Thereís been a lot of controversy and hate spiraling around Bioware recently. Well, thatís to be expected; I doubt thereís a single company out there thatís never gotten any disdain from fans. Well, maybe Double Fine. Or Atlus. Maybe. But I digress; the point is that for what itís worth, I owe a lot to Bioware and I want to give them thanks.
And in order to do that, I have to be ďthat guy.Ē You know the one. The guy who raises a hand in objection and says -- with no shortage of spit and bile spewing from his mouth -- ďHey! You guys! Whereís all the (insert under-represented societal category here)? All we have in video games are (insert standard character trope here as a means of general insult here) -- itís time for (insert qualifier with an 83% chance of matching the debaterís qualifiers here), or else this game is (insert accusation of socially unacceptable -ism here)!Ē It sucks that characters in games are so homogenized. I get that. I sympathize. And I understand that sometimes, it seems like we -- developers and gamers alike -- take steps back twice as often as we move forward. I agree with people who argue as much. But just this once, I hope youíll allow me to say ďgood jobĒ instead of raising a fist.
In the same sense that some argue that FemShep is the superior version of Shepard (more badass, better voice, a strong female character, what have you), Iíd like to thank Bioware for making competent black characters.
Yep, Iím black. This blogís title and icon should be a tip-off, obviously. And I donít mind playing as white guys in games; as long as theyíre competently written, theyíll get no outcry from me. I wonít shy away from black guys, either, or any other race; Iíd argue to this day that Dom should have been the main character in Gears of War
(not just because of his race, mind). The problem, of course, is one that a lot of you have probably experienced before: an uncomfortable number of black characters in media talk or act likeÖlikeÖ
If I can create a collage of characters, Iíd argue thereís something wrong here.
Now, some of these characters arenít awful (barring Grover from the godawful Percy Jackson
movie). And there have been solid portrayals of African-Americans in media, including our precious vidya gaemz. And Iím not saying these archetypes are without foundation. Iíve known people who act and talk just like the stereotypes suggest. But I canít be the only one, regardless of race, whoís disturbed by the fact that if youíre black and in fiction, your most frequent aspirations are to be a rapper or athlete and you canít go an hour -- much less a day -- without shouting ďAw, HELL no!Ē
But fortunately, Mass Effect 3
-- well, every Mass Effect
game -- is a lot more forgiving. I mean, thereís at least two black characters who arenít aggravating; Admiral Anderson and Jacob Taylor immediately come to mind, and Iíd wager that there are other characters in the Ďverse Iím forgetting. The former in this case is a stalwart politician and gunman, and it was exciting to go gallivanting around Earth with him when the Reapers start tearing through everythingÖthough I could do without him asking if I forgot how to shoot. (Jokeís on him, I never could!) Jacob was one of my favorite characters in ME2
; he was my wingman throughout the entire game, backing me up with loyalty and professionalism. Heís a voice of reason, and straight-laced in the face of a threat; even if he has objections, he wouldnít let it get in the way of Shepardís leadership. And like the others, he had an interesting loyalty mission where you got to learn about what made him tick. Some may argue that he was on the boring side -- and disproportionately muscular -- but as a whole I liked him.
And yet, itís the ability to play as a black Shepard that speaks volumes.
Or something like that. Maybe itís just a consequence of having only one male voice actor; maybe itís just the fact that you arenít giving Shepardís race as black insomuch as you are moving a slider to the right position. But damn it, if Mass Effect
is the embodiment of wish-fulfilling role-playing games, then Iím entitled to make my Shepard black and assume that itís 100% canon! Canít I have that?
Oh wait. You mean I can? Really? You mean I donít have to worry about stupid, stereotypical quips interspersed into my dialogue? You mean I can play my straight Paragon and act like the leader the game wants me to be? You mean I can actually have my race be an additional, uncompromising trait rather than the entirety of my character?
You know, itís funny. Iíve always liked Mass Effect
; Iíve never gone out of my way to look at the expanded universe materials, and Iíd certainly never call it the greatest series ever. I never even bought into the whole ďyour Shepard, your storyĒ thing thatís so commonly thrown about. But looking back, and knowing that there are indeed distinctions between Shepards, I think Iím starting to see what Bioware was going for. There may only be one male Shepard voice, and there may be no overt distinction between races besides aesthetics, but thatís the whole point. Thereís not supposed to be. Itís your creation, and your choices, and your ideals, and your decision. You make the character, and you play out his galactic symphony the way you see fit. The way it should be -- without any unnecessary barriers or traits getting in the way of your badass legendary space romp.
So thanks, Bioware. I know it was just a minor touch, but rest assured thereís at least one guy in the universe who appreciates you.
Also, minor note: Keith David's voice is SO GDLK.