Gears of War. For Xbox360 owners, the debut of the first game which sold 5.2 million copies, was probably a religious experience. Mainly due to some insane graphics that still hold up remarkably well and a little attachment to the the default weapon, The Lancer, known as the chainsaw. The act of chainsawing somebody in half with blood splattering on the screen, is one of the most graphic displays of violence in a game and one of the many contributing reasons why the first one enjoyed the success it did. Also why the sequel is forthcoming towards the end of the year. But like all good things, there is always room for improvement. May I present to you below a few of them in this:
10. Story.
Story? We don't need no stinking story!! Upon playing the first Gears, you as Marcus Fenix, get released from a prison that's sole purpose is to only house you and you alone. I think I'm the only one that noticed this little fact. From there, with the help from your friend Santiago, you proceed on your quest to help humanity push back the tide of the Locusts. One would think there was more to it then that but aside from a few tidbits here and there, some testosterone filled exchanges with your fellow colleagues, it's not much to the story. To be honest I didn't care because while I was being herded to set piece after set piece I was satisfied with the action onscreen. It's when you finish the game that you realize there was nothing to it. Epic, please expand on the story in the sequel, ok?
9. Make it a Longer Romp.
I beat Gears of War in a day. A day. I know it had a multiplayer component which I'll get to.. but the brevity of the story mode was disappointing to me. Maybe because I was enjoying the hell of the story mode and then boom!..it ends. But c'mon Epic, A little more meat on that bone please. It would suck to wait two years for the sequel only to beat it in six hours. I'm just asking for more man..that's all.
8. Color, Please.
Cliffy B and Mark Rein must be color blind. That's all there is to it. While the Unreal 3 Engine is an engine that can display quite alot of eye candy, it seems that in Epic's hands color must be a treasured commodity. Only distributed in small portions here and there and never in abundance. This was the case with Unreal Tournament 3, so dark..so very dark, to Gears of War grey palette. Hey, I'm not asking for the sprite candy colored world of Halo 3 here but some added color to make those graphics pop more sure would be awesome.
7. Four player coop.
I loved the coop mode of the original Gear of Wars. To play the game on Insane with a friend over LIVE was one of the best things about the original. How about adding two more to the coop fray. The more the merrier I say. While it's been speculated that this feature will indeed be in the final build of the sequel, as far as I know, nothing has been confirmed by Cliffy & Epic.
6. More Cog Tags & Hidden Goodies.
While everybody and their grandma where trying to get all the achievements for this game, my favorite thing was scouring the land for cog tags of my fallen brethren. I know collecting all of them was an achievement too but that's not why I did it. I just love going through a level looking for any Easter eggs the devs might have put in the game. Upon finding my first cog tag I had to find all of them. Put more of them into the game, hell put a bunch of Easter eggs to find. Maybe parts of a secret weapon and if you find all of these hard to find parts, you assemble a kick ass new gun to use on the locusts.
5. Bosses.
I want more Sub Bosses, and HUGE Bosses. The bigger the better. I want Voltron sized Bosses that I have to jump around a huge environment running and gunning to defeat. The first had a few but again..more is always better. Giant ass Snakelike things, Retarded ass monstrosities with mechanical Doohickeys and what not shooting lasers at you.. the weirder the better. Just give us HUGE fucking things to shoot at. If Resident Evil 4 can choke you with Epic bosses I'm sure a company called EPIC can incorporate them into their game.
4. Flamethrower.
It should be a law that when you work on a weapon based first person and third person shooter this weapon be available to you for use. I know the sentimental weapon of choice for Gears is a toss up between the sniper rifle and the shotgun but throw a flamethrower to the mix and I can just imagine the mayhem added to the already chaos ensuing. I don't wanna hear how that weapon wont work in the confines of the Gears engine.. a flamethrower will work in any damn engine in my opinion.
3. MORE MULTIPLAYER MODES.
For real. This game is begging for more multiplayer modes. Throw some bombing runs, or an assault mode Ala past Unreal Tournaments. That shit would be sick. Have a Berserker mode where one player is the Berserker and your trying to take him out, like juggernaut for Halo. Have more than two teams vying to win.. open it up and have more people in there. Maybe have bosses from the game as environmental hazards that teams can unleash or release on the other team. Just give us more multiplayer modes than the last time.
2. BOTS.
This is EPIC, right? Where's the Bots? Epic, where are the Bots? We have split screen coop, we have all these multiplayer modes and we can't enjoy or work on refining our skill offline?? From a company that makes the better bots in the business with Unreal Tournament 3? Why no bot love for us Epic? Imagine also starting an online game and not wanting to wait to start a match because you don't have the right amount of people. Just add a bot and your good to go.. OR even better, your whole team team against bots to work on your team tactics. Tell me you got those for the next game Cliffy.
1. The ERADICATION of HOST ADVANTAGE.
For crying out loud Epic and Microsoft. You better have dedicated servers this time around. Because if you don't and I have to deal with the host shooting me in my toe and I die, while I'm filling him with bullets and he shrugs them off like mosquitoes that's gonna be a deal breaker for me. Say what you want about Gears of War, great game, great graphics, awesome multiplayer, but if the host of the game is unstoppable.. the online is broken. Get that peer to peer bullshit that should be reserved ONLY if the dedicated servers are offline, outta here. You guys made a shitload of money the last time. Return the favor by incorporating dedicated servers and additionally a level playing field for all to enjoy. You do these things I can assure you your game that will most likely be good if not great, will rock.
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(# 0) on 05/11/2008 16:15
Also, in before the Yoj1mbO BLOGGED ABOUT THE 360, O SHI-
(# 1) on 05/11/2008 16:33
(# 2) on 05/11/2008 16:37
Berserker must remain!
Great list, and I'd like the option to pick up something along the lines of a big fucking blade to impale some Locust scum!
(# 3) on 05/11/2008 16:39
(# 4) on 05/11/2008 16:45
WOULD YOU LIKE SOME MAKING FUCK, BERSERKER
Good read.
(# 5) on 05/11/2008 16:45
also, yoj1mbo
Intelligence is sexy
(# 6) on 05/11/2008 16:50
Also, beserker stays! With two at one go in the next game! That would be insane.
(# 7) on 05/11/2008 16:56
Am I the only one that thought every single cutscene in the game sucked jizz? Seriously, the animations looked like an epileptic monkey's work.
(# 8) on 05/11/2008 17:49
(# 9) on 05/11/2008 18:04
(# 10) on 05/11/2008 18:15
As for host advantage, yes, it failed hard. But I was willing to overlook it once, so I'm willing to overlook it again. If it's not fixed I'll be disappointed, but I'll live. Skill will always reign in the end. I can still kill a host no problem, especially if he sucks.
(# 11) on 05/11/2008 18:25
(# 12) on 05/11/2008 18:41
(# 13) on 05/11/2008 18:45
(# 14) on 05/11/2008 18:52
(# 15) on 05/11/2008 19:31
(# 16) on 05/11/2008 19:38
(# 17) on 05/11/2008 19:51
(# 18) on 05/11/2008 19:52
All i want is the game to come out on pc but not a crappy port that totally unbalances the game. Eg do not make locusts with shotguns take 2 shots to die while you only take 1. Meaning shotguns are useless in the campaign.
(# 19) on 05/11/2008 20:00
WHORE!!!
(# 20) on 05/11/2008 20:30
(# 21) on 05/11/2008 20:37
Chap 1-2: Find the Resonator
Chap 3: Plant the Resonator. Fuck. It didn't work
Chap 4: What about these things that are all over the fucking place? Could these work? Yes? Let's go to Marcus' crib.
Chap 5: I want this motherfucking RAAM off this motherfucking train.
That is Gears of War story for all of you.
(# 22) on 05/11/2008 20:54
The host has no advantage over skill. Fuck that excuse.
(# 23) on 05/11/2008 21:55
And I agree with this list, and I would add like the first post here, playing ranked with friends, I've played plenty of ranked multi games, all with friends, what makes gears so special?
I also have actives since most people just empty their gun, switch to another, spot someone, reload, BLAMBLAMBLAMBLAM WITH THE GLOWAN BULLETS.
Think on this scenario, 2 equally skilled guys face off, one has a gun full actives, the other does not, the one with the actives will win their fight and that is just bullshit. Skill goes out the window thanks to actives, just look at the sniper rifle, it was so rare to see someone do headshots with it, just actives and constant downs, maybe a headshot but first he downs you which takes 0 skill.
(# 24) on 05/11/2008 22:01
With the promise of real, human competition, are people still clamoring to fight robots? The single player game is the botmatch. You play multiplayer to fight dudes!
And dude-ets.
Also, the story in GOW wasn't just half -assed. It was FULL ASSED. Aparently the story wasn't really finished during development, and ideas for the story were superceeded by ideas for cool gameplay scenarios. Suffice to say, the game was left with REALLY excelent dialog and voice acting, but a complete cop out of a story.
(# 25) on 05/11/2008 22:01
With the promise of real, human competition, are people still clamoring to fight robots? The single player game is the botmatch. You play multiplayer to fight dudes!
And dude-ets.
Also, the story in GOW wasn't just half -assed. It was FULL ASSED. Aparently the story wasn't really finished during development, and ideas for the story were superceeded by ideas for cool gameplay scenarios. Suffice to say, the game was left with REALLY excelent dialog and voice acting, but a complete cop out of a story.
(# 26) on 05/11/2008 22:02
With the promise of real, human competition, are people still clamoring to fight robots? The single player game is the botmatch. You play multiplayer to fight dudes!
And dude-ets.
Also, the story in GOW wasn't just half -assed. It was FULL ASSED. Aparently the story wasn't really finished during development, and ideas for the story were superceeded by ideas for cool gameplay scenarios. Suffice to say, the game was left with REALLY excelent dialog and voice acting, but a complete cop out of a story.
(# 27) on 05/11/2008 22:10
(# 28) on 05/11/2008 22:35
10. Chainsaw Pistol
9. Chainsaw Shotgun
8. Chainsaw Rocket Launcher
7. Chainsaw Rockets(shot from said launcher)
6. Chainsaw Grenades
5. Wretches with Chainsaws(from Annoying to Deadly!)
4. Chainsaw Vehicles?
3. Explosive Chainsaw-shooting Crossbow
2. Plot somehow based on the acquisition and use of Chainsaws
1.Giant Boss Fight vs. Brumak with Mega-chainsaw
(# 29) on 05/11/2008 23:32
(# 30) on 05/12/2008 00:11
(# 31) on 05/12/2008 02:03
(# 32) on 05/12/2008 02:26
I'm never the host, so I've no clue how it feels.
(# 33) on 05/12/2008 14:30
(# 34) on 05/13/2008 00:43
(# 35) on 05/13/2008 12:59