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About
FORMERLY KNOWN AS DYSLIXEC
Welcome to the Happy Kingdom!
Name: Mikey
Age: 29
Location: The Burgh
Occupations: Graphic Artist / 3D Artist
Current Job: Business Empire Consulting
Position: Fun Stuff :D

Contact Information
Email: nope!
Steam: wλstelander
Games for Windows Live: dyslixec
website: --comingsoon--

BIO:
Sup?

My Favorite Games of All Time (no order)
Zelda
Marble Madness
Load Runner
Ghost & Goblins
Kings Quest VI Heir Today, Gone Tomorrow
Doom I & II
Duke Nukem 3D
The Curse of Monkey Island
Descent
Quake I,II, and III
Fallout 1 & 2
System Shock 2
Deus Ex
Tribes
Battlezone
Freelancer
Delta Force 1
C&C Red Alert 2
Half-Life
Alien Vs Predator 1 & 2
Battlefield 1942
Battlefield 2
Battlefield Bad Company 2
Ghost Recon 1
World War 2 Online
Wolfenstein Enemy Territory
Quake World Team Fortress
Team Fortress 2
Day of Defeat

Recent games that I DO like
Deus Ex Human Revolution
RAGE
Dungeon Defenders



Games I am currently playing
HL2DM
XCOM Enemy Unknown
Skyrim
Planetside 2
TF2
Natural Selection 2






HTTP://SAVETHEINTERNET.COM
Badges
Following (29)  




ladies and gentlemen... prepare for some awesome. I played in the PS3 beta for BC2.. and I must say.. Battlefield is back baby. I played battlefield 1943->battlefield 2 hardcore for very year up until about a year and a half / 2 years ago. When I played this beta, on PS3 of all things!, I was hooked.. it was the most fun Ive had with a multiplayer game in years.. and brought back such an epic battlefield feeling.. that my interest for this game shot a hole through the sun. All I have to say IW... End Game.



Also, pre-order this bad boy on steam to get early access to Beta starting on the 18th of this month!!








Attention to all of you Divinity II players, there has been a contest running for awhile where there are some crazy prizes being given away. Such as PC's, Consoles, TV's .. and this amazing wall mount below.. this photo I found on the hard drives at the office and figured I would just share it with my fellow robots :P Unfortunately my fellow PC brethren, this crazy wall mount is for the 360 crowd only :(. I'm not sure of the exact size, but from what I understand its 'epic and big' I will try and add some more photos to this if I can get them, I know there are some close ups of the mouth somewhere where you can see the drool and slime in the mouth and on the tongue.. anyways.. enjoy this crazy image.



moar teeth! found some more images in the office ;).













Apologies to anyone who is in the steam group for whats going on in regards of the spam. It all initially started with SPNKr posting an update through the steam program itself, ive ran into the same issue myself where the same message will spam over and over unless you close the steam program window completely. With that initial blast, came a shit storm of countless spammed messages in the steam group from multiple people because in our strange wisdom having the ability for everyone to post a group announcement was a "Good Idea" With yashoki offline I could not disable this feature, so .. it continued. I'm not sure what other officers were helping with trying to delete the messages or kick thos responsible, but thank you for your help.

Again I'm sorry to everyone who had to deal with that BS, hopefully we can get the shit locked down soon. As for now I will be unavailable via steam till I am done with my finals project.










Well here we go my fellow robots, your questions have been answered! I apologize if there was any questions that I missed from you guys, I did not want to swamp these guys with a biography of questions :).

1) Is there a dialog tree when you talk to NPC's in the game, similar to what you see in Oblivion and Mass Effect?

Yes, when you talk to people, you get different options to choose from. It's not like Oblivion where you can choose between a couple of words, in Divinity II you reply in full sentences.

2) What is the equipment structure like, what can we equip and on what parts of the body?

You can equip a helmet, gloves, two rings, a necklace, body armour, leg armour, belt, earrings (even if you're a man, yes) and a bracelet.

In your hands, you can hold a weapon, a two-handed weapon, a weapon and a shield, or you can fight barehanded.

3) Do equipment items run on durability, or are they just unbreakable? Are there any rarities with items, like a special sword that is obtained on a rare occasion?

Equipment has no durability, so you don't need to repair them.

Items come in normal flavours, and you will find magically enhanced items that range from uncommon to heroic, and from legendary to epic.

Most loot is generated, but there are indeed "planted" weapons and such that you can only obtain by solving a quest (or sidequest, or mindread, or a puzzle) in a certain way.

There are also items that belong to a set: collect and wear all items, and you'll get extra boosts.

4) Is Divinity II going to have mod support like Oblivion, Torchlight, or will it be customizable in any way via config files like Borderlands?

Right now, the tools that we use in-house are not really tailored for "home use". So we'd have to put a lot of time in making those tools user-friendly. It's really a question of where we put our effort in. Right now our priorities are in the game and not in providing a mod toolkit. I guess it'll really depend on how much demand there is for such a toolkit.

5) Is there multiplayer or co-op in Divinity II?

No there isn't. It's a typical single player game, where your character is the center of all attention. You are the hero, and the story is about you. A lot of the things we want to tell in the story would not make sense if there were multiplayer or co-op.

Think of Fallout 3 and how that story would work if it were multiplayer. Right, it wouldn't :)

6) What types of weapons are available for human form, and are there upgrades for dragons like armor, maneuvers, speed, etc?

As a human, apart from the many magic spells and skills that you will be able to use (it is a classless game, so even as a warrior, you can use magic fireballs and meteor strikes), you will find all kinds of axes, maces, hammers, swords and bows.

As a dragon, you can boost your stats by equipping armour for your head, legs, tail, claws and body. Again there are different types of dragon armour to be found in the game.

7) How long does the core story of the game last? And is it possible to continue playing after you finish the main story?

If you want to finish the game as quickly as possible, it'll take you between 20 to 24 hours of playing. If you are going to do side-quests, it'll go up to 35 to 40 hours.

Players that want to explore every corner of the world and max out their character are looking forward to about 50 hours of gameplay, or even more. It all depends on how good a player you are, and how many secrets and quests you want to solve, and how many of the books and dialogs you really read.

8) Will there be any DLC for Divinity II or expansions of any kind?

Maybe :) We cannot really tell you anything about that, because it also depends on lots of factors.

9) What are the system requirements currently for Divinity II on PC?

Minimum: a dual core processor running at 1.8Ghz, 1GB of memory for XP, 2GB of memory for Vista, a graphics card that fully supports DirectX9.0c and Shader model 3.0 and has 256 MB of dedicated video memory (nVidia 8 series or ATi HD series).

Recommended: 2.8Ghz dual core processor, more memory, a better graphics card (with 512 MB video memory).

The game takes up 9 GB of your disk space.

10) Does Divinity II have the ability to form parties with other NPC's or is the game focused mainly on a solo experience?

During some quests, you will guide an NPC to a certain location (or vice versa), and he'll help you out temporarily, but you never really team up or form a party.

11) Can you describe some of the character customization capabilities you have in Divinity II?

At the start of the game, you can change your face, hairstyle and voice.

Throughout the game, you will be able to customize your character by changing his or her equipment and weapons.

12) How is Divinity II different from something like Oblivion / Dragon Age? What will we feel at home with, and what will be new and interesting?

Divinity II seems to be a typical RPG at first sight. You can explore a big story-driven world, talk to people, solve quests, fight enemies, gain experience and level up, and tailor your hero the way you want to by investing points in stats and skills, and by finding and equipping new items in the world.

However, in Divinity II, quests always have more than just one solution, and in the long run, they will impact the way the story goes, and the lives of the people living in Rivellon.

Add to that the fact that you have the ability to mind-read the NPC's and you have added another layer of interactivity. Reading people's minds will sometimes lead to other quest solutions, or secrets in the world.

Apart from the fact that you can change into a dragon, which makes the world really "vertical", you also have a dragon tower, which kind of works as your head quarters: you can have a necromancer build you a "creature" which will aid you in your fights,

13) For someone who has never played the first game, tell me in 10 words or less why I will enjoy Divinity II

You're a mind-reading, shape-shifting human with a battle-tower.

Eight words \o/

14) Please explain how 'leveling up' works in Divinity II? For someone who is new to the franchise.

Just like in any RPG: you gather XP by solving quests and defeating enemies. When you've gathered enough XP to reach the next level, you can upgrade your base stats, and you can spend a skill-point in your skill-tree. You don't have to spend all your points immediately.

Leveling up your base stats, makes you stronger in certain disciplines and allows you to wear equipment that has certain stat requirements.

The skills in your skill-tree are not all available from the start. New skills unlock at set levels. The skill system is, as said, classless, so you can put points in any skill available.

You can also level up your dragon and there's a separate skill-tree for the dragon.

--- Well there you go guys! Hope you were satisfied with the answers :), a major thanks goes to David Walgrave, the Producer for Larian Studios!!!










Hello my fellow robots, I have recently been presented with the opportunity to interview Larian Studios, the developers of the upcoming title Divinity II: Ego Draconis. And with this wonderful Q&A opportunity, I have brought it to my attention that the best way to get the right questions out there, would be to answer the questions of the gaming community itself, and to ask whats on YOUR mind.

If you have no idea what Divinity II is, well then I suggest you head over to here and learn more about the game (P.S. You hack and slash away and can turn into a dragon) If wish for me to color you more intrigued well then now's your chance to ask questions that are on your mind and I will try to get them answered for you!

I cannot promise that all questions will be brought to the developer as I am sure there will be many many different questions from you guys. SO without further ado, ask your questions. I ask that you please post serious questions tho :P, however if you wish to ask what the meaning of life is, I will try and get an answer for that one.

Also, if you find yourself highly interested in this game, then I suggest you head over to here and join up on this little contest we got going (YOU WIN AWESOME STUFF, AND MORE AWESOME STUFF IS COMING!). http://www.honorofrivellon.com/index.php

Update: I will post a 2nd blog with answers on Friday for you guys! I just want to give some time to those that want to get their questions in!







WastelandTraveler
11:43 AM on 11.22.2009



Attention all dtoiders, this is a public service announcement brought to you by WastelandTraveler. I have noticed over the past several months, that the destructoid steam group has been rather... limp these days. This issue needs to be resolved, so I have taken it upon myself to revive said group. The mission, is to make dtoid PC gamers more active with each other than before. To have multiple group moderators who can organize and maintain event announcements for FNF's and other beautiful shenanigans. And to overall give purpose to the dtoid steam group.



We have the numbers, we can make this better, stronger, faster. We just need a few, a brave few who already seem dedicated enough on the forums, to help push this forward. For I do not have the time to manage it all on my own, I need help. There is strength in numbers. Let us be a community!

Forum discussion for Steamtoid - http://www.destructoid.com/forum/showthread.php?p=445472#post445472
Steam Group - http://steamcommunity.com/groups/Destructoid
If you need to contact me, just add me on steam : dyslixec (nick: WastelandTraveler)