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Operation Flashpoint Dragon Rising
Velt | 1:31 PM on 10.10.2009 5 comments


I´m not a big blogger around here, I know that, you know that and I don’t have a lot of friends… sniff.
But let´s talk about some great game that got me into spending some time writing this. If you are anywhere near to this game you should at least give it a try.



The first Operation Flashpoint was too much for my taste, I got to acknowledge that I got into a point in the game were the level of difficulty was too steep for me to handle so I dropped it; checkpoints were too far apart, I wanted to have fun and not keep a trial an error formula. Let’s remember that this is supposed to be a war simulator, and Operation Flashpoint was perhaps one of the first of its class (don’t forget the first Rainbow Six, that did a very good job too).

So I had high hopes for ArmA2 for example that is also war simulators that come out for the PC not too long ago. The main issue with that game was that it felt like a game with a lot of work needed to be done, very buggy, at least the single player experience was incredible buggy, and I felt like a beta tester. I had to leave ArmA2 to be finished by their own developer (they have released a lot of patches since then, I will go and try it again in a few months).


Lets just say that ArmA2 looked good.

So ArmA2 was a bit of a disappointment. No worries, Operation Flashpoint 2 (or Dragon Raising if you want to call it that way), is out now and is a great war simulator. Graphically is not nearly as impressive as the engine the guys from ArmA2 had there (you have to give them that one), but is more easy to control your squad, to keep track on what the hell is going on and to finish the objectives. And also it seems more polished, from the single player experience at least you don’t have such a buggy ride. On the other hand the AI is not fantastic, is pretty good, but you will see enemies and allies doing stupid things. They usually know how to get to cover, but I have run into some weird situations already.




The story is pretty standard, China needs an island that has oil and that belongs to Russia. USA jumps in and you are that guy with a squad that will follow your orders. So far with me the experience is to secure some strategic points (three missions over a total of 20), but I don’t know how it will play out in the end.

The island is big, very big. You can do whatever you want but that will probably get you killed. Anyway you will find vehicles for moving around and giving the mission a nice twist. That’s the part that I love, you can mess around a mission and it will play out different every time. Call some artillery or mortar strike when you can and watch the fireworks. Capture a jeep with your squad and use it so you don’t have to walk so much.


You may not see them but they are there.

Besides some things that I have read about the AI I can tell you that dying can be frustrating. The title has not lost that trial and error of the first one. Interesting isn’t it? Checkpoints seem to be well placed, but on the other hand you may have to walk five minutes because you died in a sticky situation. Just try to avoid doing the same thing again and that should be ok.
You won’t always see the enemy, but for that at least you have something to tell you were they are and you should thank your squad members for that. 100 meters is also a long distance, you will even have to rise that crosshair a bit since actual munitions drops in the distance.

I hope that they release some SDK so the community can start working on custom missions. In the original Operation Flashpoint the multiplayer was a lot of fun because some friend could work on a custom mission for us to play.



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5 comments | showing # 1 to 5

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Y0j1mb0's Destructoid Blog
Being a SOCOM player this game has been on my radar seeing as it has a realistic slant to its gameplay. Also, I like the fact that for the majority of the time your enemies aren't 5 feet from you. But what I was really curious about this game unfortunately you didn't touch upon and that's the multiplayer of it.

How is it? My inquiring mind wants to know.
Velt's Destructoid Blog
Sorry to dissapoint Y0j1mb0 but I havent got the time to get into the multiplayer of the game. The first flashpoint had great MP, at least on LAN games, it was all about co-op and that made it fun.
What I have heard is that is better to play with a squad of friends rather than with a squad of AI. More fun, and if they release the SDK then the custom misions are probably going to be great to play in MP.
Magnalon's Destructoid Blog
"I´m not a big blogger around here, I know that, you know that and I don’t have a lot of friends… sniff. "

Fapped and friended.

Dragon Rising is relevant to my interests, but with Modern Warfare 2 around the corner, I can't afford $120 for two shooters.
Blasto's Destructoid Blog
I have the 360 version, and it is amazingly fun in co-op. The single player teammate AI is a joke, but playing with friends really makes it shine. It's not perfect, and it's not for everyone, but for certain players, this is mana.

I haven't tried multiplayer yet, as I'm having way too much fun in co-op. Sneaking up on a sentry during a night mission and silently knifing him to remain undetected while my teammates covered my back in case I was spotted was the highlight of the day for me :)
Velt's Destructoid Blog
Well, I will have to try the mp mode. I dont have enough friends that have the game yet.


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 about me

Iam a gammer from the harsh uruguayan jungle (we dont even have a jungle down here, too cold, go and do some wikipedia of Uruguay). I used to do a podcast in spanish about videogames at Radio LevelUp but I dont do it anymore... anyway those guys are there still making it so you can give it a try if you understand spanish
And i can say "�aca �aca �aca" and i know how to pronoaunce it well since im a spanish speaker, so Im a superior race.
A couple of idiots may find funny that I dont have good english grammar, but again, they are probably idiots since they only speak/write one language...

Most of my time in the internet is because of games. I love videogames so much that i sleep with my girlfriend and my ds, at the same time... i call that a "threesome" and my humor doesnt get anything better than that.
Mostly im a PC gamer, i was going to buy a 360 but faulty crappy hardware told me not to since if it goes RRoD here I would have lost my money, and as a man Im entitled to the sweat of my brow. I want to fuck the Wii and I believe the PS3 is going to be the first console in space.

In the "real" life (come on, internet now is part of our lives anyway...), I study medicine (takes a lot of time and I cant spend enough of my time playing videogames). Is not what you would call a marriage made in heaven, if I wanted to game more I should have sutdy something related to pc�s, but I grown surrounded by computers and stuff so I chose the bio stuff instead. Anyway, little time to play video games if you dont want my biographical shit.

And the main reasson I play games for the story behind them. I love well written stories like Half Life series, of course Portal (kind of a Valve fan). Other great games include World Of Warcraft (not currently playing, actually I was never hardcore, but I enjoyed the experience a lot), and of course the classics like System Shock 2. Other great titles had stuck with me over the years, classics adventure games like Monkey Island, Indiana Jones and Grim Fandango.

So, best game experiences:
Half Life 2 (and the original Half Life of course).
System Shock 2
Grim Fandango
Indiana Jones and the Fate Of Atlantis
Monkey Island

Links:
My Picasa Web Album.
My videogame blog in spanish

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veltcardio@gmail.com

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