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Atlus reveals elaborate (enemy/item) naming process!
Wexx | 11:13 AM on 05.31.2008 8 comments


Well, it isn't really that elaborate. While Etrian Odyssey is supposed to be the epitome of old-school rpgs, the naming follies that were made in the 8-bit days are no more. Atlus has a limit on the number of characters that they use in their names for memory reasons, and because of this, Japanese names that are literally translated into something much more elaborate have to be hacked down to something like 8 characters when they're Romanized. this brings on some very lame names, such as badglare.

Source: http://www.atlus.com/pd.php

I always find stuff like this interesting, because there were some REALLY bad names back in the golden days of RPGs, and some even more terrible localization of the dialogs. Now, my question to you, the readers: Do you think this toying around with the names affects the game, or does it really matter at all to you, because you just want to rapidly press the 'A' button through some menus, see some cool animations, and watch your Foes die?



EDIT: ROFLROFLROFL I SUCK!



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7 comments | showing # 1 to 7
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B-Radicate's Avatar - Comment posted on 05/31/2008 11:34
B-Radicate
A) You posted your source as ANOTHER Dtoid post.
B) The post doesn't actually exist and/or the link is wrong.

Double fail. Sorry.
Vongore's Avatar - Comment posted on 05/31/2008 11:43
Vongore
This still impresses me. There were people that REALLY played Etrian Odissey before the contest? as for me that game wasn't as good as other Atlus RPG, like Riviera
NutStationCom's Avatar - Comment posted on 05/31/2008 11:53
NutStationCom
I think names matter alot in all game. Especially in games where there is a story. In a strategy game you might get away with good names for the "species" of your NPCs, but in RPGs and more character oriented entertainment, good names help you immerse yourself further into the game experience.

As an example we once created a flash game called "finding beltazar". Silly little space shooter really, but the name sounds fun and you want to know more about beltazar. Why the heck are someone trying to find beltazar?

If the name of the game (no pun intended) was "finding bob" or "finding john", well maybe the game would loose its appeal simply because the name sounded less intriguing.
Wexx's Avatar - Comment posted on 05/31/2008 12:17
Wexx
B-radicate: I fixed the link. whoops, I need to pay more attention when pasting links that I thought I had on my clipboard.
mistic's Avatar - Comment posted on 05/31/2008 13:17
mistic
I'm pretty glad they didn't go with names like "Owner of the Malicious Glare" though, that would make it a bitch to play :p

half the screen's estate would be used by the names in stead of the text they're saying :-)
hpv's Avatar - Comment posted on 05/31/2008 16:31
hpv
It's just lazy. Fan translation hackers would just find some empty room on the ROM, expand the number of characters in a name, and polish it off with a new variable-width font.
Novakaine's Avatar - Comment posted on 05/31/2008 16:36
Novakaine
I don't mind. It adds to the old-school feel. Except now we have no Engrish. =P
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