think. :|
SilverDragon1979's Avatar - Comment posted on 09/18/2009 00:18
SilverDragon1979
While I don't do it typically, even I have to admit I love writing a ncie controversial piece every now and again. For a while I was seriously thinking about writing a piece about why I thought Activision should be able to charge $70 for Modern Warfare 2, but I decided not too. I only try to write stuff like this when I strongly believe in the side I am argueing.
Volkarin's Avatar - Comment posted on 09/18/2009 01:03
Volkarin
Extremely good read, I wish controversy didn't grab our attentions but we flock to events that disrupt the norm or at least seem to vaguely attack it I guess we just like spectacles.
Alasdair Duncan's Avatar - Comment posted on 09/18/2009 04:59
Alasdair Duncan
I don't mind controversy if it's justified in either raising a larger issue that affects us as gamers. But yeah, the Scribblenauts thing just seems silly. We're not entering into any kind of discussion about the game or it's content.
Aaron Mxy Yost's Avatar - Comment posted on 09/18/2009 09:22
Aaron Mxy Yost
I personally prefer my controversy to be organically grown and free range. I don't know what that means.
Monodi's Avatar - Comment posted on 09/19/2009 16:06
Monodi
@Tubatic

You'd be surprisedby how many use it as an alternate of the N word.
Niero's Avatar - Comment posted on 09/21/2009 15:48
Niero
testing comments
ikiryou's Avatar - Comment posted on 09/22/2009 19:54
ikiryou
The Fares of Lubricated Controversy? *rubs eyes*
Technophile's Avatar - Comment posted on 09/23/2009 05:50
Technophile
See, this is why the fap system is awesome. I totally missed this.

Right on the money as usual Jimbo.
balth's Avatar - Comment posted on 10/02/2009 13:25
balth
I think you made this whole thing up.

Also, fantastic.
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