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A bit of perspective on the 360 RROD issue
Webimpulse | 8:07 PM on 03.24.2008 7 comments


Hey there again Dtoiders...

I know the issue of 360s dying on a regular basis is a hot button issue for many Dtoiders. And I recognize your right to be angry about it. Not saying here that you shouldn't be angry. I'm not trying to defend Microsoft here or be a fanboy or anything like that.

What I am going to do in this post, actually, is give you a little bit of perspective on the issue. This perspective will explain why I'm so calm about the issue and why I've sort of become sick of hearing about it (I'm not saying stop posting about it, I just won't read it).

On that note, here is the perspective I have on this issue:

I work in a small jewelry manufacturing company. My position in said company is that of data entry in the repairs department. I take jewelry that comes in and enter its style ID number into a computer program, so people further down the line know what it is and can repair/replace it accordingly.

We currently have a contract with a major jewelry designer (like huge enough that if I say the designer by name here I'd probably be sued). And this designer company makes a lot of jewelry, obviously. But at the same time, I see a LOT of it come in for repairs on a daily basis.

Our small jewelry company got slammed with so much broken jewelry from this company that we're about a month behind on repairs. And this jewelry costs, on average, more per piece (at retail) than your typical Xbox 360.

So that, in a nutshell, is why I'm so calm about the 360 failure rate. Because I'm constantly reminded at my job that it could be a lot worse. So next time you hear about a 360 red ringing on you, just think - at least you didn't spend your money (I hope) on a POS piece of designer jewelry.

(And to any jewelry designers who might be reading this - I'm not naming any names here, so please don't sue me.)



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7 comments | showing # 1 to 7

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milescosmo's Destructoid Blog
thats a fairly random comparison, but hey things break, we all wish they wouldnt but sometimes they do, i still love my 360.
Neonie's Destructoid Blog
I was not aware jewlry could be faulty.
Milofo's Destructoid Blog
Well, isn't jewelry breaking the fault of the owner not taking care of it while the 360 RRoD is a design flaw?
CaptainApocalypse's Destructoid Blog
I see your point, but being without a necklace for 3 weeks or so is different from being without a device that allow you to stay connected with friends or provide entertainment for you/others. I'm sure people who have to go without their custom jewelry are inconvenienced and not a little upset, but there is no interactivity with it. This is a design flaw that cripples the system and makes all the games you own worthless.
Webimpulse's Destructoid Blog
Milofo:

Jewelry can have design flaws. If it's a necklace or bracelet, for instance, the string or wire that's holding it together may be weak. Or the clasp that connects the two ends together may not lock properly or at all. If it's a ring with a big stone in it, it could not be set within the ring properly and the stone could fall out easily as a result. Things like that could be considered design flaws.
Velt's Destructoid Blog
Look, i live in south america, the thing that stopped me from getting and xbox 360 last year was that if the damn thing break down i loose my money.
Thats it. No warranty since I woud had to crack it.

And is not a question of if its going to break... it is going to break, the point is how soon.

So, at least you can have one, and if it dies you will get it repaired. I still think that this is a major blow to my confidence in the hardware. I dont know how much i will wait, maybe until the new new new design... but hey, they just keep dying.
brainderailment's Destructoid Blog
If my car's breaks had an approximate 30% failure rate, I'd stop driving it. If a jewelry piece falls off 30% of the time, I'd recommend my wife not wear it. With the 360, if you don't want to waste your time/money, either don't buy it, or don't play it.


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