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Current Systems owned:
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What is an RPG?
Volkarin | 1:35 AM on 09.19.2008 16 comments


I will give those of you who actually read this a moment to berate me or scream at your computer whatever floats your boat. The question while pretty straight forward is probably not what you are thinking. While such a question in a gamer community looks weird what I meant by it is "What makes an RPG an RPG?" or "What constitutes an RPG?".

As for me I think that the idea of choice in the story is what makes an RPG what it is. Usually RPGs comprise of the abilities to customize you characters, make decisions that impact the story, change their name or appearance, and a good lengthy if albeit sometimes cheesy tale. So why not be named Create a Hero or Choose your Path or Hop along Adventures.

I mean the genre itself RPG stands for role playing game but this in itself is quite broad. This is proven by the fact that in whatever you game you play you are playing a role. FPSs and TPSs the roles are shooter and shootee ; teabagger and teabaggie. In Survival Horror the roles are bane of their existence and lunch. Hack and Slash the roles are badass and mindless meat puppets that allow the ability to display your badassery so on and so forth. Anyways I'd like to know what makes an RPG to you guys.

Here's you fun fact for the day
What you probably don't know is that this is my first blog. I've been on Dtoid for a while but haven't gotten around to writing until now. I didn't feel like writing an intro blog so I just went ahead and did this. I think the sidebar does the intro just so read that well moving on. Well it's nice doing I'll probably write more and thanks for reading.



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15 comments | showing # 1 to 15
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A New Challenger's Avatar - Comment posted on 09/19/2008 02:56
A New Challenger
A miserable little pile of secrets.
Perry Simm's Avatar - Comment posted on 09/19/2008 03:18
Perry Simm
I think the whole idea of genre distinctions should really just serve the matter of rough orientation. I've read pages and pages of flamewars concerning whether Zelda games are RPGs or not and similiar stuff. And you know what: It doesn't matter. I mean, sometimes I'm not even sure what video games are.
SurplusGamer's Avatar - Comment posted on 09/19/2008 05:01
SurplusGamer
To me, the ideal roleplaying game is one that presents a world and a story, and you get to decide what sort of character you want to be in that world, and play it out. That doesn't mean that games that don't really fit that model very well (like some JRPGs) are BAD, it's just that many of them have chosen to focus on a side of RPGs that I don't think is actually very integral: The stats and numbers side.

It's a bit like making calling Portal an FPS. Yes, it's in first person, and you sort of shoot stuff, but it's still not an FPS. Because what makes an FPS is other things, like having a heavy action focus, maybe. When you get down to it it's difficult to pin down -why- Portal isn't an FPS, but you just KNOW it's not a good description.

In the same way I think there are lot of games that call themselves RPGs when that's not really a good description of what you're doing. They have more in common with adventure games in terms of feel, maybe.
thinkfreemind's Avatar - Comment posted on 09/19/2008 05:42
thinkfreemind
This has been debated to death many times. The answer is almost always different depending on who you were to ask. To be truthful, there is no such thing as an RPG if you get right down to the nuts and bolts of the issue, much like how you spoke of playing roles as something you do in every game. As it's my favorite genre however, I'll go ahead and share the first things that come to mind when I think of an RPG (in order).

1. Story. Most all games have a story to tell, but the stories in RPGs tend be be the save the world from some great evil type. As a rule, you always start weak and then improve your ablities as the tale unfolds to reach the conclusion, which leads me to my...

2. Stats. It is not an RPG if it doesn't have some sort of stat to increase. It doesn't have to involve skill points or be as involved as something like Oblivion and it's attributes in things like reading, but there must be some tangible numerical ('numerical' is important here) way for a player to realize they have improved or leveled.

3. Exploration. Now, different RPGs handle this in there own ways. Some games allow overworld exploration while some only do the point to point thing (which I think is boring) with dungeons (or some other field of exploration). If you aren't on a mission, then what's the point of playing?

4. Dungeons. It doesn't have to be an actual dungeon mind you, but some cave, sewer, castle of some sort to explore is necessary.

5. Monsters. It can be Pokemon, human characters like Sephiroth, a slime from DQ or even mythological/biblical demons... There have got to be monsters of some sort in the game with which to do battle. Speaking of battles...

6. Battles. They can be tradition turn-based (my favorite) or the more modern action systems, but most all RPGs break down into one of these two groups. Aside from some hybrids like Mass Effect you don't see a lot of FPS shooting in RPGs. You also don't see action game stuff like turtle shell jumping and the like.

So... What have I said in all of this? RPG, to me, is just a classification of games that brings these thoughts to my mind. That's all.
Rifter01's Avatar - Comment posted on 09/19/2008 06:34
Rifter01
Whatever you do, call them alive, (and hopefully well). Pen & Paper RPG's seem to be dying left and right. With West End Games closing doors and anything but AD&D dead or on life-support.. Well, alive is better than dead.
Wexx's Avatar - Comment posted on 09/19/2008 07:20
Wexx
http://en.wikipedia.org/wiki/Role_playing_game

RPGs are the games that borrow mechanics from older, pen and paper rpgs, IE: Baldur's gate/Neverwinter Nights, and to a lesser extent jrpgs (there's no movement about the field, so they're jrpgs). This debate of 'what is an rpg' has gone on forever, and no, it's not a game where you 'play a role'. That's just silly, as every game under the sun would be an rpg.

RPGs, to me, are the games that are generally turn based, give you the ability to choose how your characters grow (stat wise), and have a erlatively open world (you can go wherever you want whenever you want).
blehman's Avatar - Comment posted on 09/19/2008 08:31
blehman
To me, an RPG is a forum post cleverly disguised as a blog. Oh wait, that's what this is.
ajaxender's Avatar - Comment posted on 09/19/2008 08:31
ajaxender
To me, an rpg is a game where the focus is on playing a role (lol). By that i mean the focus is on your characters, not the gameplay. For most games, the focus is on the gameplay, like fps games, puzzle games, etc. In an rpg, the real meat of the game is in developing your character(s); both in the story, and in power (levels, stats etc).

Thats why jrpg's are rpg's, why the diablo series are rpg's, why games like Bioshock are considered to have rpg elements; all focus on the making your character stronger/better as you advance through the story.
TheDreadHawk's Avatar - Comment posted on 09/19/2008 08:53
TheDreadHawk
Lol @ Blehman
king3vbo's Avatar - Comment posted on 09/19/2008 10:11
king3vbo
Blehman, yet again, takes the cake
SurplusGamer's Avatar - Comment posted on 09/19/2008 10:47
SurplusGamer
I think that this is something that could have been fleshed out into a blog post - but I'd agree that it does seem more forumy in its current state.
Phantom Spaceman's Avatar - Comment posted on 09/19/2008 11:02
Phantom Spaceman


Also, a game where you upgrade you character over time.
Takeshi's Avatar - Comment posted on 09/19/2008 11:23
Takeshi
Now tell me, what´s a Blehman?
blehman's Avatar - Comment posted on 09/19/2008 11:29
blehman
Oh that's easy. That guy's an asshole.
dtomek's Avatar - Comment posted on 09/19/2008 11:49
dtomek
@Ajaxender

I really like that answer and would have to agree. So I guess it isn't that you are playing a role so much as was said before. It's more the fact that the actual focus is on the character(s) and the story unfolding.
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