It must be hard being a game journalist or a game blogger. I'll be honest, I don't really know the difference between the two vocations. I guess one of them has a
lah dee dah degree that the other one doesn't, maybe they even take themselves seriously when they write a review on the latest
Hannah Montana game hoping beyond hope for that Pulitzer Prize. What I do know is that while both of those jobs are of those that are extremely sought after and daydreamed about by the many lovers of games, it has got to be a tough racket. Or at least I think so, I really don't know from personal experience, but being as there's a new gaming website that springs to life on the net everyday trying to get a piece of the pie, of your attention, it must be an incredible undertaking for them to get you to notice them over the others.
The job grows exponentially larger when for all intents and purposes, every one of them are basically informing you of the same thing. The meat and potatoes of most game sites are the run of the mill presentation of upcoming games, new in game screenshots/trailers, unsubstantiated rumors, previews, reviews and of course what sets them apart, the editors and their original written pieces and various podcasts. What usually entices gamers to take a closer look at something? Usually an exclusive on a game may do the trick. Scoops in game
journalism typically are that peek at a game, high profile or otherwise, before the next site. Yes, my peepers will scan that. Excellent writers/bloggers definitely is one as well. But even good writing skills may not be enough.
Example: Have you read a fantastically written cblog yet it can't churn out more than a handful of comments? Sure you have. That is a daily occurrence in our cblogs and as amateur bloggers it really is of no concern to us. Why would it be? The cblogger in question is not on payroll nor is he or she required to attract hits to the site. Have you ever thought of an editor in the same situation? What about an editor who can't generate hits, though is well versed. What of him or her? And how long before they get to continue to write before their pieces are bumped off? Perhaps I'm being melodramatic but game journalism/blogging is a business after all. So where am I going with this? Simply put, I feel there is a growing trend in gaming. The trend of luring an audience with fabricated controversy.
Take a look around and at first you may not even realize how much we are bombarded by it because we are so used to it being there. Unlike real life news where there may very well be a Watergate story or some smoking gun leading us on the trail of an honest to goodness scandal, this is games we are talking here. Not a promiscuous politician, a killer on the loose, a former president talking of racism, or a black rapper intruding on a performer's acceptance speech. Just videogames. And let's be honest to ourselves, most videogame controversies are of the minuscule proportion...usually self imposed by the very same people covering games. Not by some outside entity that hates all things gaming. Sure some politician may say something cross about our loved past time but that's usually every four to eight years when elections are held.
The fabricated controversies I speak of are the fueling of fanboyisms in the console wars. The pitting of game consoles to one another like a pre-fight weigh in to a boxing match. The stories of why this one is better than the other one. The top ten reasons why brand x is the winner over brand o. The splicing and editing of an interview with a game developer or someone else on the top of the totem pole of said game company and creating a sensational title to hook you. But really its just what that writer perceives from what they said, not what was truly stated. But the best of all is when some just create shit out of the blue, from scratch like say racism in a videogames. That one is always a keeper.
Perhaps its just me but I'm growing bored with that. It's like reading the
National Enquirer shit. It's fluff. Its just there to get a rise out of you. To get you to stop and listen. And we eat it up. Who doesn't like to argue over something on the internet? Who doesn't love something to debate? Perhaps we're at fault for it. But the thing is if you're good, you don't need that lure to net attention. You already should have it before even picking out a bait. Yet I can't help but feel that nowadays these fabricated controversies need to be a part of the repertoire of not just a successful journalist/blogger but of their site as well.
I'm not sure what the solution is yet. For me, its writing about what I love as much as possible, which is why I also put in a lot of time at Tomopop and Japanator. I try to write for everyone, and I figure that are other people out there that like the same weird stuff I dig. Maybe it won't make me the highest read writer on the site, but at least I'm happy. :)
I'm seriously right alongside you with this. Sure, stuff like this is easy enough to ignore, but that fact that I feel like I'm the only one doing that is sometimes pretty frustrating. I just wish we could have more conversations about some meaningful gaming topics.
I guess my overall feeling is that gaming should be my happy zone, and while I don't agree with the people who suggest that we shouldn't take it seriously, I think we need to find better ways to take it seriously.
Example: This was an amazing, overlooked blog about a very real, important topic. I don't mean to say that it needs 100 comments--that's not what it's about. But I do with we had more of these sorts of treatments of controversial topics. It's far more interesting to read, if you ask me.
Perhaps this is just my opinion, and no one else thinks this way. But somehow I don't think that's the case. This site will grow because of people like you, even if the pageviews don't immediately reflect that.
Jim's a freaking artisan at it, but he also slathers his work with lulz, which softens the (I"M MAKING UP WORDS) villifi-ability of it. Still, they're not my favorite articles ever.
Side note: I'm really happy Collette made a comment!
A classic example is the "Emily Dickinson was gay" claim. They "prove" this by "close reading" the text and citing textual examples with little or no historical-contextual consideration. They fail to consider the fact that in the past the divides between erotic relationships and a platonic relationships were figured under vastly different cultural paradigms.
You can see the same thing at work in the 'Sribble debate. Those stirring up controversy only point to the fact that the word "Sambo" will spawn a watermelon, and is thus racist. Any considerations for context, intentionality, or multiple meanings of the word are thrown out the window in their righteous progressive rage.
God I'm talking a lot today...
""Sambo" will spawn a watermelon, and is thus racist. Any considerations for context, intentionality, or multiple meanings of the word are thrown out the window in their righteous progressive rage."
You should check out Kotaku's article about this: its handled pretty well, imo.
also, the watermelon is racist. but hilarious!
Speaking of monetization, I'd like to put in a request for the revival of Poker Night. I will play the hell out of some cards with y'all.
ever.
Because his King of Fighters XII wasn't that good article was promoted to the front page. While it was an EXCELLENT article, the fanboys came out of the woodwork and no doubt bookmarked his blog for future commenting.
I think you're absolutely right Jimbo. It's hard enough blogging on my site about some really interesting game (Jim shares my concerns over Raskulls), only to get 2 comments, but when I write about Guitar Hero or Halo, I get 30+.
@Collette
"You take a risk when you choose to write about something more niche versus something everyone will react to, you know? I try to balance out the two so I can continue to write about things I love and also keep readers appeased."
That's the solution, perfectly worded! :D
BulletMagnet for life!
I see this as one of the hardest things Destructoid, and really any company has to work around when they start small and build up. Look at the "also cocks" thing as an example. It was cool and attention grabbing, but as the site grew and needed to be taken more seriously to appeal to advertisers and game companies it had to be toned down. To some extent the role of tits and fapping will always be prevalent here because that's what the site was built on, if they tried to be squeaky clean and get rid of it the masses would freak out because it would be like turning their back on their heritage. At the same time it limits how "serious" the site can be as a news medium.
In the end I think its really just a difficult balancing act to give more to the people who expect better while still providing lulz for the times when we don't want everything to be serious.I typically read and enjoy both types of articles, just depends on my mood.
This whole blog reminds me of when I had to do paid for promotions that were dressed up as news articles for a local 'What's On?' magazine. I used to fucking hate writing about that stuff, but since the businesses were paying to keep the magazine in circulation, there wasn't much point in arguing.
In the end, that kind of 'shovelling snow' (as my favourite author Haruki Murakami puts it) plus reading through tons of poorly written Press Releases really, really made me wary of of how much magazines and websites are inbedded with PR firms. I still contribute to magazines, but I sure as hell ain't naive about their necessary evils anymore.
I'm just writing about what I know. I know that my experience playing a game twenty years ago is probably unlike anyone elses and I'm the only one who could write that. A game that you've never heard of or maybe played once from a rental might mean more to me than anything else. Some people really like that show Lost and take it very serisously, but as someone whose never seen it I see how they act about spoilers and talk about how nothing happens and it makes me never want to see lost. That has nothing to do with anything, other than putting up the word count. Something that journalists do a lot too. Just to look all fancy. And Final Fantasy VII was not my favorite of the series.
I had the idea to write about how companies, video game writing and otherwise, have given me the run around over the years professionally. How I think its all a big joke. I've some stories about comic books that I hate to tell. They're just so petty and stupid, it seems like its never what you actually know or talent, but who you know. Much like everything else in life. So if I have to write comics or articles that ten people read and only one actually liked, I'll do it. And I'll work my ass off on them. I'd rather be so underground no one had ever heard of me than some asshole trying to get read everywhere.
My missus was saying the other day she finds Jim Sterling really interesting on Podtoid because despite being acerbic funnily yet being a dominant presence, he actually puts some good points across. Something I find people miss the out on when they read his posts.
Kotaku is pretty much 'here's the PR from Reuters or whatever, just type it up' and nothing other the news gets across. There's opinions but nothing that would rock the boat too much. I read that site for the news then use Destructoid to get a better opinion on it.
P.S. I love Brad. He's the doooode.
Thus is why I don't blog (overlooking the three I have written, which aren't of any importance). I just can't take it as serious as others would, and therefore don't expect anybody else to follow suit.
point being the Soma podcast, it made Anthony look like a total douchebag and that's why it ain't around anymore.
Definitely fap-worthy. :)
All comes down to this: are you more interested in informing the reader as best as possible, or benefiting financially/professionally? You can't do both.
Also, lol @ Magnalon's punctuation-infused hilarity. :)
I have noticed that as well. He puts a great deal of time and effort into his blog and is lucky to get 5 comments. The thing is, even if something has a lot of effort put into it, it also has to be interesting to read. His blogs tend to be long, and meander to get to the conclusion and some people, myself included, can't fix our attention for that long on a block of text.
I read through his blog last night for the recaps...20 paragraphs.
I know I've been going overboard recently with the specials (the X Files was about 3500 words and got no comments and 2 faps) but that's because I'm just messing around with writing styles. I think 1500-2000 words is the maximum anybody is willing to read. That's what I've learnt from my recent blogging experiements anyway.
...
They're pronounced Nigh-Jer and Nigh-Jeeria ...
I know you're probably being cute or funny or facetious... but yeah
I'll check out the link, thanks.
I don't think there's any way to avoid it, really... but I think Dtoid does a pretty good job of balancing sarcasm/humor with their coverage of said "controversy" so it is always portrayed as being a bit absurd from the get-go.
You'd be surprisedby how many use it as an alternate of the N word.
Right on the money as usual Jimbo.
Also, fantastic.