hot  /  reviews  /  videos  /  cblogs  /  qposts


Wheeliedude's blog

3:56 PM on 12.18.2009

Rock Band iPod Touch app giveaway!

I got this code for a Rock Band iPod Touch app.
To quote the person from whom I got it:
"It's essentially a way to catalogue all of your songs on the device, having a portable way of viewing your collection everywhere and anywhere with weekly updates as they're announced and also to create personal playlists or generate random ones, so it's pretty useful for Rock Band parties -- instead of waiting for your friends to spend 10 minutes going up and down the menu looking for a song to play you can pass the app around, which is particularly useless if you have 600 songs like me."

The fifth comment gets the app code in their PM message inbox.   read

3:17 PM on 06.26.2009

East - A game about direction

Here's an interesting game made by two friends of mine called East.

You go through it by going, ironically, in the opposite direction. You go to the left, platforming, collecting coins, and stomping on enemies. All of this increases your ever-decreasing score.
As the score decreases, the scenery and the enemies (as well as the music) change. They go from relatively normal to...well, you'll see.

Also, there is only one way to end the game.
There is a sequel in the works titled West.

The game:

A video of the game:[img][u   read

12:08 PM on 04.29.2008

DDR X (PS2) and DDR Hottest Party 2 (Wii) listings found on Gamefly   read

6:42 PM on 02.02.2008

The Axe: A look at Harmonix's first retail product

I was in Cambridge a few weeks ago to meet with family. We ate at this noodle bar called Wagamama. It wasn't bad. But that's not the point of this blog entry.

Across the street, there was a record store called "Planet Records". It was a pretty cool place. I was looking through a rack of CDs when I came across this:

At first, it looked weird. I read the back, and then I looked at the front, seeing the Harmonix label. Unsuprising, since I was in Cambridge, Massachusetts, where their headquarters is located.

I didn't get it that night because I wanted to do more research. Plus, if Ebay is any indicator, this thing isn't of much value (it was two bucks at this record store)

Turns out this was the first retail product that Harmonix put out, wayyyyy back in 1997.
Despite being all "revolutionary" and whatnot for the time, it was a commercial failure.

So, I asked my sister (who lives in the area) to pick it up for me next time she was around that area and give it to me the next time she saw me. I saw her tonight, and she gave it to me.

These are my impressions of "The Axe".

In "The Axe", you use your mouse (or a joystick) to play along to music.

You do so by clicking/holding the mouse buttons while moving it around a square playing field. The instrument will play automatically, in perfect sync to the music. As you go higher, the instrument you have selected will play faster, and as you go left to right, the pitch gets higher. You can also do stuff like creating short loops, holding down notes, and modifying how the instrument sounds.

You can play along to multiple types of music.

You can play using various instruments.

You can also choose the environments in which you play on, which are called the "IMVs", or "Interactive Music Videos". Depending on the one you select, it alters what you see on the screen as you move your mouse around as well as the background.

There are a few of these, like a generic mountain, a weird, blob-esque theme, and, my personal favorite, the "Clay Musicians".

In this IMV, depending on the instrument, you get different clay people playing instruments, etc.

This IMV is my favorite because of the little touches that are put into the clay animations.

For example, here are two things that happen if you hold a note for a while.

Overall, the "game" is a fun diversion, kind of limited, but still fun. It's interesting to see how far a small company like Harmonix has gone. They've gone from small CD-ROM diversions like "The Axe" to big budget smash-hits like Guitar Hero and Rock Band. But, they still remember their roots.

Remember the remix power-up from FreQuency and Amplitude? Now you know where Harmonix came up with that.

*Side note: The music tracks in the game are in a proprietary format, so I can't rip them from the game.

*Another side note:According to Google, there were multiple CDs of "The Axe" made, and they allowed new music tracks to play along to.   read

6:41 PM on 01.12.2008

Shitty Movie Night: Solar Crisis

"A huge solar flare is predicted to fry the Earth. Astronauts must go to the Sun to drop a talking bomb."

"talking bomb"
I hope that's a typo. Please.

Come in the Destructoid Ventrilo at 12:30 P.M. Eastern/11:30 P.M. Pacific to riff on the movie as it plays.

Port # - 3790   read

10:47 PM on 01.05.2008

Shitty Movie Night - STAR TREK BUT NOT

Tim Allen plays Pilliam Shatbricks who discovers there are dumbass aliens who believe Gar Speck is a real show. LOL 2000

Come in the Destructoid Ventrilo at 12:30 P.M. Eastern/11:30 P.M. Pacific to riff on the movie as it plays.

Port # - 3790   read

8:00 PM on 12.25.2007

Just got a 360!

I'm adding people.
Gamertag is "wheeliedude"   read

8:51 PM on 12.22.2007

Shitty Movie Night: ALVIIIIIIN!


11:00 Eastern, 10:00 Pacific.   read

8:21 PM on 12.08.2007

Shitty Movie Night - I Am Omega (Man Legend)

From the folks that brought you Snakes on a Train and the DaVinci Treasure...   read

9:56 PM on 12.01.2007

Shitty Movie Night:It is brought! FEATURING THAT GIRL FROM THAT SHOW

We shall be watching

Get to Ventrilo for some fun!   read

9:48 PM on 11.26.2007

V.I.P.E.R.S (another game idea)

This time, it's an XBLA title idea.
It stands for Violent Interpersonal Psychologically Experimental Rehabilitation Simulation.

Here's the plot. A psychologist has to deal with several prisoners, each with a specific mental condition. Instead of doing group therapy, like anyone else would, he decides to do something...different.

He drugs them, and hooks their brain stems up to a VR machine. There, they must DESTROY each others problems. With VIOLENCE.

That's the plot for the multi-player. In the single-player, you play as a single prisoner, trying to free everyone from the machine, battling exaggerated manifestations of each of their problems.

It would play like a mix between a 3-D Bomberman and Contra. The more you are hutt/killed, the more mentally stable you become, and vice versa. It would work like a fighting game meter system. The mission is to be the most "helpful", to say the least. Just kill everything that isn't you.

There would be Achievements like "Miracle Worker", "Mentally Unstable", and etc.

I haven't really thought about the graphics or art style yet, though. Maybe public-service-announcement-style music (remixed stock music?)

(In summary, it's violent group therapy.)   read

6:15 PM on 11.25.2007

One thing I forgot from the K-Mart post...

Trauma Center is getting pretty realistic.   read

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -