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About

Episode 07: Duke Nukem 3D - PC
Episode 06: Resident Evil 2 - PS1
Episode 05: Deus Ex - PC
Episode 04: Mega Man Legends - PS1
Episode 03: Jet Grind Radio - Dreamcast
Episode 02: Mega Man 4-6 - NES
Episode 01: The Neo Geo Pocket Color - NGPC

Nostaljourney is a retro gaming podcast that features an new cast every episode. Each episode is based on discussing a particular game or series, then finding people who are nostalgic for it and people who have never played it before. If need be we go so far as to donate all the necessary gaming hardware to the newcomers. We compare the experiences of the two groups to find out how well a game has really aged as well as discuss its history.

For younger community members it may be a chance to learn what gaming was like in the past. For older community members it may be a chance to discover what games are truly classic and what games are not. In general the show exists to evaluate and discuss the nature of nostalgia and for everyone in the community to get to know each other better. Because the show involves giving out free games, it only records once every couple of months.

Recent changes to the game plan will hopefully entail the show recording every 2 weeks.


Shadows of the Damned - Multiplatform
Alice: Madness Returns - Multiplatform
Dead Rising 2 - Multiplatform
Radiant Historia - Nintendo DS
Legend of Zelda: Spirit Tracks - Nintendo DS
Ace Attorney Investigations - Nintendo DS

Wryviews are my personal review series where I try to do things different from the norm by asking myself how well the game achieved its goal, instead of if I liked the game or not. Wryviews are a personal challenge to stay objective and identify who would enjoy a certain game, rather than complain about who wouldn't. I feel that being a good reviewer entails being able to identify each game's audience.


Mega Man and Bass - Gameboy Advance
Maken X - Dreamcast

Gemnalysis is a series where I hunt down lesser known or neglected games and make a case for playing them despite the fact that they're older. Instead of flat out reviewing these games I look at them from the perspective of a collector and go over the game's history, and special trivia it may have.


Boss Battle - Mark of the Wolves
Boss Battle + Final Match - King of Fighters 98

Fatal Impact is a series of community tournaments revolving around SNK fighters; rather, it was. I happen to host the tournaments, but only once in a blue moon when I have the free time. I accept any and all callers, though I am not an entrant. Instead I am a trainer who organizes my entrants and helps to improve their game while introducing them to new and lesser appreciated fighting games.

The Fatal Impact tournaments will likely not continue until SNK releases games with better netcode. With recent promises from Atlus, King of Fighters XIII is likely to become the next big Fatal Impact game.


King of Fighters 94
King of Fighters 95
King of Fighters 96
King of Fighters 97

The King of Fighters Love Letter is a series dedicated to the storyline and history of SNK fighting games. Many people don't know anything about SNK in general, and with King of Fighters XIII on its way I'm going to bring everyone up to speed on the story in the series thus far.

Now that King of Fighters XIII has an actual release date this series may continue beyond the first story arc (Orochi Saga), but it's difficult to find solid information on the series' backstory.





Podsumaki Episode 09: Mortal Kombat Special
Podsumaki is a fighting game podcast that I hosted on and organized. There was a lot of random smack talk but it was a fun show. Currently it's on hold and none of the hosts are sure if it will ever come back. Our last episode was our highlight, where we spoke with three of the best Mortal Kombat players in the US and discussed the Mortal Kombat community and the upcoming game. If you were to listen to any one episode of Podsumaki, I'd recommend it be this.

The Top Three Things "Gamers" Should Care About Less
Somebody on Call of Duty: Black Ops screamed at me for not being good enough at the game, even though I wasn't on his team. Thanks to that I decided to write an article on some of the biggest problems with the gaming community, mostly their inability to care about things that actually matter.

Tainted Beauty: The Death and Rebirth of a Genre
What we have here is an article revolving around the 2D fighting game genre, the path one must go through to become good at the games, and all the obstacles in the way of this that I feel eventually led to the temporary death of the genre prior to the release of games like Street Fighter IV and BlazBlue.

Wry Guides: Goozex Training Manual
Wry Guides are a series where I try to educate the people of the community by writing about something that I in particular know a lot about. More than anything else though, it's just me unleashing a bad pun upon the world.

Top 11 Dreamcast Games You Probably Didn't Play
In this article I recap my experience as a guy who loved the Dreamcast, because he grew up with it as one of his primary forms of entertainment. The games listed aren't the popular and trendy choices so much as the lesser played B-list and C-list games that only true Dreamcast veterans touched.

Hey, I liked it: Mega Man VII
Hey, I liked it was a series where I reflected on games that I'm fond of that weren't appreciated by many people. As opposed to Wryviews which are meant to be impartial, this was a much more personal series. This series might continue some day but I could really not think of a bigger black sheep game than Mega Man VII.

Wry's Dreamcast Homebrew Guide: Pre-Brewed
There was a time when I was extremely, extremely into my Dreamcast. I didn't just play tons of regular games that I found on sale, I also researched the wealth of bootleg Dreamcast programs. These days I'm a collector and I'm not concerned with unofficial software. I'm too busy playing games I actually own. Still I created a quick guide to some of the easiest and best programs available for the Dreamcast that can be used with no hassle.

Untapped potential: Stop breaking my balls
I suck at games: But not forever
My Expertise: The Grand Jackass of Obscurity
Nothing is sacred: Sequels
Groundhog Day: Can you feel the sunshine, Sonic?
I started writing about games roughly a year and a half ago, and since then my viewpoints and my writing style have changed. Destructoid's Monthly Musings were a good way for me to get started when I didn't have many article ideas. These are all the ones I wrote that were promoted to the front page. I'm not super proud of them anymore, but if you want to see my writings evolve a little bit you can compare these to my more recent articles.
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Yesterday we had the tournament results and today we have the finale of the tournament: The Boss Battle. The winner of the tournament gets a prize. Zoel got Gradius V in fact. If you can beat the tournament host (me) you're entitled to a bonus prize. We don't have the actual finals match on record, so consider this the highlight of the tourney.

Fatal Impact Mark of the Wolves Boss Battle - Wry Guy vs Zoel



Thanks again for everyone who participated. Next tournament will roll around when I have some more free time. Depending on the status of my King of Fighters Love Letter articles at the time we'll either be doing a King of Fighters 2002 or a Samurai Showdown / Last Blade tournament.



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Legacy Comments (will be imported soon)


Hopeful this wont be renewed for another season.
Either way, I'll be going down in the first match...

Awesome, though. If BFM is still a prize (if there are prizes) I'll train as long as I can to try for it.

Though, due to keyboard suckage, I'd probably end up buttonmashing anyway.
@de Bloo: You need less sodium in yo' burritos.

@Capsulex: We'll work out some kind of prizes for the next tourney, but I can't say what they'll be. The games I have available for this sort of thing shuffle around regularly.
I blame Super Street Fighter 4. I almost forgot how to throw a fireball.
@Zoel: I never really got that. I always just need some warmups and that's it to get into either "SNK" or "Capcom" mode.
Wow, Wry, you must be so talented and gifted to be able to just turn it on like that. Tell us your secrets, mighty one.

But for serious, I was rooting for Zoel the whole time. Someone has to topple this monster.
Rock has never been in better form :D
I've never really understood how there's an "SNK" mode and a "Capcom" mode...

Then again, I'm not totally tops at fighters, either.
I'd totally fight you for the bonus (or even just for fun) but you'd have to promise not to record what ends up being furious keyboard smashing as the character onscreen refuses to do what I want him to do.

Anyway, if you do Samurai Shodown, what game do you have in mind? I used to kinda be able to play a Bust Hanzo, and usually buttonmashed my way through V Special with Mina. Or that huge priest guy with the rosary...

I lost my keyboard fighting touch, though, I should brush up on QCF's. If it's KoF 2002, I need to be able to correctly use Kyo and anyone else that looks like a good character at first glance.

If Kyo was in 2002.
@Roager: There indeed are certain things that seperate the two series of games. Capcom games approach things like zoning and jumping differently thanks to the fact that there are more buttons, the games tend to be slower, and anti-air moves on average are much stronger. It's things like that that mean you have to know and understand that you can't use the exact same tactics in King of Fighters and expect it to work like in Street Fighter. Low hopping alone changes the entire game. Trust me, if you could low hop in Street Fighter so much shit would be thrown out the window.

It just means that different tactics are more viable in different games.

@Caspulex: Kyo is indeed in 2002, though it's one of his weaker years. He's quite usable but it's nothing compared to when he was the single main character of the series. Samurai Showdown and Last Blade are not my specialties at all, so I'd probably have to consult someone on which ones are the most tournament worthy. My own experience says that V Special is our most likely candidate, though. Samurai Showdown II would be a kind of nostalgia factor, and if I recall the game does have a few balance issues (not that any fighting game doesn't.)

I recommend you invest in a wired fight pad, though: http://www.amazon.com/Xbox-360-Street-Fighter-IV-FightPad/dp/B001M244HA

That'll work on a PC as far as I know.
V Special wasn't my thing. I mean, the finishers were fun (the earth will rue the day that I find out how to make torsos explode with unmodified arrows) but it seemed too simple, and only 4 or so characters had Bust versions.

I just remember Bust Hanzo doing all those grab moves. Like Zangief, I do much better with grapplers, for whatever reason.
Pssh. Keyboard fighting. USB joypad and/or fightstick.

Joypad for me. Never owned, nor really used a stick. Thought about buying one for the Gamecube. Was excellently cheap, and pretty good. But there's little to no fighting goodness on the gamecube. Hence the price, I'm sure.
Good fight, Wry and Zoel. ;O)

I'd be certainly up for a Samurai Shodown (not 'Showdown'...I think it was meant to be spelt that way as a pun on 'Shogun') tournament. I really like the game compared to the other SNK brawlers. I just hope my computer is fixed up and can run on it...

And have you noticed that a part of the music on the urban setting you two were fighting on sounds exactly like this? http://www.youtube.com/watch?v=VCbO-3hjPok
@Batthink: As someone who's been playing this particular game for probably 5 years, most certainly it's come up a few times in the past. There was a quick talk about another song from King of Fighters like that in the Podsumaki Forum Thread.

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