Picture of Electro Lemon used with permission.
Let me get this straight. Megaman 9 is a game made in the retro style with retro gameplay for the retro fan in all of us, right? A loving tribute to an era where classic games where in abundance, right? LMAO. Are you kidding me?? Maybe you 17 year olds with your retro t shirts in tow will fall for that scam but I'll pass. I remember playing Megaman 9 when it was called Megaman 2. No thanks.
I guess I'm going to be in the minority here when I say it smells of no work on Capcom's part for that game. Actually it seems like companies in general are trying to do this same thing all the time. Just not as blatant as Capcom is doing it now. Through the wondrous terminology of the word remake, it will come to pass that companies will mine our retro memories for more of your hard earned cash. And like idiots we fall for it every time. Seriously I wrote a blog about remakes
before, but with Megaman 9 it takes it to a whole new level.
Imagine if every company did this. We'll just do a new game of our series with graphics of old, gameplay of old, and tack a new number to it. We'll charge only five or ten bucks for you to download it and you will LOVE it cause we're giving back to the fans. lol. Riiiiight. I know that there is a significant percentage of my fellow Dtoiders that haven't experienced old school Megaman so for you guys I'll just tell you go get the Megaman Collection and you'll get way more than one game. For those that don't have the constitution or patience memorizing everything there is to a level in other to go forth to the next one, you may want to take a pass altogether. As this will be an exercise in frustration and controller chucking.
But let's extend this analogy further with another game that you guys are creaming your panties over. Chrono Trigger. Really?? Isn't this just a straight port? With a second screen function added in? It's not a sequel or anything, right? Sorry I still own the original, don't think I want to try a
DSensitized version. There's a reason why retro games that get updated usually suck, and that's because they either change it too much from what we played from the original or get this: it's not the
original.
I guess Capcom has figured out the loophole to this by just giving you the original game, engine, mechanics and all to you retro fans. I would tell you you're getting scammed but somehow I think you're going to tell me differently.
I'm ok with remakes if they are bringing a little something new to the table, be it graphics, gameplay or whathaveyou. (see Bionic Commando, HD Super Street Fighter).
But yeah, everytime I see something new about Mega Man 9, I wonder if they didn't just make this over a weekend. I mean, isn't just a rom hack at this point? How difficult could that have been for them to do when they have the resources and assets all there available to them.
As for Chrono, I'll wait until I see more of the game before I make the call on that. They may have some cool DS specific stuff added to it and that would be significant enough for me.
As for Capcom, as long as they can get people to buy their old or new games and bloggers like you to promote them for free, then all the power to them.
But seriously, I think it's interesting that Capcom is doing this. It's disappointing to see this premature backlash against what seems like a pretty cool idea. It could end up being awesome, in which case all of this premature bashing will seem pretty embarrassing.
If you think games can be art, you should thank Capcom for giving mainstream gaming what could be the equivalent of a White Stripes record or Dogme 95 film.
Regarding the Chrono Trigger port on DS, a lot of people don't own the original. I own the original, but my SNES crapped out ten years ago (because I actually played it rather than just keeping it on my shelf to boast my retro cred'). So, this is great for me. Not to mention that I have a lot of spare time at my job and play a lot of DS due to portability.
Maybe I'm just a consumer whore though.
But seriously, I think it's interesting that Capcom is doing this. It's disappointing to see this premature backlash against what seems like a pretty cool idea. It could end up being awesome, in which case all of this premature bashing will seem pretty embarrassing.
If you think games can be art, you should thank Capcom for giving mainstream gaming what could be the equivalent of a White Stripes record or Dogme 95 film.
Or maybe two: whitebeard.
And this is bad, why?
As for the whole retro trend, I liken it to reality television shows. Some people were crazy about them when they first showed up on the scene. However, most of the population is now tired of the same crap being shoveled on top of them. There are a few games that work with the retro makeover. The Mario Bros and Mega Man franchises are two that really shine when coupled with their original gameplay elements.
Also, Capcom MIDI music is epic.
Fuck you Square. Fuck you.
Gotta say I agree. Why not make a shiny new Megaman game, rather than make some new levels for the old ones? Or actually enhance Chrono Trigger, rather than just making big bucks off people who have already played it but simply need to play it again on another system.
As for Mega Man 9, I mainly found it ironic how people complained for years about more Mega Man games, then get excited about another one. However, this is clearly just for the Mega Man fans. I guarantee that only those people who essentially want more old-school Mega Man will buy it, as newer gamers will have little desire to pick up what looks like an antiquated game that they have no nostalgia for.
In short: no one's forcing you to buy these remakes and rereleases. Imagine if we got all up in arms about every rerelease or director's cut of a movie; you'd look very silly.
(Legitimate complaint: Square has dropped the ball on not remaking FFVII for one very important reason: the original game's graphics are so outdated they now hurt the playability of the game and give you a headache. Please Square, announce a remake just so your damn game is tolerable again.)
why the blog about it? companies recycle games all the time. if you don't buy it you don't buy it, some people can't experience chrono trigger legally without shelling the 100$, so let them remake it for the DS, they're doing it with dragonwarrior series, and the final fantasies. why not get the best RPG you can?
I'm happy that they are doing this, because in the SNES era, i was 10. 10 doesn't remember classic RPG elements and stories that well. Sorry we all weren't 25 around that era.
But, I won´t buy a new port of a game if I finished he original one.
For example, I am playing hte FF I and II remakes on my PSP, but it´s because I was a little young and not interested when my NES was connected to my TV.
I see your point, I don't have to buy it nor will I but everytime these companies need some easy money they just spit out a remake and Ka-ching!
And really you don't think that the majority of the gamers that buy these remakes are the same ones that have played the game before or already own it? If these company relied on just new players to buy these remakes they wouldn't make much money at all.
For what its worth Inafune's line for why he's going retro with this one, is that he wants to revisit the experience from Mega Man 2 (which we all think is the best one, right? :p) and try to grab hold of what made people love the character/games in the first place. Which seems reasonable enough for me.
Will Capcom make a bunch of money off this game? Well yeah. This approach ends up maximizing profits, or at least risk. Its being made with a smaller team (because 8-bit doesn't need 12 riggers, 10 3D modelers, 3 physics specialists, etc) and there's lowered distribution costs.
Is Capcom cheating us out of a high quality title? Nope. Following Inafune's previous interviews about revisiting Mega Man, its always been about the bottom line. Given this low risk platform for revisitng the old games, he gives himself hard evidence on whether there's still interest in revisitng the franchise in this way further. I'm certain the sales numbers from this game will have a strong influence on further decisions on the Mega Man franchise.
Not to go to far on a tangent about games as art, but can so many people not just accept 8-bit as a reasonable aesthetic? Pixel-Jam does it with a minimal amount of whining, and their games are amazing.
Then, Mega Man 9 goes there (and as someone pointed out) just as they have previously and Capcom now gets flack for it? Its a series built on reusing core assets and gameplay and wrapping a new skin around it. And that's not cool? Now you're being cheated?
Further, the game is going to be the price of a sit down dinner for one. How is there so much uproar of being hoodwinked for a game that, at its core, will be a fun and true-to-the-original AAA experience for a less than AAA price?
With so many companies breaking old classis with updated gameplay to "advance" the series, I'm willing to take a game that just pulls back and focuses on new gameplay experiences built on a solid and simple gameplay system.
You're forgetting people who have played it but don't currently have it in their collection. I've played Chrono Trigger but I don't currently have a copy in my collection.
One of my favorite games of all time, Soulblazer, is one that I've never actually owned a physical copy of, I used to rent it as a kid and now I emulate it. If Square-Enix were to release it to release a copy of it on the VC or some other online service I'd buy it without thinking twice.
I love the aesthetic of the first few Mega Man games (especially the music), so I would be all over this if I had a Wii. I'm sure that plenty of love will go into crafting this game, so I don't really see it as a cash-in.
Fuck it. Cash-in or not, I'd still buy the game. For the most part, Capcom's earned my trust (and money) throughout the years.
Chrono Trigger new for 20 bucks
All you need is a system that can play PsOne games.
Sure, one can make the case that because the Psone had such bad 2D graphics it's not the same, but that's a line of BS.
The game plays the same and even has new FMV cut scenes. Only gripe is the loading time.
Oh, and I approve this blog. IT makes sense.
Again, there is usually some kind of silver lining.
But in all honesty, I'm going to buy the DS version. Why? Because I want to take a good port along with me where ever I go.
I do see it as a way for gaming companies to make a quick buck but if the majority of people actually are willing to continue to pay for games they will continue to make/re-make them.
Mega Man 2 is actualy the FIRST game that can remember playing....OHMIEGAWD!! I was 6 years old I think.
As for all the Chrono port, all I can say about it is that not everyone got to play it the first time out, so what's the harm in it?
Meh.
It's still the damn game, and anyone can order it RIGHT NOW.
But I see where you're coming from.
but I still pay for them :(
As for the retro thing, it's important to realize that the more we want gaming to be a respected medium, the more we need to be able to refer to classics and have many ways for others to experience those references for themselves. (I can tell you how seminal the band Television was, but until that album was reissued, it's kind of hard to appreciate it, no?)
Virtual Console is clearly the best working example, but hey, even that only works on the Wii, and who knows if it will work on the Wii II? Without a one-console platform with perfect backwards-compatibility, we'll always have problems trying to play old titles, and we'll still have the need for ports and remakes.
@Eternal
It wasn't so much that it wasn't perfect, it's that it was almost completly unplayable.
Zing.
But, seriously. Just imagine if this wasn't an 8-bit game by Capcom. What if a company like Sony released the next Jet Moto or Twisted Metal game with PSOne graphics simply because it was "retro." People would have a shit fit and get pissed off. But, because it's 8-bit and apparently 8-bit now passes as wall art and tattoos and shit, people don't give a fuck.
I for one (well, two if I count you, jimbo) am not interested in this form of shovelware at all. Amen.
I will happily pirate MegaMan9, because that's the only thing Capcom deserves for that crap decision.
B-Radicate, maybe we'll be ready for those SingleTrac remakes in 10 years (though in the case of Jet Moto, the original was hardly a classic). I for one love the clipping errors in God Hand because it just adds to the sense of its essential "game"-ness. I like seeing the wires sometimes.
I for one welcome our new Mega Man.