Hi, my name is Niki, I am a 17 year old female gamer. I'm a universal console and hand held gamer, as well as Artist and Musician. I've been a gamer ever since I found a personal, heartfelt love for them. Before I began to play, I would always watch my siblings play games such as Super Mario World, which would later become my first game, Congo's Caper, Megaman X, Super Mario 64, and so fourth. (We were very spoiled as children, we would pretty much get any game we wanted when it came out) Around the age of five or six, I remember when I'd watch my brother play the earlier Mario Brothers, I came to love a small 8-bit turtle by the name of Bowser. You know...Eventually, I wanted to play these games for the simple love of seeing this small, fascinating creature. I walked over, plugged in the SNES, and eagerly placed the cartridge of Super Mario World into the slot. To this day, that game still remains one of my favorite classic games. As I grew older, I didn't expand a lot, in all honesty. I pretty much stuck to platform jumpers - aka Mario, Sonic, Megaman, and a few off-branded games. When I was 15, I started becoming bored of the same old things, and I began to crave more. Little by little, I have been expanding my games of choice. Now I'm not only a Nintendo girl, but a universal console gamer. I enjoy good challenges, such as myself going back a few days ago (4/25) and playing MegamanX4, a tougher platform jumper none of us had beaten yet, along with others like Gex: Enter the Gecko, Croc, and many others. I have yet to catch up in the gaming universe, but I'll step up my game little by little.
We all know when we are younger, it's quite easy to be amused and to fall in love with something. We are still exploring the world, finding ourselves out, and the many things around us. As a child, I was fearful of many things, sometimes the most subtle things, or things next to impossible. I stuck to my favorite games, playing only the platform jumpers, day in and day out. Soon, this feeling of ambition began lurking inside of me - it was boredom, as I was beginning to find out playing the same exact game. Beating it 20 times to uncover an end you already know by heart became less interesting to me, and I wished to feed my hungry ambitions. Not long before, I found a strong fascination with a very familiar and classic title - Paper Mario. It was just about the only non-platformer game I had played in my entire gaming history...however, when I was a kid, I wanted to show my brother I could be just as good of a gamer as him...so I copied his levels. (There, I said my stupid childhood moment, I hope you're all happy lol) I loved this game so much. Not just because it was 'Super Mario' and that it starred my favorite villain of all time, but because it was a RPG. I always wanted to live up to the challenge of being an equal opponent to my brother, to be seen as sisterly amongst the tribe of gamers across the globe. When I finally came to the realization that copying other people's levels didn't qualify me as having 'beat the game', I decided to really live up to the challenge. I finally received the game on christmas day of 2004. The look in my eyes was more than just another excited child, I was absolutely ecstatic about having obtained this. Why? Because it was something new to play with. After we had finished opening our presents, I wanted to play this new game. I quickly walked over to place the new disc from out of the plastic, into the console. I took a few steps right, opened the cabinet, grabbed my memory card and controller, hastefully walking back over to the television, plugging them in, and getting my game on. The G rolls by, the creator's names roll by, soon showing the opening sequence to Paper Mario: The Thousand Year Door. A book encases the screen.
The music caresses my ears, I felt almost like I was in another world. Instantly, I became drawn into the storyline. "Ahem! Today...I'm going to tell you the story of the Thousand Year Door." My eyes and body draw in towards the screen, sitting on the edge of the couch. It continues.
An awfully long time ago...In a strange and far-off land, a big, bustling town thrived. It was a town where all people lived very happy lives. And it was said that the town was very prosperous. But one day... tragedy befell this blessed place. A great cataclysm struck the town and its people. Darkness filled the skies, and the earth roared and shook. It was as if the very world had come to a violent end. And in but a single night...The town sank into the depths of the earth...Many moons rose and set...Stories of the town passed into the pages of fairy tales...And when the town's site no longer held relics of its past...
People gathered at that spot and built a new town. But word soon spread among the people who moved in...That an ancient city lay deep underground...And that a magnificent treasure rested there. Indeed...This is the tale of the fabled treasure of Rogueport. Yes, this is where it begins, in the sea town of Rogueport, the tale of the quest for the legendary treasure...And the Thousand-Year Door... starts here. From the book, the screen dives in the last image, and brings it to life and color. Peach sees a box she likes, and she obtains it. The box shows a magnificent light, and...curtain. As I stare somewhat blankly at the screen, I remember hearing the tune as I watched a curtain cross the screen. Next thing I know, the title appears across my TV.
I eagerly hit the start button, and began my journey. Within minutes I anxiously anticipated this new Mario adventure, as my young mind filled with many questions. Yes, with this game came an excitement I hadn't felt in some time. I remember playing this game for hours, search up and down every castle, plain, mountain, crypt, and so fourth, to find all the items hidden within the game. I took my time just because this game brought me a joy that I last felt picking up my very fist video game. There were some hard parts for me at the time, such as figuring out *SPOILER*'s name, finding out the mysteries on the Train to Polishy Heights, and so on.
There was a lot more to this game as well that drew me in. To an average person, the plot is pretty predictable - however, at that age, I really had no idea what the "Treasure" (Spoiler) really was. There were also side stories, Peach's point of view and Bowser's point of view (Which of course, filled my fangirly-self with joy). Bowser's hadn't much meaning, other than I got to smash things and play as my favorite character, but Peach's story was actually very touching...the story between her and TEC. It took me a while to really understand it, as for you couldn't completely understand it until later in the game, but when that tragic filled moment happened, I couldn't help but shed a tear. (I won't state it; play the game to find it out) Bobbery was another one, his tale had me all worked up. I didn't cry, but I certainly felt remorse, even if the character was fictional...There also were an abundance of new characters, who of course in most ways were like the partners from the original Paper Mario, but I didn't much care. I love Kid Yoshi, and Rawk Hawk was my favorite boss to beat...I defeated him over 20 times, just because it was so much fun!
Beating this game was one of the most satisfying victories to me that I have experienced to date. It was the first non-platform game I had beaten on my own, by myself, understood the story, and gotten 99% of the in-game items, including extras. I still have yet to 100% the game (Between the recipies, badges, tattles and whatnot) but defeating the boss marked a big turnpoint in my gaming history. Between the moving story behind this incredible game, the side stories that were absolutely beautiful, the unique graphics, amazing soundtrack, and ultimate new experience, this game proved to be not only a success to the sequel of a legendary classic, but a game that will forever hold a place in my heart. By completing this game, I was more open and ready to take on more new and tougher challenges - and I did just that.