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8:39 PM on 07.10.2008

F*** The Police.

{I had started writing this a while ago, and finally dug it out and finished it and put the images to make it seem longer. Enjoy!}

I was driving to school last week, going a little over the speed limit as I was a little later than usual, and all of a sudden, I slow down. Without even questioning why I did it, I remember that there's a cop usually parked on the particular street that I was going down, hence, I slowed down so I wouldn't get a ticket. Now I wasn't going that much over the speed limit (no more than 5mph) but I still didn't want to get pulled over. I also noticed that my heart beat increased a little as I went by the cop, as though I knew that he was going to pull me over for doing something that I was justified in doing, but it was still wrong. Why am I afraid of getting pulled over? Could it be the way that our fine, uniformed law-enforcers are portrayed in the media? Maybe. Maybe...

One of the first games that I played growing up was Road Rash. I always remember this game being fun, beating down my opponents with chains and pipes and other weapons, all while going really fast on a motorcycle. What more could a child, nay, anyone want? Best game ever, 10/10. However, there was always one screen that irritated me more than anything...

I just wanted to keep racing! Why did the cops have to stop me? It's not like I'm hurting anyone - except for my opponents - by driving down the road as fast as possible on my bike. The cops were just a buzz kill in Road Rash, and this has always carried over for me in real life (like that one time I skipped school and got pulled over for running a stop sign :D). I don't want to piss my pants every time I see a cop, and I don't want to have to act like I'm not doing anything wrong when I'm not doing anything in the first place. I shouldn't be intimidated by the people that are supposed to be protecting me and upholding the law.

Another angle on this is the corrupt/bad cops in the real world. You know, the Officer that just had a bad day and wants to let out his/her stress on the 'perp' (who usually isn't really doing anything wrong). This doesn't phase me, as I know I'd get a huge chuck 'o change from the ensuing lawsuit. However, The thought of wasting all of that time - and the possibility that I might not win the case – just pisses me off to no end. The fact that one person's bad day can ruin my life, really bothers me. No one should ever have that much power over someone else's life on a whim, without any thought to it (well, except for maybe a sniper or something).

I guess I really just don't like having people watching over me, be it in games or in life. I ought to be able to do what I want, when I want with little to no repercussions as long as I'm not inflicting pain or damage on others (be it physical, emotional, or to their property). Wait, that's a giant oxymoron for most of what takes place in gaming, isn't it? Most games have you in the shoes of someone who is fighting against the establishment, and not following the rules. I guess Road Rash was trying to tell me not to get into motorcycle gangs, or to be a scientist involved in the opening of the portal that essentially destroyed the future of our planet (fucking Combine...).   read

11:13 AM on 05.31.2008

Atlus reveals elaborate (enemy/item) naming process!

Well, it isn't really that elaborate. While Etrian Odyssey is supposed to be the epitome of old-school rpgs, the naming follies that were made in the 8-bit days are no more. Atlus has a limit on the number of characters that they use in their names for memory reasons, and because of this, Japanese names that are literally translated into something much more elaborate have to be hacked down to something like 8 characters when they're Romanized. this brings on some very lame names, such as badglare.


I always find stuff like this interesting, because there were some REALLY bad names back in the golden days of RPGs, and some even more terrible localization of the dialogs. Now, my question to you, the readers: Do you think this toying around with the names affects the game, or does it really matter at all to you, because you just want to rapidly press the 'A' button through some menus, see some cool animations, and watch your Foes die?


4:33 PM on 04.14.2008

Oblivion Running on Crysis engine, Crysis still dosen't impress me.

So I get home from rehearsal today, and I'm mauled by this pretty looking video:


Which got me thinking; Does Crysis suck so much that they have to Port other, better games to the engine to make up for it's mediocrity? I haven't touched the game myself, but my one friend that did buy it, that thought he could run it, can't. He basically just gets a black screen when the game actually loads up, so it was really just an embarrassing waste of fifty dollars for him.

I mean, I GUESS Oblivion looked pretty shitty, and it really needed the graphical face lift that only the Crysis engine could supply. But really? No. Stop it, we do that outside.   read

10:48 PM on 04.13.2008

Gaming's Guilty Pleasures: Pokemon, and why I'll be a child forever.

Whenever I get out my DS basically anywhere I go, people ask me; 'what are you playing?', to which I casually respond 'Pokemon.'. This is usally met by outbursts of 'Wow, you're such a faggot!', 'Why the fuck are you playing that kids game?', and 'I'm never talking to you again.' I almost understand their position, but then I just shake my head and chuckle to myself. Every time I load up that cart on my DS, I get that feeling of nostalgia from when I was younger. Waiting for my mom to get out of the store while I waitied in the car, walking around with my mom in the mall, etc. I sink a lot of time into those games, and I love every minute of it.

One of the main reasons that I continue to play pokemon, not only because one of my other favorite series' from when I was a child (Final Fantasy) has been sucking in recent years, but for the strategy. Yes, I said strategy. Pokemon has one of the best turn-based combat systems out there, having pretty much every move type and status that you an think of, and they're all executed by cute little critters that you just can't ever get enough of! Also, what better way to cut your teeth for bigger, better RPGs? Pokemon teaches you the concepts and strategies for harder and more complex games that just throw the system at you. I'm pretty sure that I'm a better gamer because pokemon trained me for the more technical games.

I also continue to play pokemon because it's so damn portable. You can train your pokemon with little to no time while your waiting for class to start, the train, the bus, your friend to pick you up on the way to do something, etc. So I don't get why it's so 'childish' to play it. I guess the people that don't play pokemon just don't appreciate the simplicity and wholesome nature of the game. It's simple, fun, and steamlined. Dosen't that make a REALLY good game?

tl;dr, I'm still going to play pokemon. You can make fun of me and call me immature, but I'll just laugh and melt something's face off with Hyper Beam.   read

6:04 PM on 04.03.2008

(Definitely)Not my turning point gaming rig.

As you can see, the front panel has been removed for maximum cooling efficiency (Actually, I was transporting it to a friend's house one time and it sort of fell off, as I hadn't gotten it back on right when I put in my brand spankin' new cd/dvd burner, and the prongs that held it in place broke off). It started out as a Dell Dimension 2350 (I believe) and I've been adding stuff to the maximum limits of the motherboard (it sucks). Actual specs:

System Information
Machine name: DHELL
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
System Model: Dimension 2350
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 1.80GHz
Memory: 1022MB RAM
Card name: RADEON 9250
Display Memory: 256.0 MB
Hard drive space(total):Total Space: 38.1 GB (I also have an 80 GB external hard drive that I keep most everything except games on)   read

6:13 PM on 03.19.2008

Lila Dreams, a new Indie MMO in Development.

I've been meaning to do a post about this for a while. This game has had my interest since the first time I saw something about it on Wired about 2-3 months ago. It's not the stunning graphics that had me, nor the super-fly controls, but a few peculiarities about the development team and the setting really got me interested.

First off, the Development team consists of 3 people. That's CRAZY for an online game. They just keep putting out new material about every other week that just keeps blowing my mind though, and making me have faith in them to make a good game.

Another thing that really got my attention is the setting. It's set in the Dreams of an 11 year old girl (Lila). That's pretty bizarre, in a good way. They've put up a bunch of Concept Art that looks pretty awesome.

I just hope this game doesn't turn into Vaporware like a lot of other decent looking mmos that I've been interested in T_T   read

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