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MW2: Famous for Nothing?
Volomon | 12:01 PM on 11.14.2009 10 comments


This is going to be a different type of post, one that doesn't praise Infinity Ward for everything they do. No instead this is a critical review of the multiplayer gameplay. Namely some things that came from IW's mouth that are poorly implemented or purely just wrong, things that are in the game that lends itself to the Hollywood era of IW's continue strive against Treyarch.


First off how many people are famous for nothing? Ok, maybe one or two. Titles and Emblems the new Bling Bling of MW2, things that are suppose to make you famous as they say. So many issues with "we want you to be famous", nearly moronic things, that I just have to point out. These titles are unlocked for....I don't know, and these emblems are unlocked for...I don't know, what I do know however is that their intention was to allow players to customize an in game title/emblem which goes with your name and when you kill someone they get to see how great you are, of course, what your great for is another question. How do you have so many things to "show off" and have no reason for the titles or emblems, with many titles labeled "OMFG" or "Get to the Choppa" how is anyone going to know you killed 25 guys in a row to get "OMFG" (actually I have no idea what this is for, and that's my point).

As Wolverine best said it he's the best at what he does, what he does of course as many writers joke changes constantly because he's best at whatever he says he is, and it's never really been made clear what he's great at. Most assume it's at kicking butt and taking names however, but we will never know. I fear the same can be said for Emblems and Titles because despite most likely a list becoming available online, the likely hood of every person online coming across this info is pretty slim. So I ask, who's famous when no one knows what your famous for?



Many of us long time veterans of IW considered many of the aspects that Treyarch added to the gameplay as gimmickry, in fact many didn't play it or played in the long wait for the master piece that would come from IW. So what's IW's response? Increased gimmickry, maybe not as badly as Treyarch's attempt to one up IW with zombies, flamethrowers, and vehicles. At least IW ATTEMPTS to stay true to the MW series. The problem here isn't all the fancy Killstreaks or Deathstreaks. It's again the lack of thought to the great quote "we want you to be famous", how can you be famous when even in Search and Destroy anyone can easily achieve any killstreak by landing a care package with a AC130 or some other random killstreak. Many counter by saying if he got the 3 or 4 kills necessary to get the care package he deserves it. However I think having an AC130 at the start of a round is kind of unbalancing. Not only that but in MW1 you had to kill the entire team to get a bombing run, now that was stellar skill. Not only because of this feat but because it had to be accomplished in one round of gameplay. In MW2 they have allowed you to carry on your killstreak through-out the game. I personally believe the gameplay for S&D is utterly unbalanced.

They took out Juggernaut, ironically for balance, then replaced it with Predator Missiles and Care Packages.




It has become less about skill and more about the gimmicks. In fact the lack of thought has increased the amount of camping in all modes. These killstreaks have increased this incredibly and honestly I blame no one from attempting to get the nuke to land.

In the end I believe this is why they didn't have the beta, there is so many issues with what is here, that perhaps they had no chance to go back and do anything if they had a beta. Instead of allowing time to balance and tweak they went with what they had. Gimmicks > Skill and Competition. The reason sequel's rarely turn out good is because the creator doesn't even know why the first one was so good. It was grounded in reality, something that MW2 stretches, it was grounded in fair competition, something MW2 randomizes for luck and chance.

[Even though I voice such opinions, many of which is not in this article, I would rate this game a 9.1 it's no longer the great skill game and would easily be replaced by anything else that comes along in that department. However I will play the living daylights out of this game none the less.]

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MW2: Info List
Volomon | 2:04 PM on 11.02.2009 2 comments


Ok for whatever reason I try to hide info in my posts I don't know for purposes of rewarding the smart? I've decided maybe I should present it more openly. Before you say this has already been posted on the front of Dtoid, there actually MORE information here than on that post.

Equipment

Frag: Old standard in explosives.
Semtex: A sticky timed explosive, try running from this one when it's on your ass.
Throwing Knife: Kills instantly and can be retrieved infinitely.
Tactical Insertion Flare: Can be deployed as a personal respawn point, however can be stepped on and crushed by the enemy.
Blast Shield: A face mask than can be worn to reduce explosive damage, however it removes the minimap.
Claymore
C4

Weapon Attachments

Akimbo: This is treated as an attachment and must be attached to be used on the appropriate weapon. You can dual wield sub-machine guns, pistols, and machine-pistols.
Grenade Launcher
Red Dot
Silencer: This can be attached to shotguns as well as sniper rifles.
ACOG
FMJ: This replaces the perk Deep Impact from Modern Warfare 1. Allowing increased penetration.
Shotgun: Can be attached to an assault rifle.
Holographic Sight
Heartbeat Sensor: I think you can pretty much guess. Honestly I'm not to sure about this and it's place in the game, all I have to say is Ninja baby.
Thermal
Extended Magazines: Increases the capacity of your mags.
Grips: Lowers the recoil
Mars sights
Rapid Fire: Takes the place of double tap, however unknown if it increases as much as double tap or just increases the over all rate of fire.

Perks

Perk Slot 1

Marathon | Marathon Pro
Marathon Perk Ability: Unlimited sprint.
Pro Ability: Get over obstacles faster.

Sleight of Hand | Sleight of Hand Pro
Sleight of Hand Perk Ability: Faster reloading.
Pro Ability: Gives a speed boost to how fast you can aim down the sight of your weapon.

Scavenger | Scavenger Pro
Scavenger Perk Ability: Full resupply from dead enemies.
Pro Ability: Extra magazines.

Bling | Bling Pro
Bling Perk Ability: 2 primary weapon attachments.
Pro Ability: 2 secondary weapon attachments.

One Man Army | One Man Army Pro
One Man Army Perk Ability: Replaces your secondary weapon. This allows you to change your class at any given time during a match.
Pro Ability: Swaps classes even faster.

Perk Slot 2

Stopping Power | Stopping Power Pro
Stopping Power Perk Ability: Increased bullet damage.
Pro Ability: Increased bullet damage vs. helicopters and aircrafts.

Lightweight | Lightweight Pro
Lightweight Perk Ability: Move faster.
Pro Ability: ?

Hardline | Hardline Pro
Hardline Perk Ability: Killstreaks require 1 less kill.
Pro Ability: Death Streaks require 1 less death.

Cold-Blooded | Cold-Blooded Pro
Cold-Blooded Perk Ability: Undetectable by UAV, air support, sentries, and thermal.
Pro Ability: ?

Danger Close | Danger Close Pro
Danger Close Perk Ability: Increases explosive weapons damage.
Pro Ability: ?

Perk Slot 3

Commando | Commando Pro
Commando Perk Ability: Increased melee distance.
Pro Ability: Same as above, plus you don't take damage from falling.

Steady Aim | Steady Aim Pro
Steady Aim Perk Ability: Increased hip-fire accuracy.
Pro Ability: Just like the Iron Lungs perk from Call of Duty 4. You can hold your breath for a longer period of time.

Scrambler | Scrambler Pro
Scrambler Perk Ability: Scrambles (jams) the enemy radar in a small radius.
Pro Ability: ?

Ninja | Ninja Pro
Ninja Perk Ability: Invisible to heartbeat sensors.
Pro Ability: Allows you to move silently. Equivalent to the Dead Silence perk from COD4.

SitRep | SitRep Pro
SitRep Perk Ability: Insertions. This will reveal enemy explosives and Tactical Insertions.
Pro Ability: Louder enemy footsteps.

Last Stand | Last Stand Pro
Last Stand Perk Ability: This allows you to survive a normal death. You will drop to the ground and pull out your pistol.
Last Stand ends after ~10 seconds or if you get shot again, which results in your death. You can also crawl in the Last Stand mode.
Pro Ability: Same as above, but this allows you to use your equipment too.

Killstreaks

3 Kills

UAV
UAV Description: This deploys a UAV (unmanned aerial vehicle) that shows the enemies on the radar as dots. The UAV can be shot down by the enemy.

This can be blocked with the Cold-Blooded perk.

4 Kills

Care Package
Care Package Description: After you throw the red signal flare, the Care Package will be airdropped into the battlefield. This can be picked by anyone, even the enemy.

The package contains either a random killstreak or ammo. The killstreak can be anything from the UAV to the Tactical Nuke, regardless what killstreak rewards you have chosen.
Care Package Screenshot In-game screenshot

Counter-UAV
Counter-UAV Description: This disables the enemy radar for a short period of time.

5 Kills

Sentry Gun
Sentry Gun Description: Airdrops a placeable XM312 Sentry Gun that will automatically fire at enemies. It can be destroyed by normal means, or temporarily disabled with Flashbangs and Stun Grenades.

The Sentry Gun has a full 360 degree turn on its turret and can pitch up and down. You can move the Sentry Gun around even after you've deployed it, but it won't fire until it's placed. They are most effective when placed in high places.

Predator Missile
Predator Missile Description: This allows you to remote control a Predator missile. After opening the laptop, you have approximately 5 seconds to control the missile to your target, as it goes down. You can also give the missile a boost to make it go down faster.

You are vulnerable while using the Predator missile, but if you get killed, you can still continue to control it.

6 Kills

Precision Airstrike
Precision Airstrike Description: This is much like the Airstrike from Call of Duty 4, but this time you can control the direction of the Airstrike for more accurate kills.

7 Kills
Harrier Strike
Harrier Strike Description: Airstrike with a hovering Harrier. After dropping its bombs, the Harrier will guard the area for a short period of time.

Attack Helicopter
Attack Helicopter Description: Deploys a helicopter to the battlefield like in Call of Duty 4. It will circle the map and automatically attack the enemies for a few minutes and leave. It can be destroyed with guns and missiles.

All the enemies that it kills are added to your kill count.

9 Kills
Emergency Airdrop
Emergency Airdrop Description: Airdrops 4 random killstreaks or ammo. This is the same as the Care Package, but x4.

Pave Low
Pave Low Description: This deploys a heavily armored Attack Helicopter (Sikorsky MH-53 Pave Low) to the map for maximum carnage. As with the Attack Helicopter, all the kills are added to your kill count.

Stealth Bomber
Stealth Bomber Description: Calls in a Stealth Bomber (B-2 Spirit) to carpet bomb the selected area. You can also control the direction, just like with the Precision Airstrike.

The airstrike doesn't show on enemy radar.

11 Kills

Chopper Gunner
Chopper Gunner Description: Be the gunner of an attack helicopter. The chopper will fly around the map and you can remotely control the 25mm gun with your laptop.

AC-130
AC-130 Gunship Description: After the AC-130 Gunship is deployed via laptop, it will enter the map. You control it remotely for 30 seconds and you can use the 25mm, 45mm and 105mm guns to shoot at enemies. You are vulnerable while controlling the AC-130, but if you get killed while using it, you can still continue.

Note: The AC-130 can be shot down by the enemy, but it does have flares as countermeasures.

15 Kills
EMP
EMP Description: Electromagnetic pulse or EMP for short. Temporarily disables enemy electronics.

25 Kills
Tactical Nuke
Tactical Nuke Description: Gives you and your team an instant win. The Tactical Nuke ends the match with a bang by killing everyone on the map.

Deathstreaks

3 deaths without a kill
Painkiller
Painkiller Description: Big health boost for a limited time when you respawn.
4 deaths without a kill
Copycat
Copycat Description: Copy your killer's class (Weapons, Perks and Attachments) in killcam.
? deaths without a kill
Martyrdom
Martyrdom Description: Drop a grenade when killed.
Final Stand
Final Stand Description: Just like the Last Stand perk, but you can use your primary weapon.

More info and much pretty display of said info: http://www.themodernwarfare2.com/

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Modern Warfare 2: Glitches Edition
Volomon | 1:55 PM on 11.02.2009 2 comments




They say this is an "elevator" glitch, honestly I have no clue wtf an elevator glitch is. I think there talking about invisible walls where you can get up on top of them. They are actually geometric shapes that were not made into the shape of the object they actually represent allowing them to serve as pseudo-walls, but whatever.

Not really a surprise given that the context of the shapes are usually tested based on "ordinary" conditions, private matches allow for larger jumps or more unrealistic conditions that are not as heavily tested, and honestly probably not cared much by IW. So don't expect to see this glitch in public.

However reports of an invisible glitch are about, and this one I've never run into myself. Supposedly allow players to turn invisible.

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COD: MW2 Review (cgaming)
Volomon | 9:34 AM on 11.02.2009 12 comments




Info from description: Here is my Call of Duty: Modern Warfare 2 Exclusive Video Review. Please watch in HD for best viewing results. It is possibly one of the best games in 2009. For more reviews, previews, and videos, head to www.cgaming.com

Enjoy Dtoid!

Additional Videos you might be interested in.









More info here: http://www.themodernwarfare2.com/ (perks, killstreaks, maps, deathstreaks)

Update: Luckily this is not my Review, just got this as word on it's demise from FourZeroTwo (or possible poser?) "The embargo does not lift for another week. Review copies just went out today. Activision's legal department will be in touch. "

Woo....glad it's not my video. Props to those who got to see it, I'll try to find another copy.

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PS3: PS2 and Dreamcast Emulation
Volomon | 11:01 AM on 09.22.2009 4 comments


Kind of shocking right? I mean not the PS2 emulation we knew that was coming, but Dreamcast? This info comes from what appears to be a leak of a SEGA meeting.

SCEA Meeting Aug 5th Notes
Aug 6 2009 ? DRAFT FOR COMMENTS

Sony PS3
SCEA reiterated plans to sell 13 million PS3s this year
Big announcement back half of year they can’t talk about (potentially price cut of PS3 to reach hardware goals)
Motion Controller
Spring 2010 launch (March in JP)
Yakuza
Could put Japanese games directly on PSN for download in a special Japanese Import section (pricing $9.99 to $39.99 for full game).
Valkyria 1937
Could bundle with PSP as well.
Sonic Anniversary
Could put out collectors edition with all old sonic games on one BD disc.
PS2 emulator for PS3 (confidential)
SCEA wants to sell all PS2 titles on PSN (GTA Vice City/Sonic/etc)
For co Marketing money show PS3 controller on TV ads ? similar to EA Madden Spots, NCAA, etc…
DC Digital Titles
If we provide a list of DC titles SCEA will let us know which ones they’re interested in having exclusively.
PSP Titles
For SKU differentiation it’s best to offer features that are slightly different from PS3 version.
Titles that are coming up on PSP are Assassin’s Creed II, GTA China Wars, Resident Evil, Little Big Planet ? all massive franchises.

Though the question has to be asked why keep denying cool things? Are they afraid Dreamcast and PS2 sales will dip?

Source: http://blog.livedoor.jp/htmk73/archives/260775.html

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Contest: Juggernaut Codes Xbox360/PS3 part.2
Volomon | 5:19 PM on 09.20.2009 14 comments


Ok so no one happen to get it last night, and I know I said I was going to repost the contest today at noon. I was in the lovely thralls of Chemistry and Biology homework, when I realized it was 6:21, yes my day consists of work from 6am-2pm, homework from 2pm till I freaking fall asleep. All I can think is what the hell did I get myself into. Despite neither one of them being to hard I have more classes than that and everyone wants to pass out homework like it's candy. Holy balls man.



At least my lab partners hot right? Anyway. The new clue is letters M-R. Same rules as last time apply. In the case of someone guessing the same letter the first person to guess it, is the winner of course.

http://www.destructoid.com/blogs/Volomon/contest-juggernaut-codes-xbox360-ps3-149231.phtml

[EDIT: IF NO ONE GETS IT BY 12PM EST, I WILL JUST POST THE CODES UP RIGHT HERE ON THIS POST AT 12PM EST GIVE OR TAKE A MINUTE OR TWO. GOOD LUCK!]

[EDIT: SORRY FORGOT, THE TIME, I TOLD YOU MY HOMEWORK CONSUMES ME. I'LL BE UP TILL 6AM, (yes when do I sleep, I'd like to know that too, you know that myth about asian drivers being bad? I think I know why.) THE CODE WILL GO TO WHO RESPONDS AFTER ME AND THE GUY BEFORE MY POST, SINCERELY SORRY ABOUT THAT.]

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 about me

Some call me Volomon, some call me Elite Destroyer of Worlds, some call me Superman, and even still some call me for a midnight voracious ravaging ala ménage à trois.

Through all the naming of me Volomon, I yet stick to the modest identity as a PS3 fan.



Don't forget to play with girls or you'll turn queer, if your balls don't turn blue and explode first.




If your a girl, don't forget to check your mammaries for cancer with a firm shake and squeeze.

Research Study Guide, and Legitimately, Positively, Great Way (NSFW):
Here

Reasons to check my blog regularly or just plain bookmark it.
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PSN: Volomon
(If you can't manage a 1.0 K:D in a game don't bother)

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