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On nationality, and preferences thereof
Webimpulse | 7:56 PM on 12.11.2007 6 comments


Hello again,

I know that I expressed extreme depression, regret, and hatred towards myself for being born an American citizen. That's not a sentiment that's going to go away easy, if ever. It's something that's forever going to plague my being, something I'll always have hanging in the back of my mind like the sword of Damocles. Something I'm always going to feel guilty for.

But one thing that will always bug me, for some weird reason I can only speculate on, is when people pull the nationality card on me, especially when it comes to video games. Like when people say that one nationality of games will always be better than the other, such as when people say that Japanese or European games will always be better than American-developed ones (such as what an EA executive saidabout European developers recently).

Now, I know that in the American games market there's fewer publishers that are willing to take chances with lesser-known game development studios or new, risky game concepts. I know the commercial games market over here is, well, commercial. And I know there's a lot of reasons to be angry at the American games market recently, such as the Spike TV Video Game Awards and all the wrong images about gaming that it promotes.

But to say that American games/game developers will never be as good as their European or Japanese counterparts? Well, a statement like that hurts my feelings. I know I'm not a game developer, but a statement like that I still take quite personally. It's essentially saying that because I'm an American, that I can never rise above my station or amount to anything, or overcome my status as an evil being. That I'd forever be doomed to be another un-creative dullard who can't think of an original idea to save my life. That's what such a statement says to me.

Maybe it's not what you mean, but I still have a tendency to take it in such a way.

Also, in regards to that statement, not all American developers are un-creative dullards who bow to commercial whims and have their developers be boisterous, obnoxious, loud-mouthed rock stars. There are developers worthy of our respect here, such as Warren Spector (Deus Ex), Tim Schafer (Psychonauts), Jonathan Mak (Everyday Shooter), and some others I can't think of off the top of my head right now. American-based studios worthy of our respect? Well, there's Insomniac, Valve, Ninja Bee (Cloning Clyde, Band of Bugs), and Harmonix. And Bioshock really is quite awesome, despite what the Spike TV Video Game Awards say about it.

So in short, game creativity and design talent isn't as black-and-white as what country it comes from. At least, that's how I see it.



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6 comments | showing # 1 to 6
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boatorious's Avatar - Comment posted on 12/11/2007 20:08
boatorious
Many countries in Europe have extremely generous unemployment packages -- in some cases they can take years of unemployment while they "look for a new job".

ENTIRELY COINCIDENTALLY, and I mean wholly coincidentally -- Europeans really rock at WoW. For some reason a lot of them must have a ton of free time to pour into video games.
Eschatos's Avatar - Comment posted on 12/11/2007 20:56
Eschatos
There's only two things I hate: People who hate other people based on nationality, and the Dutch!
rubadub's Avatar - Comment posted on 12/11/2007 21:25
rubadub
@Boatorious

Europeans arent necessarily inclined to be better at wow because of their free time, its because most of the wow population in Europe is educated and intelligent. Have you ever compared the US forums to the Euro, its depressing.
Koobert's Avatar - Comment posted on 12/12/2007 07:01
Koobert
To rubadub:

I think that it's also more frequent that European gamers on forums are older. It's not a matter of being educated and intelligent as much as much as it has been embraced by a different section of the gaming community in Europe.

As for the original blog post, there are hundreds of examples of good American game design. When someone tries to make a blanket statement like that, know that they've either got some bone to pick, or a giant chip on their shoulder. Sierra On-Line (in the 80s), Ultima, Wing Commander, Half-Life, Halo... I've played many awesome US made games.

And awesome Canadian made games (Eternal Darkness, Knights of the Old Republic)... awesome European games (Metropolis Street Racer, Dreamfall)... and lots of awesome Japanese games.

We all know this. You can tell your friend that he probably needs therapy.
Hitogoroshi's Avatar - Comment posted on 12/12/2007 09:37
Hitogoroshi
@boatorious Europeans on average have shorter work weeks than people in the states.
mistic's Avatar - Comment posted on 12/12/2007 12:57
mistic
@ boatorious, Hitogoroshi, rubadub

I think a lot of it also has to do with the fact that a lot of games just aren't accessible to a lot of youngsters in Europe, in my country we're obliged to learn french from 10yo and englisch from 13yo ( fr is 2nd language here too) so the earliest a lot of games become even remotely comprehensible is around 14/15 yo and in most European countries they don't even start this early with learning languages ( in france its virtually non-existant i believe, never met a french person that was able to speak another language decently... and there's loads of them working here at Toyota...)

I mean if englisch is your mother-language, as soon as you can read somewhat, WoW will be great fun but if you don't understand a single word of what is on your screen, I don't think you'll get very far...

ONTOPIC:
yeah i know it sounds stupid, but generalisations are generally made based upon a core of thruth...

saying that never there will be a great us-game-dev is just ridiculous though... especially coming from EA, I mean its not like all their games are so incredibly great...
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