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While reading Justin's Captain Obvious front page post about Microsoft probably paying for and having yet again exclusive content for another game, this time it being Fallout 3, I realized how having exclusive downloadable content makes little to no sense for practically all parties involved, with the exception of the game developers who cash in on money from who ever is throwing a hefty check their way. As for you and the powers that be who do the writing of said check, the rewards of DLC exclusivity are minimal at best to non existent at worst. Bear with me as I try explain why. On paper, the idea of exclusive downloadable content sounds appealing. Hell, it sounds like a brilliant idea, a win-win for all parties involved. The game developers of said game gets a nice guaranteed kick back from the company that wants said content, the company that paid for said content has a golden carrot that the competition doesn't have to entice consumers to purchase their version of the game in question, and we the consumer should have an easier choice which version to get because of more additional content. For as the saying goes: More is better. But does it work like it's intended to in the real world? Let's use a recent example to determine if it does. Now keep in mind, I'm no financial insider with sources at my disposal, this is merely my theory. Before GTA IV was unleashed on the public at large, after it was determined it would ship to both respective platforms, Microsoft issued a press release stating: The only place to find additional exclusive episodic content will be on the Xbox 360. Furthermore in an interview by our own Destructoid, Aaron Greenberg, Director of Product Management for Xbox 360 and Xbox Live. had this to say when asked this question: The upcoming 360-exclusive downloadable content for GTA IV is a big selling point for many 360 owners. But many people aren’t concerned about that at this point, choosing instead to focus on the extensive single-player and multiplayer experiences on the disc. Do you feel as if the DLC is something that doesn’t matter as much because what’s already there is so massive, or are you excited for its release later this year? --"I think GTA IV gives consumers a lot to enjoy right now, from the missions to the massive open world of Liberty City to the multiplayer modes including co-op, you get a lot of game for your money. But remember that our industry is very seasonal and 70% of console sales come in the second half of the year, so I think it is reasonable to expect that GTA IV will likely be a top-selling title even this holiday for new Xbox owners. So when you think about that and the fact that we will be the only place you can get the exclusive episodes, our story in the second half of the year is going to be really strong." Really Aaron? Maybe you may know a heck of alot more than I do when it comes to figures and trends but GTA IV was like a tsunami. A powerful entity that took the world by storm on it's initial launch and just as quickly as it began it subsided to barely a sprinkle or shower. Everybody and their violent hungry grandmas that wanted the game most likely got the game at or around launch. Microsoft paid fifty million, fifty million!, for that exclusive DLC and it has yet to hit our shores. Do you think they got the returns they wanted from it? Sure it's not out yet and you may think I'm being a bit premature in my proclamation that it wont, but ask yourself this: When was the last time you played GTA IV? Better yet, after it's initial release and hoopla, How many of you thought the game was meh? Or how many of you already traded your game in already to put credit down on Soul Caliber IV or whatever new game you may want? I'm thinking quite a few of you guys. I'm also inclined to think that if that exclusive DLC doesn't come within a month's time of the game's release it isn't worth it. There are two types of gamers in my mind. The ones that hungrily beat a game and while jonesing for more, move on and the ones that never beat a game, especially ones like GTA IV with it's wealth of content already packed in it. If my classification is correct then the latter wont ever get DLC so it falls on the first ones. Unfortunately there is one trait that both sets of gamers share..impatience. If the DLC isn't out in a reasonable amount of time, I tend to think it will hurt sales of the DLC. Don't you? But I don't see the game developers doing that so soon for fear of alienating sales of their software on the competing console. After all they're not trying to make it seem that they are giving a gimped version to the other parties involved. So by the time said DLC comes out.. us gamers with our ADD have moved on to something else altogether. So really it boils down to how many customers can they get to bite by the announcement alone of exclusive DLC. Is a fifty million dollar carrot or announcement at the end of the day financially worth it ? I may be dead wrong here but somehow I don't think so. Now Fallout 3 has additional exclusive DLC content just like GTA IV, and just like GTA IV it's a game that's brimming with content already. Will that announcement of exclusive DLC sway your decision to purchase that game over the one that doesn't? If it does to a slew of gamers than that check with lots of zeros Microsoft is writing may indeed be worth it. But if it doesn't who ultimately has the last laugh?
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It's kind of pointless and it's a shame PS3 owners are deprived of extra content.
Now I love Mass Effect, but it's DLC was minimal in comparison to the amount I actually paid for it. Again, I love Lost Odyssey but it's DLC was also a bit of a let down - 'underwater laboratory' = shit loads of floors that were clearly identical copy/paste.
Only DLC I've enjoyed so far was on Oblivion, which actually added new elements to overall gameplay. Also, Shivering Isles and knights of the Nine in the form of DLC was a good idea (however, I do recognise that the PC version of Oblivion had many many more user-made mods).
Overall, I've found that the DLC, in many cases doesn't seem to be worth the money I have paid for it.
Exclusive DLC doesn't sell consoles and it doesn't even sell games as proven by GTAIV.
Might give us an example...
Fuck exclusive DLC and I own both consoles. Its pointless
On paper, the idea of exclusive DLC does not sound appealing to me.
Sure a lot of people will have already been rid of the game by the time this DLC will come out but there will be a surge of new people paying it for the first time at the end of this year for certain. Also, look at Oblivion's Shivering Isles expansion DLC. I remember hearing that did pretty well and it was released a full year after that came out.
So yeah, I think it depends. If they give a solid release time frame, decent details of what the actual expansion will entail, and are able to communicate BOTH of those things before the actual game comes out, than it could work. I guess time will tell if Fallout 3 is able to do this though.
i did :D
cant wait, 6 more days
i think DLC adds longevity to a title. users that purchased the game at launch have an incentive to replay and experience the new content for a fraction of a price of purchasing an entire game. anyone who enjoyed the original experience will likely be stoked for the DLC. and when your talking GTA, believe me, people will get stoked.
releasing exclusive DLC arond the holidays is brilliant. think of all the people getting their first console of this generation. if you are a gta head, and you know you'll get more out of the 360 version, you'll end up picking up a 360. MS wins too, as cards containing points will prob sell like hotcakes.
exclusive DLC is a great way to gain leverage over competitors, without having to make the big payout for an exclusive title.
If the DLC content released is worth the price of admission I'll get it. Most of the time I dont bother with DLC cause the ratio of cost:enjoyment isn't worth it for me.
I think GTA has potential to have content I might care about. I cant remember the last content I paid for. I was mulling over buying the Super Stardust CO-OP update for $5 but I'm still on the fence.
As customer, I'll choose the platform with the most options. Luckily I prefer my multi-platform games on the 360 (mostly because of the controller) soI don't ever feel like its much of a choice. If Sony had the content it would be hard for me because I'm not a fan of the controller but like having option to purchase something if I desire it.
That SuperStarDust CO-OP Update is worth it.
Now I have to consider whether I want to get the "whole" game for $60, or the WHOLE game for $60 + whatever they decide to charge for undisclosed content, possibly compromising one of the previous decisions for something I might not be interested in when it finally arrives. The solution is to wait until all the DLC is out, you know, along with other games I'm waiting for and will be more excited about because they're not months old.
I'm not tripping over myself to get Fallout 3, so the "exclusive" DLC is actually working against a purchase.
I agree. That's pretty much the biggest reason why it wouldn't matter I think unless it was already out.
@Trev
Why would exclusive DLC work against a purchase if the game is otherwise identical on both platforms? You don't have to buy the DLC when it comes out and it would still be the same game as it is on the other platform.
Also when I was in gamestop... they only had about oh... 4000 copies returned.
He was specifically referring to the profitability in the business practice of paying (read: bribing) for exclusive DLC.
Considering the amount of money required to secure exclusivity, is it worth (for Microsoft) shutting out an entire population of console owners simply to gain sole rights to a delayed expansion?
Like others have stated, the majority of consumers are simply unaware of this practice to begin with, meaning it won't sway an average person to purchase one version over another.
GTA's sales data and lack of advertising show that exclusive DLC doesn't exactly move larger quantities of consoles or software. This means no significant increase in sales to make up for the DLC-price tag - and considering the debate about customers even buying the DLC in large quantities, buying exclusivity seems like a complete money sink.
Yojimbo, on the sole basis of profitability, finds this to be an unwise practice - and so do I.
Furthermore, I think it's a DESPICABLE business tactic that circumvents the fundamental principles of free-trade.
It trully is, if they really want to make a change, buy the exclusivity completely and not have the game released on the PS3. That would be the best effective way, but w/e, MS is a money tree with neverending profits. let them fuck up developers work
No I agree to an extent. But at the same time I don't think anyone has done it right. I think if they (either company) were able to get the details of the DLC out before hand, advertised properly to the mainstream, and it was released within a reasonable time frame, we could find out once and for all whether it matters. I just think GTA is a bad example since the whole thing is being mishandled IMO.
Say Armored Core: For Answer finally makes it to the US (a guy can dream) and it comes with 360-exclusive extra content. Armored Core with a 360 controller is stupid. It's really uncomfortable to use all four shoulder buttons at once on a 360 pad, which is a non-issue and even comfortable on the PS pad. Any player worth their stuff is using control config B. A is shit.
So do I want more of a game I know I'll love, or do I want to avoid physical discomfort? Standard practice seems to be keeping the DLC a secret, so I'd have to decide between cutting it out or using an ill-suited controller without knowing what it is. What would I do? Wait. Four or five months later, if I even still cared about buying this game I lived without so easily, I'd finally know which version I wanted.
If the game is entirely identical, and I got a controller mod so even that was the same, I guess it wouldn't matter, but I'll handle that when I have a 360 pad that has even sticks.
You're correct in that we've yet to see how exclusive DLC can pan out with an educated consumer public...
but I still object to the mere premise of buying exclusivity for content. I think Yojimbo's picture sums it up perfectly.
Well that makes sense, but then your decision is coming off other factors such as the controller you prefer instead of the DLC. So then it's the controller itself that's working against the purchase instead of the DLC.
Yeah, the practice of buying it is a different discussion altogether and I understand where you're coming from on that. I'm just talking about whether it matters or not.
If GTA's DLC delivers like it should though, I don't think they will be too small on the sales side.
I think that is a pretty big factor in how people decide; things off in the distance are often less important than those at hand.
* People that consider themselves "gamers" usually don't get rid of great games 3 months after launch.
* GTA sales will rise again this holiday season.
* Microsoft doesn't have to make 50 million off GTA DLC alone. GTA DLC was also a strategy to get consumers who were buying a next gen console to play GTA to pick 360 over ps3. Whether or not the end up picking up the DLC they are now 360 owners who will pay for the Microsofts DLC bill by buying other games on the console.
* Will Fallout 3 DLC sway consumers? Yes. I own a pc, 360 and PS3 but I'm only considering it for the PC or 360 so it has swayed one customer already. I think most console neutral consumers that have the same choice will include the DLC as a pro in the Microsoft column.
* I want to have an orgy with Alan Wake and Heavy Rain.
Games like Rock Band or CoD4, which releases songs and map packs for small fees, is a great idea because it doesn't take too long to create that DLC. Mass Effect, LO, GTA are all such huge games and already take so long to complete, that only the hardcore fans will be still be playing the game when the DLC comes out.
I for one haven't touched my GTA in a few months.
That's what I mean. It's not the perfect 1:1 example but assuming they were exclusive, and assuming they weren't going to be out for maybe a month or 2 after the the game released but they were advertised properly, that's how it would be done right and that would definitely influence your decision.
A reply to your bullet points:
* People that consider themselves "gamers" usually don't get rid of great games 3 months after launch.
--You are crazy if you believe that. I have a slew of friends that trade in their games a month or two if not when they beat there game.
* GTA sales will rise again this holiday season.
--That may be likely but it will be across the board not just for the 360.
* Microsoft doesn't have to make 50 million off GTA DLC alone. GTA DLC was also a strategy to get consumers who were buying a next gen console to play GTA to pick 360 over ps3. Whether or not the end up picking up the DLC they are now 360 owners who will pay for the Microsofts DLC bill by buying other games on the console.
--Somehow if that's true, I don't think it worked.
* Will Fallout 3 DLC sway consumers? Yes. I own a pc, 360 and PS3 but I'm only considering it for the PC or 360 so it has swayed one customer already. I think most console neutral consumers that have the same choice will include the DLC as a pro in the Microsoft column.
--I own all that you do except I own a Wii as well and I'll be honest with you: If the exclusive content was there DAY ONE< I'll get it for the 360..if I have to wait, you can bet your bottom dollar that game disc is spinning in my PS3.
* I want to have an orgy with Alan Wake and Heavy Rain.
--If you looked at my sidebar you would already know I would be part of that orgy in question.
One trip to my local Gamestation store found no less then half of the used ps3 games filled up by GTA4 copies, as Jimbo said, GTA4, whilst being the one of the best stories ever told in gaming so far, and the kick-ass multiplayer, has been quickly fogotten by the majority of people who brought it.
However, on the other hand, this is rockstar we are talking about, legendary developers to say the least. Even though GTA4 was (very) short single player wise, was it an outright, massive dissapointment, similar to that of games like Haze? No, it was'nt, despite the huge decrease of activites to do compared to previous GTA's(San Andreas anyone?)it still provided a great experience. Whatever the DLC is, the extreme likelyhood is that, finally, DLC in a game is worth buying. Rockstar is probably looking at Saints Row 2 right now and deciding how best to conteract it with the DLC.
My guess is that people that have already traded or sold the game, will most likely buy it again when the DLC is released. That's where the 70 percent figure has come from, us gamers have been known to buy the same game again and again, even if it is not pre-owned. Don't forget that whatever the DLC is, it's worth 50 MIL to MS, so don't expect to be half-assed, or Rockstar will find itself in trouble, sadly MS has more influence than we give it for.
Anyways I've droned on far too enough, I'll just save the rest for a blog post I'm writing on this topic.
[b]"* GTA sales will rise again this holiday season.
--That may be likely but it will be across the board not just for the 360. "[/b]
But what if that DLC comes out right before the holiday season? I'm not saying it will (actually I doubt it will) but I think if the DLC is good enough, that would sway a decent amount of those new people.
Too early to call IMO.
That, of course, is just my perspective, and exclusive DLC is still so new that we don't have any data on whether it will help out in the long run. Do I think it will? Yes, especially with the prominence of the 360 in the market. Do I also think that $50 million is way too much, even considering the additional 360 sales that would result? Yes.
Ultimately, I could care less about exclusive content, since I have a 360, so I have access to the content, and will soon have a PS3, so I would be able to get exclusive stuff there too. The more gamers that can enjoy themselves with only one console, the better; it's good to see PS3 owners will get to play BioShock soon. It's those one-console gamers that can't afford another system that ultimately lose, but as for a business decision, I think exclusive DLC and timed exclusives will most certainly help both the console maker and the publisher/developer.
Fallout 3, on the other hand, may be worth it if you look at Oblivion as an example. Shivering Isles was a must buy for anyone who still played Oblivion (which weren't many), but assuming that the Fallout 3 DLC will be released within four to six months it will sell a lot... unless Fallout 3 sucks.
I am sure it did pay some returns as I bought it on 360 for the possibility of more content later even though I had a PS3 and honestly may never buy the content anyways. But I know people that have all 3 current gen systems is actually probably a minority.
It still has the possibility to sell games though once it launches especially if its awesome like a some of the rumor s hinted at whole new areas. Now if its just single player missions it will probably fair as a lot of people will never finish the main game and will have no desire to pay for more. Though missions like Hangsman's Noose for online would be a great area to expand.
I would not be so quick to call it a failure though cause they may have got what they wanted out of it and that was to have the ability to say they have the best version. And I would think if they hated the results they would not have bothered on Fallout 3. But really we have to wait till this content is released to say if it was a mistake or not as it could be the most awesome thing ever or just plain meh.
I like you. You're amusing to me and generally a nice little dude regardless of some of the outlandish and yes entertaining comments you post but don't think you know me or know what my buying choices are because quite frankly:
You don't fucking have a clue.
I own probably more 360 games than you do. You think I'm a sony fanboy..good for you. I don't give a shit. Peruse my blogs and see how many different angles and takes I have for all the consoles. I prefer Sony.. big whoop.
This blog would exist regardless and whether you think so or not. doesn't really concern me..what does concern me is the constant bullshit you throw my way in my posts. I ignore it per typical but enough is enough. If you don't have something constructive to say to the topic at hand GTFO.
...You suck at jokes.
I reply to your reply of my bullet points:
* People that consider themselves "gamers" usually don't get rid of great games 3 months after launch.
--You are crazy if you believe that. I have a slew of friends that trade in their games a month or two if not when they beat there game.
** Maybe instead of gamers I should have said people who consider themselves "gaming connoisseurs". If you ask these people if they still own stand out titles like Ico, SotC, Bioshock, Portal, Chrono Trigger etc, I think that they would. I don't know if GTA4 is at quite the level of nerd cred as those games but for the achievement that it is, I'd say it toward the upper echelons.
* GTA sales will rise again this holiday season.
--That may be likely but it will be across the board not just for the 360.
** GuitarAtomik touched on the possibility of the DLC coming out holiday 2008 and I think he's probably right. Msoft confirmed at E3 that the GTA DLC was coming out fall this year so they'd be stupid not to advertise that fact the months leading to Christmas.
* Microsoft doesn't have to make 50 million off GTA DLC alone. GTA DLC was also a strategy to get consumers who were buying a next gen console to play GTA to pick 360 over ps3. Whether or not the end up picking up the DLC they are now 360 owners who will pay for the Microsofts DLC bill by buying other games on the console.
--Somehow if that's true, I don't think it worked.
**I guess at the end of the day we'll see.
* Will Fallout 3 DLC sway consumers? Yes. I own a pc, 360 and PS3 but I'm only considering it for the PC or 360 so it has swayed one customer already. I think most console neutral consumers that have the same choice will include the DLC as a pro in the Microsoft column.
--I own all that you do except I own a Wii as well and I'll be honest with you: If the exclusive content was there DAY ONE< I'll get it for the 360..if I have to wait, you can bet your bottom dollar that game disc is spinning in my PS3.
** I guess that's just your own personal preference. I just look at it as something to look forward to and in the meantime I get the same gaming experience as the other console. Games like Crackdown, Mass Effect, and Oblivion all had DLC a few months after they were released and subsequently beaten by me but I enjoyed going back to the games to experience something new. And I do own a wii, I just didn't mention it because Fallout 3 is to awesome to work on the wii.
* I want to have an orgy with Alan Wake and Heavy Rain.
--If you looked at my sidebar you would already know I would be part of that orgy in question.
** We'll have to take turns, I don't want our beards touching.
I think Microsoft was partly trying to sway some consumers to the 360 with this move since previous GTA games have been solely on Sony's console. Will it pay off for them, IMO I don't think it will, but only time will tell. I think the majority of consumers know what system to buy before they go in. And parents know what system their kid asked for mostly, I think, by what their friends are playing.
I don't know. For me sucks that I prefer gaming on my 360 because I don't agree with MS customer service(of lack there of)& I'm not a fan of the relability which only exacerbates the lack of customer service.
Microsoft owned last year with exclusive and it in my opinion, this Sony's year. Of course this is subjective (ie my perception). Some will agree and some will disagree. But I think since MS doesn't have the amount of big exclusives Sony does they have to compensate other ways. Its a cut throat business and they'll do what it takes. WHether its pratical or not remains to be seen.
Honestly I hope they both do well, cause I want the battle for #1 (next-gen not new-gen) console to keep them both competative and strive to out do each other and release quality products.
But I agree, exclusive DLC is a fucking stupid idea. It won't sell consoles, and as for selling games, Microsoft- MOST OF THAT CASH WILL GO TO BETHESDA. And they don't care what system it sells on.