Hey, I liked it too. It really had incredibly odd (read: shitty) graphics/sprites, but the game was so fun, and filled with secrets. The Rush Suit adapter is what I'd probably consider the second best Mega Man power up ever (next to Mega Man 6's Rush Jetpack). Plus, it has Bass, one of my favorite video game characters ever.
I'm surprised you only mentioned the fighting game in a mere whisper! It was the only one on one versus Mega Man experience every created, and my best friend and I would battle each other literally for hours in it. It was like a Mega Man enthusiasts wet dream.
In other news: Mega Man "9"/Rockman and Forte/Mega Man and Bass is BY FAR my all time favorite platformer, and Mega Man game. It's mind-blowing that it never came here other than a proper GBA release. It's such a shame, because the reasoning Capcom gave for not putting it on the Anniversary Collection was specifically to not over-saturate the GBA game.
Seriously, Mega Man fans: if you haven't played Rockman and Forte yet; DO IT. NOW!
I'm surprised you only mentioned the fighting game in a mere whisper! It was the only one on one versus Mega Man experience every created, and my best friend and I would battle each other literally for hours in it. It was like a Mega Man enthusiasts wet dream.
In other news: Mega Man "9"/Rockman and Forte/Mega Man and Bass is BY FAR my all time favorite platformer, and Mega Man game. It's mind-blowing that it never came here other than a proper GBA release. It's such a shame, because the reasoning Capcom gave for not putting it on the Anniversary Collection was specifically to not over-saturate the GBA game.
Seriously, Mega Man fans: if you haven't played Rockman and Forte yet; DO IT. NOW!
The only thing I really hated was how zoomed-in the camera was. That made platforming really awkward in some situations.
It was by no means as bad as most people make it out to be, but the fan-made 8-bit "demake" of it is much better.
It was by no means as bad as most people make it out to be, but the fan-made 8-bit "demake" of it is much better.
Its a weird thing. I know FOR SURE I must have completed Mega Man 7. Like, I'm positive. But between Proto Man's shield, the intro for Bass and Treble and Mega Man going all bloodlust in the finale, my memory of this one is MAD fuzzy. I'm sure I enjoyed it, but it ranks low on my favorite list.
I agree with Phantomile. The aspect was just wacked out, and what I loved about 1 through 6 was the incredibly super similar control-feel.
Honestly, I probably need to play through this one and prove to myself that I finished it.
I've also never played all the way through Rockman/Forte, primarily for not being a huge fan of Bass and Treble.
I agree with Phantomile. The aspect was just wacked out, and what I loved about 1 through 6 was the incredibly super similar control-feel.
Honestly, I probably need to play through this one and prove to myself that I finished it.
I've also never played all the way through Rockman/Forte, primarily for not being a huge fan of Bass and Treble.
@Wry
If you enjoyed Mega Man 7, I HIGHLY suggest picking up the 8-bit "demake" here (listed as ver.final2 アーカイブ), just like Phantomile is suggesting.
Again, great piece. I have the shakes now with my rediscovery of how much I love Mega Man. Back in Middle School, my friend and I ran a Mega Man website, in which I wrote up mega buster boss strategies for every game, 1-9, with screenshots and video walkthroughs. I also tried to beat MM1-X6 each once a month, and we'd have "Mega Man races"; E-tank, no E-tank, naked powerups/suit runs. Jesus, what a great series.
If you enjoyed Mega Man 7, I HIGHLY suggest picking up the 8-bit "demake" here (listed as ver.final2 アーカイブ), just like Phantomile is suggesting.
Again, great piece. I have the shakes now with my rediscovery of how much I love Mega Man. Back in Middle School, my friend and I ran a Mega Man website, in which I wrote up mega buster boss strategies for every game, 1-9, with screenshots and video walkthroughs. I also tried to beat MM1-X6 each once a month, and we'd have "Mega Man races"; E-tank, no E-tank, naked powerups/suit runs. Jesus, what a great series.
@Magnalon: I've tried it out, but I actually prefer the original. The demake is awesome in itself out of sheer principle and one of these days I really should beat it, but I find the complaints about the zoomed in camera silly. It just controls differently, but I think the camera and controls are spot on for it.
Also, I never was quite that insane, but I definitely am a big enough Mega Man fan to beat the grand majority of Robot Masters with just the buster. Very few can stop me, but Quick Man and Elec Man are rough for me.
Also, I never was quite that insane, but I definitely am a big enough Mega Man fan to beat the grand majority of Robot Masters with just the buster. Very few can stop me, but Quick Man and Elec Man are rough for me.
If anyone wanted to have a Mega Man race sometime in the future via the anniversary collections, and an instant messenger via a laptop to chat about our progress/completion with, I'd be more than down.
@Wan
You're absolutely right. The game's main fault is that the level design skews in favor of Bass, presumably because they wanted to try and push his character more. I think of Bass's story as Mega Man 2's "normal mode" (easy), and Mega Man's as Mega Man 2's "hard".
@Wan
You're absolutely right. The game's main fault is that the level design skews in favor of Bass, presumably because they wanted to try and push his character more. I think of Bass's story as Mega Man 2's "normal mode" (easy), and Mega Man's as Mega Man 2's "hard".
I actually find my Mega Man proficiency works in my favor in Rockman and Forte. Bass only being able to fire standing still or while jumping really cramps my style, and the fact that his pea shooter is terrible at hitting precise targets and does less damage isn't my bag. He is fun to play for his double jump and speed, though. Even Mega Man's normal pea shooter is way more powerful than his, though. You can beat the green devil at the beginning of the game way faster.
Also, if you've never used it before the ice weapon is fucking incredible in that game. Unloading an ice pillar into a powerful enemy will lay them to waste. Those whales in Pirate Man's stage die in seconds.
Also, if you've never used it before the ice weapon is fucking incredible in that game. Unloading an ice pillar into a powerful enemy will lay them to waste. Those whales in Pirate Man's stage die in seconds.
Megaman 7 was my first megaman game(well...it might have been Megaman X, I can't remember exactly), so it holds a special place to me. I love the rush suit so much in that game too, and found it so epic using it to take on Bass(who I thought was a girl the first time I encountered him) and his version of the tech.
I've played the GBA version of Megaman and Bass, but didn't really get too far into it. I have mixed feelings about what I experienced, but I like the level progression and the collectable info chips too. I should finish it sometime...
I've played the GBA version of Megaman and Bass, but didn't really get too far into it. I have mixed feelings about what I experienced, but I like the level progression and the collectable info chips too. I should finish it sometime...
Mega Man 7 was really cool. I wish the Anniversary Collection (which is how I played it) didn't truncate the ending though. Incidentally, that's the first thing I thought of when I heard about the issues with the ending of Okami on Wii. What the hell, Capcom?
8 is shit.. I mean, it's playable, but with access to all the other games I'd much rather play any one of them given the choice. The tiny screen and bleh music in Mega Man & Bass kinda kill that one too.
8 is shit.. I mean, it's playable, but with access to all the other games I'd much rather play any one of them given the choice. The tiny screen and bleh music in Mega Man & Bass kinda kill that one too.
It truncates the ending? The first time in ages I played the original SNES Mega Man VII was on an emulator to get these screenshots for the article, and I didn't play all the way through. I just beat it again on the Collection and it seemed about the same to me.
I also share the general distaste for 8, though that's only compared to the rest of the series. It's still better than most action games of its kind.
Also, Mega Man and Bass is a somewhat weak port on the Gameboy Advance. I whole heartedly recommend playing the original SNES one on an emulator, as the music and screen issues are because of the GBA.
It's a functional port, and I gladly take it on the road with me, but I really do recommend playing the original version.
I also share the general distaste for 8, though that's only compared to the rest of the series. It's still better than most action games of its kind.
Also, Mega Man and Bass is a somewhat weak port on the Gameboy Advance. I whole heartedly recommend playing the original SNES one on an emulator, as the music and screen issues are because of the GBA.
It's a functional port, and I gladly take it on the road with me, but I really do recommend playing the original version.
Mega Man 7 was, in my opinion, the best game in the original Mega Man series. Also, Rockman and Forte is the only game I've ever played through beginning to end in Japanese.
Out of all Mega Man's different graphical stylings, I prefer the style from 7 and on (Not including X series) the absolute best. It just felt right for Mega Man. His natural evolution. I wish X would've kept the more slightly deformed style.
@Wry
I would contend Bass is better in every way. Did you ever get Bass's ultimate shot? With that, he only does 1 less bar of damage than Mega Man's ultimate shot. I also found the Green Devil 100% easier with Bass. If you sit in an exact location, you can not move at all and hit the Green Devil without any effort, movement, or skill! Abusing Bass is fun!
@Pedro
There's an English patch out for you :-D. If you need help finding it, PM me.
I would contend Bass is better in every way. Did you ever get Bass's ultimate shot? With that, he only does 1 less bar of damage than Mega Man's ultimate shot. I also found the Green Devil 100% easier with Bass. If you sit in an exact location, you can not move at all and hit the Green Devil without any effort, movement, or skill! Abusing Bass is fun!
@Pedro
There's an English patch out for you :-D. If you need help finding it, PM me.
@Magnalon: I'm not talking about ease here, I'm talking about speed. Pounding the Green Devil with Mega Man's pea shooter is faster. A lot of people neglect the fact that the Mega Buster is best used to take down enemies in one shot with a wider range for accuracy, but the pea shooter is always faster so long as the enemy can take more than one hit at a time.
Like many of you, 7 and X were our first Megaman games. I like how 7 tried to combine the NES Megaman games with the new features from the X series: weapons to interact with the environment, lots of upgrades, and actual dialogue.
That being said, I still think the larger sprites in 7, although a natural evolution from the NES sprites, make the game feel somehow...smaller. If they had used sprites similar to X, it would have been perfect.
I played Rockman and Forte back when it was a "secret" game that could only be played with a patch on an emulator. I still can't understand how Capcom was convinced to effectively downgrade the series back onto the SNES. Perhaps they were trying to kill it off to make way for the X and Legends games, and it appears that they succeeded (other than the collections) until Megaman 9.
That being said, I still think the larger sprites in 7, although a natural evolution from the NES sprites, make the game feel somehow...smaller. If they had used sprites similar to X, it would have been perfect.
I played Rockman and Forte back when it was a "secret" game that could only be played with a patch on an emulator. I still can't understand how Capcom was convinced to effectively downgrade the series back onto the SNES. Perhaps they were trying to kill it off to make way for the X and Legends games, and it appears that they succeeded (other than the collections) until Megaman 9.
@Wry
Definitely. I still urge you to try out Bass's fully upgraded machine gun (it's like a deep purple fireball). It does more than the peashooter, and since enemies have an invun time, I think, is better. I don't mean to carry on this conversation to the point of an annoying argument, I just love talking about Mega Man, and as you can see, it's been years. I apologize!
You know, I've never thought of this idea, and I'm wondering why the hell not: I want to have a Bass vs. Mega Man speed run someday before I die!
Definitely. I still urge you to try out Bass's fully upgraded machine gun (it's like a deep purple fireball). It does more than the peashooter, and since enemies have an invun time, I think, is better. I don't mean to carry on this conversation to the point of an annoying argument, I just love talking about Mega Man, and as you can see, it's been years. I apologize!
You know, I've never thought of this idea, and I'm wondering why the hell not: I want to have a Bass vs. Mega Man speed run someday before I die!
Oh but of course! I've only beaten the game with Mega Man once, and with Bass, I think twenty or so times.
Do you think an X4 Zero vs. Mega Man run would be fair? I'm of the opinion that Mega Man would be far too cheap. I think X5's Zero is more balanced. Either way I'm stoked!
Do you think an X4 Zero vs. Mega Man run would be fair? I'm of the opinion that Mega Man would be far too cheap. I think X5's Zero is more balanced. Either way I'm stoked!
X1 and X4 are actually the only Mega Man X games that I have an especially strong fondness for, though what I played of 8 was pretty good too. X5 probably trails right after them. I could actually go either way with X or Zero in that case. Mega Man ZX got me pretty proficient with the saber for when I went back and played X4 and X5.
Maybe if the Mega Man and Bass Speed Run falls through we can do that. As of right now I'm not properly situated with a game pad. There was a time I could even play a fighting game with a keyboard, but these days I know I won't be at the top of my game if I don't plug a PS2 controller in.
Maybe this could be some kinda promotional thing for the Wryview?
Maybe if the Mega Man and Bass Speed Run falls through we can do that. As of right now I'm not properly situated with a game pad. There was a time I could even play a fighting game with a keyboard, but these days I know I won't be at the top of my game if I don't plug a PS2 controller in.
Maybe this could be some kinda promotional thing for the Wryview?
@Wry
I have X4, X5, and X6 all on PS1 hardcopies if needed. You can Goozex either of these games for 100 points I believe, or order a $10 PSX--->USB adapter, and not download them. These would be the simplest solutions in my opinion.
X1-X3, I personally couldn't do via console because I can't find the Mega Man X collection anywhere, and I lost my SNES copy of MMX.
My reasoning behind Zero not being as effective in X4 as X is because I think I read in an interview sometime that Zero was essentially "hardmode", and had gimped HP. Of course, later on, he becomes a monster, which leads to the question: would you prefer upgrade or no upgrade runs; or, what I do sometimes "your choice - but upgrades obviously lose you time".
If you acquire a USB adapter, my first request would be Mega Man X "choice run", because I know it inside and out. And yea! This would be a really fun way to promote your blog, I think, especially if we taped both runs via the PC and embedded them in a blog ;D
Also your mention of ZX intrigued me. I dabble in all Mega Man games (Legends 1 and 2, Battle Network 1 and 2, Power Fighters for example), but I never finished ZX, because I mostly just re-beat the "mains" (Mega Man 1-X6) over and over: even X6 I'm weary of, because it was unofficial. Would you recommend ZX?
I have X4, X5, and X6 all on PS1 hardcopies if needed. You can Goozex either of these games for 100 points I believe, or order a $10 PSX--->USB adapter, and not download them. These would be the simplest solutions in my opinion.
X1-X3, I personally couldn't do via console because I can't find the Mega Man X collection anywhere, and I lost my SNES copy of MMX.
My reasoning behind Zero not being as effective in X4 as X is because I think I read in an interview sometime that Zero was essentially "hardmode", and had gimped HP. Of course, later on, he becomes a monster, which leads to the question: would you prefer upgrade or no upgrade runs; or, what I do sometimes "your choice - but upgrades obviously lose you time".
If you acquire a USB adapter, my first request would be Mega Man X "choice run", because I know it inside and out. And yea! This would be a really fun way to promote your blog, I think, especially if we taped both runs via the PC and embedded them in a blog ;D
Also your mention of ZX intrigued me. I dabble in all Mega Man games (Legends 1 and 2, Battle Network 1 and 2, Power Fighters for example), but I never finished ZX, because I mostly just re-beat the "mains" (Mega Man 1-X6) over and over: even X6 I'm weary of, because it was unofficial. Would you recommend ZX?
@Magnalon
Thanks for the info about the patch! I actually ended up buying the North American GBA release of Mega Man and Bass, so I did eventually get to play the game in English. :D
Thanks for the info about the patch! I actually ended up buying the North American GBA release of Mega Man and Bass, so I did eventually get to play the game in English. :D
Finally other people who like 7. I've professed my love on several occasions only to be laughed at.
X is amazing though, favorite traditional style Mega Man. Last time I played it I was shocked at how easy it was to 100% in under an hour.
Everyone should get the two collections, they're cheap and you can play through a good chunk of the history.
Pathetically enough I actually follow the Mega Man storyline.
X is amazing though, favorite traditional style Mega Man. Last time I played it I was shocked at how easy it was to 100% in under an hour.
Everyone should get the two collections, they're cheap and you can play through a good chunk of the history.
Pathetically enough I actually follow the Mega Man storyline.
@Magnalon: I actually do have both Collections. The X Collection is considerably rarer, but remember where I work, and remember who made the Ultimate Goozex Guide? I only need the adapter to play the SNES version of Rockman and Forte.
As for upgrade/no upgrade. If we're talking X games I probably would prefer upgrades because I can't play X1 at least without 100%ing. In X4 and X5 I don't think I have any secrets particularly memorized, so either I'd have to brief myself on locations before the run or just make them optional. I probably would say Buster Only on Rockman/Forte, since we both seem to like doing that.
As for ZX. Do you like Mega Man Zero?
@CWal37: Don't worry, there was a time that I did too. There just hasn't been that much new content to follow lately. I don't do Battle Networks since the original. That series doesn't lend itself well to sequels. Games are too long and the changes too minor.
@Kyousuke: Totally. It's actually possible to get his pattern down, though. For the most part at least. I still need at least 1 or 2 E-Tanks to take him down.
As for upgrade/no upgrade. If we're talking X games I probably would prefer upgrades because I can't play X1 at least without 100%ing. In X4 and X5 I don't think I have any secrets particularly memorized, so either I'd have to brief myself on locations before the run or just make them optional. I probably would say Buster Only on Rockman/Forte, since we both seem to like doing that.
As for ZX. Do you like Mega Man Zero?
@CWal37: Don't worry, there was a time that I did too. There just hasn't been that much new content to follow lately. I don't do Battle Networks since the original. That series doesn't lend itself well to sequels. Games are too long and the changes too minor.
@Kyousuke: Totally. It's actually possible to get his pattern down, though. For the most part at least. I still need at least 1 or 2 E-Tanks to take him down.
@Wry
Yea I remember your amazing collecting skillz :D. I'm still hunting for an affordable ($15 or so X Collection). I'm cool with upgrades; no problem. On average, I need like 1-2 subtanks to one-shot Sigma MMX anyway.
I've only played MM Zero once, and thought it was "ok". None of the characters particularly grabbed me as much as the core series did. I didn't dislike it, though.
Whenever both of us are free, we should do an X run sometime, then a Bass vs. Mega Man and Zero vs. X X4 run.
Yea I remember your amazing collecting skillz :D. I'm still hunting for an affordable ($15 or so X Collection). I'm cool with upgrades; no problem. On average, I need like 1-2 subtanks to one-shot Sigma MMX anyway.
I've only played MM Zero once, and thought it was "ok". None of the characters particularly grabbed me as much as the core series did. I didn't dislike it, though.
Whenever both of us are free, we should do an X run sometime, then a Bass vs. Mega Man and Zero vs. X X4 run.
@Wry
Completely agree about the Battle Network spin off, except I played the first three. They were all pretty excellent, but went downhill after that. All I really want right now is more Legends.
I have a question for you and Magnalon though since you both seem well versed in Mega Man. Did either one of you play Command Mission? I never really heard anything about it.
Completely agree about the Battle Network spin off, except I played the first three. They were all pretty excellent, but went downhill after that. All I really want right now is more Legends.
I have a question for you and Magnalon though since you both seem well versed in Mega Man. Did either one of you play Command Mission? I never really heard anything about it.
@Cwal37
I haven't played Command Mission: I hear it's decent. I'm more of a "core series" person - from MM1-X5. Like I said above, I've beaten MM Legends 1 and 2, and various other spinoffs, but I don't concentrate on them.
I haven't played Command Mission: I hear it's decent. I'm more of a "core series" person - from MM1-X5. Like I said above, I've beaten MM Legends 1 and 2, and various other spinoffs, but I don't concentrate on them.
@Magnalon: I wouldn't mind an X run first. Here's a question, though. Hadouken or no Hadouken? With Hadouken Sigma would pretty much be fucked.
As for Mega Man Zero, the characters might not grip you like the original did, no. The main characters that appeal to people are actually the villains, that make their reappearance in ZX as the armors. Personally ZX was my favorite Mega Man game in about 6 years and I've beaten it to the extreme.
I got the original Mega Man X armor, I got the Omega armor, I got every upgrade chip and did every sub-quest, and I beat every boss with a Level 4 victory just so I could get the plushies of them in the home base. All of this on hard mode too.
The map system gets in the way for most people but it doesn't bother me, so yeah, I love it. ZX Advent was pretty good in itself. Being able to transform into the actual bosses was great. The game had 14 forms. The only major flaw was a lot of the forms were quite limited in their usefulness, but hopefully the next game changes that.
@CWal37: Command Mission isn't worth pursuing if you ask me. The battle system has some potential, but the story was just way too cookie cutter for an RPG. Kids liked it, and when it came out people around me were probably still in their young teens, but after getting older I couldn't stand it. Mega Man X doesn't provide a strong enough narrative.
As for Mega Man Zero, the characters might not grip you like the original did, no. The main characters that appeal to people are actually the villains, that make their reappearance in ZX as the armors. Personally ZX was my favorite Mega Man game in about 6 years and I've beaten it to the extreme.
I got the original Mega Man X armor, I got the Omega armor, I got every upgrade chip and did every sub-quest, and I beat every boss with a Level 4 victory just so I could get the plushies of them in the home base. All of this on hard mode too.
The map system gets in the way for most people but it doesn't bother me, so yeah, I love it. ZX Advent was pretty good in itself. Being able to transform into the actual bosses was great. The game had 14 forms. The only major flaw was a lot of the forms were quite limited in their usefulness, but hopefully the next game changes that.
@CWal37: Command Mission isn't worth pursuing if you ask me. The battle system has some potential, but the story was just way too cookie cutter for an RPG. Kids liked it, and when it came out people around me were probably still in their young teens, but after getting older I couldn't stand it. Mega Man X doesn't provide a strong enough narrative.
@Wry
I'm buying ZX. If you noticed my avatar and profile pictures, good villains are sort of my thing! Plus it sounds like a good game to boot.
I'm buying ZX. If you noticed my avatar and profile pictures, good villains are sort of my thing! Plus it sounds like a good game to boot.
@Magnalon: Mega Man Zero was a series that tried to portray the villains at least somewhat sympathetically, so when they reappeared in ZX they kind of became heroes. There are two awesome new villains in ZX, though. Mostly because they fight you separately at first and then tag team you later, and it's a real fun battle.

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