Wow, I have a twitter now. Hmmm, would you like to follow me? Here, take this link. If you follow me; I will make all your dreams come true:Twitter
Here's my Tumblr; it's where I write all my miscellaneous stuff: Tumblr
Do you like films? Do you like my writing? If so, then have a look at my movie blog:Flixist
I'm a student. I'm currently working on my second degree. My past jobs were working at a gym and Urban Outfitters. I love to play guitar, read, listen to music, and watch films. I'm funny and enjoy the arts. I sometimes can ramble on about literature and films. I'm born and breed in New York. I'm easy going and I love fashion. My favorite system is the DS. I constantly shop at Urban Outfitters and Topshop. I really don't know what else to say. Oh yeah, I'm a cool guy!
I Stand Alone, Magnolia, There Will Be Blood, Fight Club, Antichrist, Enter The Void, Dogtooth
Bob Dylan, The Beatles, Rolling Stones, Lhasa De Sela, MC5, Neil Young, Velvet Underground, Radiohead, Manu Chao, The Smiths, Nine Inch Nails
The Trial, Notes From Underground, Paris Spleen, Crime And Punishment, Junky, Hunger, Nausea, The Stranger
I started a blog at this very site to let some of my feelings out. In some way Destructoid was therapy for me. I write about everything from my mother, past relationships, financial situations, friends, hipsters, school, etc. This is done not for sympathy, but as a way to expresses myself. My financial situation is a mess and I have no idea how I’m going to make a living, but writing and reading some of the response from great users have bought a wealth of positiveness to my life; It really doesn’t have to be anything big, but a simple comment of appreciation is enough to fill my heart with joy. It’s strange writing this, but joining this community has been the best thing I've ever done, well, second best thing; getting laid is pretty cool. What I’m trying to say here is thank you. Thank you for this awesome community. Thank you for reading. Thank you for commenting. Thank you for being awesome.
A big thanks goes to falsenipple for the header!
Venus In Furs - Don't know what it is? Well, my freind, click on the link and listen to the song.
For a game to be successful it must respect the player’s time. As I get older I’m finding it increasingly difficult to invest my time in video games. I’m not a busy man, no, in fact I sometimes have sufficient time to game. What I lack is a certain sense of motivation. I’m still very much interested in video games and gaming culture, but I’m at a point in my life where I’m no longer willing to invest my time to games that take twenty, thirty, sixty, or hundred hours to complete. More recently this generation of indie games has saved my once dying heart, pumping fresh blood into a decaying body that was once at the brink of disinterest in the medium. Games like Journey, Closure, Braid, and many other highly, and not so highly, regarded games opened my eyes to the wonderful world of the “two hour” experience.
I’d like to compare the “two hour” experience to the literary world of short stories. My most admired short story is A Country Doctor by Franz Kafka. This four page story filled with long paragraph like sentences can be read in about 8 minutes. While the “completion” time is brief, the impact; however, is unlike anything I’ve ever read. The same goes with video games -- the most emotionally filled games I’ve ever experienced have been no longer than five hours. These so called “two hour” experiences are the future, and I couldn’t be happier.
The filler, fat, and love handles that infested so many games in the past is finally ending, yet most seem to be against the idea of short game. Most of it is due because of pricing. Yes, video games are expensive, but ask yourself this: How many games do you actually replay? Like books and films, the length is only a problem if the material is not up to par. Nothing is more disingenuous than a game that must meet some imagery time goal. If the game is good -- you’ll want to play it again -- just like films, books, comics, etc. The notion that a game’s length is determined by its price is something I find ludicrous. For instance, Journey is a game I’ve completed five times in a span of a month, it has taken me about two hours to complete the game. While some will say that the $15 price tag is too much for a two hour experience, what I get from it is far better than what most games offer. I’ve already invested ten hours in this two hour experience. Sniper Elite V2 can be complete in nine hours, very similar to Dead Space 2. The latter having perfect pacing is a testimony to its length. If Dead Space 2 was any longer (not including 100% completing the game) it would have ruined the overall flow making the game less enjoyable.
I’m not completely against long games. I sometimes love to immerse myself in a lengthy experience, but only if that experience is justified. Unfortunately most double digit games are filled with so much fat that it sometimes turns me off to the experience all together, which is why I get my money’s worth with the “two hour” experience -- I don't have to wait for the good stuff.