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8:57 PM on 04.06.2010

Cool

Dtoid on Steam...
well, sort of.




It was about time someone used a quote fom dtoid. After all they are all funny.   read


7:00 PM on 03.25.2010

A moment in history

Some would say that political frenzy about videogames is as old as videogames, but the truth is that of late it has reached a dangerous level.

I think about the China-Google issue over censorship. Like it or not China is not-so-democratic regime (I could call it a police state but I won’t go as far), we (the rest of the world) make business with them because it would be stupid not to do so. But they rank as low as Cuba on the human rights fields, they are not a democracy… so it doesn’t surprise at all if they need a different World Of Warcraft version to keep the authorities calm and to comply with regulations.

So China doesn’t bother me. I always say that those countries serve as a bad example. But when I think about democracies like Australia and Swiss with legal projects for censorship for the internet and videogames… I have a chill down my spine.




The Swiss are moving forward with a project, and I will quote from GamePolitics: the Socialist Party's resolution seeks to "stop the manufacture, advertisement, importation and sale of any game that promotes as a means of advancement or 'success' acts of violence against humans or 'human-like' creatures." The resolution passed 19-12. The second, by the Christian Democratic Party, wants to restrict the sale of violent shooters to children, and passed 27-1.

And then Australia also has a project to help keep the morality of all those cangurous safe from the profanities of the internet such as porn. The new great firewall of Australia will also keep the children safe from violent videogames and other indecencies of the internet such as profanity. You know how the world is today: you just can’t be “too safe”.

Part of this happens because of noble intentions, politicians don’t have noble intentions but most people do. Most people want a better future for their children. And even I, a monster that plays videogames, want a better future for everyone.

We are all about the common good here at Destructoid.




But then we have to watch things like this. In this video I think we can all recognize the common enemy of the gamer, the stereotypical mother that has nothing to do, so bashes against a medium that she doesn’t even get, but even then feels that has the moral superiority to come down against it with the “think of the children” argument. The belief in their crusade against all things digital is maniacal. They are “Jack Thompsons”, but more dangerous since they are “mothers”, and mothers are hold in a high place in society, and because of their role only we give them an almost aura of knowledge about kids. These people have an enormous amount of power in local communities and even the government.

At this point I’m going to give a little background about myself (in case you are too lazy to read the right column); I live in Uruguay, which is a mostly free country. A Latin American country, a poor country, but a democracy. I could describe myself as a libertarian; I hate government intromission into business and my freedom. Maybe is because I’m from a poor Latin American country that I know violence doesn’t come from videogames, around here you won’t hear the discussion of violence and videogames since videogames would be good to keep some kids off the streets.

I have issues with my closing statement, in part because I don’t know where to go from here. A lot of energy has gone into voicing our concern about the danger of censorship over the internet. I remember the movement by Jim Sterling (“games for gamers”??), it didn’t take off. Is a shame, but we need something more broad, and something that goes beyond the internet, because after all and if we follow Australia we will end without a free internet. So maybe is just me, maybe I’m the only one worried about the fascist trend. A trend where soccer-mums, priests, hard-right politicians, moralists and a carpet of so-called scientific data are there to tell us what we can or can’t do. Where everything we do or every piece of legislation is meant to “keep the children safe”, we are also giving away a lot of our freedom.   read


6:14 AM on 11.06.2009

Dear IW: fu** you.

Nowadays for PC gamers everything seems to be IW new “hate” against us. So I’m writing something to sum up how I feel about this bad joke from a developer I used to respect. Since most of the people over here don’t care, maybe because they all play games on consoles anyway, Im going to send this straight to IW (since Activision is probably getting too much hate mail anyway).

Dear IW.

Quoting:
[i]“All I can say is that we changed it to make it a better and easier experience. Also, not all of the names on that list are legit," said Infinity Ward, when talking about the MW2 server petition and downplaying the significance of its 178,000 signatures.
"402 signed it 4 times I heard," adds IW's Mackey McAndlish, while also revealing that, "Games cap out at 9v9. The software has great latency tolerance."[/i]

A logical explanation of course, capped to 9v9 while you can get up to 32 players on a TF2 match or whatever other FPS on PC with a dedicated server... An easier experience? Of course, because a list of server with a couple of filters like ping, number of players and type of game is SOOO CONFUSING that even my grandma wouldn’t know what to do with it… so much clicks can disturb anyone (that was sarcasm btw, I’m just pointing this out because from all the stupid decisions you have made who can really say if you got it). I mean, matchmaking is O.K. but what about… you know, the freedom to choose something?

A real shame that a developer that was so friendly with PC on COD4 had turned 180 degrees towards stupidity if you ask anyone who knows or cares dear developer. Because the support of COD4 for the PC was quite awesome. Is very sad to see all the support COD4 was getting for the PC and now... nothing. Matchmaking, 60usd price tag and no dedicated servers.

And what is sadder is that you would have sell more on the PC platform. I bought COD4 last year because of the MP over STEAM guys, and I’m from Latin America, 50usd for me is a lot of money. Don’t call me a pirate because I do PC gaming, I know more people with an xbox right here that doesn’t own a single official copy while I have a huge list of games on STEAM that I bought… all their 360´s are cracked. So what is up with that? They still play on Xbox live and they still pirate all the games. And at the end of the day a company says “buh, pirates on PC´s”, and that’s it for the PC port? Way to go with the logic there!

I know that you as a developer don’t seem to count that much PC gaming (as every other gaming journalist nowadays it seems). Mouse flu or something? Afraid of video cards maybe? Too much freedom to play as you like? Is Modern Warfare 2 a virus that will spread like Ebola if you don’t have it contained in a boring environment?

I don’t know the real argument of IW and you master “Activision”, for such dumb and stupid moves on the PC side, but they all suck, no matter if it is pirates or because they want to deliver "better MP" (lets call it "stupid MP"). I have nothing against matchmaking, but a list of dedicated servers with a couple of filters is nothing a user can’t handle... so, come on, just say the word "money" and "screw pc gaming" and call it a day IW. Really don’t treat us like retarded kids. Because that is the most infuriating thing of all the issue.

I know that PC gamer here don’t count that much, but still, let’s face it, this is a "screw you" for every customer that has supported the series on the PC platform that saw the game born. I know the reason behind it is money, and that is O.K. too since I like money. [b]But thinking that dumbing down a version of a game for the sake of anti-piracy and convenience is going to make you do more money with that version is so stupid that I’m going to make you see the error doing the most logical thing:

I’m going to pirate the game and not even play it at all.... I’m going to give away free pirate copies on the streets, send them by mail to Africa in TB med shipments, I will even send a pirated copy to Valve HQ for them to see how retarded and stupid your decisions regarding PC gaming are.
And then I’m going to sh** on a good copy, a legit copy, put it on a box with a camera and make it deliver to you IW.[/b]

And I’m going to stop there.... only after uploading the video to YouTube because Im just another internet troll.
So beware of boxes being deliver to your offices.   read


6:07 AM on 11.06.2009

Nowadays for PC gamers everything seems to be IW new “hate” against us. So I’m writing something to sum up how I feel about this bad joke from a developer I used to respect. Since most of the people over here don’t care, maybe because they all play games on consoles anyway, Im going to send this straight to IW (since Activision is probably getting too much hate mail anyway).

Dear IW.

Quoting:

[i] “All I can say is that we changed it to make it a better and easier experience. Also, not all of the names on that list are legit," said Infinity Ward, when talking about the MW2 server petition and downplaying the significance of its 178,000 signatures.
"402 signed it 4 times I heard," adds IW's Mackey McAndlish, while also revealing that, "Games cap out at 9v9. The software has great latency tolerance." [/i]

A logical explanation of course, capped to 9v9 while you can get up to 32 players on a TF2 match or whatever other FPS on PC with a dedicated server... An easier experience? Of course, because a list of server with a couple of filters like ping, number of players and type of game is SOOO CONFUSING that even my grandma wouldn’t know what to do with it… so much clicks can disturb anyone (that was sarcasm btw, I’m just pointing this out because from all the stupid decisions you have made who can really say if you got it). I mean, matchmaking is O.K. but what about… you know, the freedom to choose something?

A real shame that a developer that was so friendly with PC on COD4 had turned 180 degrees towards stupidity if you ask anyone who knows or cares dear developer. Because the support of COD4 for the PC was quite awesome. Is very sad to see all the support COD4 was getting for the PC and now... nothing. Matchmaking, 60usd price tag and no dedicated servers.

And what is sadder is that you would have sell more on the PC platform. I bought COD4 last year because of the MP over STEAM guys, and I’m from Latin America, 50usd for me is a lot of money. Don’t call me a pirate because I do PC gaming, I know more people with an xbox right here that doesn’t own a single official copy while I have a huge list of games on STEAM that I bought… all their 360´s are cracked. So what is up with that? They still play on Xbox live and they still pirate all the games. And at the end of the day a company says “buh, pirates on PC´s”, and that’s it for the PC port? Way to go with the logic there!

I know that you as a developer don’t seem to count that much PC gaming (as every other gaming journalist nowadays it seems). Mouse flu or something? Afraid of video cards maybe? Too much freedom to play as you like? Is Modern Warfare 2 a virus that will spread like Ebola if you don’t have it contained in a boring environment?

I don’t know the real argument of IW and you master “Activision”, for such dumb and stupid moves on the PC side, but they all suck, no matter if it is pirates or because they want to deliver "better MP" (lets call it "stupid MP"). I have nothing against matchmaking, but a list of dedicated servers with a couple of filters is nothing a user can’t handle... so, come on, just say the word "money" and "screw pc gaming" and call it a day IW. Really don’t treat us like retarded kids. Because that is the most infuriating thing of all the issue.

I know that PC gamer here don’t count that much, but still, let’s face it, this is a "screw you" for every customer that has supported the series on the PC platform that saw the game born. I know the reason behind it is money, and that is O.K. too since I like money. But thinking that dumbing down a version of a game for the sake of anti-piracy and convenience is going to make you do more money with that version is so stupid that I’m going to make you see the error doing the most logical thing:

[b]I’m going to pirate the game and not even play it at all.... I’m going to give away free pirate copies on the streets, send them by mail to Africa in TB med shipments, I will even send a pirated copy to Valve HQ for them to see how retarded and stupid your decisions regarding PC gaming are.
And then I’m going to sh** on a good copy, a legit copy, put it on a box with a camera and make it deliver to you IW. [/b]

And I’m going to stop there.... only after uploading the video to YouTube because Im just another internet troll.
So beware of boxes being deliver to your offices.   read


1:31 PM on 10.10.2009

Operation Flashpoint Dragon Rising

I´m not a big blogger around here, I know that, you know that and I don’t have a lot of friends… sniff.
But let´s talk about some great game that got me into spending some time writing this. If you are anywhere near to this game you should at least give it a try.



The first Operation Flashpoint was too much for my taste, I got to acknowledge that I got into a point in the game were the level of difficulty was too steep for me to handle so I dropped it; checkpoints were too far apart, I wanted to have fun and not keep a trial an error formula. Let’s remember that this is supposed to be a war simulator, and Operation Flashpoint was perhaps one of the first of its class (don’t forget the first Rainbow Six, that did a very good job too).

So I had high hopes for ArmA2 for example that is also war simulators that come out for the PC not too long ago. The main issue with that game was that it felt like a game with a lot of work needed to be done, very buggy, at least the single player experience was incredible buggy, and I felt like a beta tester. I had to leave ArmA2 to be finished by their own developer (they have released a lot of patches since then, I will go and try it again in a few months).


Lets just say that ArmA2 looked good.

So ArmA2 was a bit of a disappointment. No worries, Operation Flashpoint 2 (or Dragon Raising if you want to call it that way), is out now and is a great war simulator. Graphically is not nearly as impressive as the engine the guys from ArmA2 had there (you have to give them that one), but is more easy to control your squad, to keep track on what the hell is going on and to finish the objectives. And also it seems more polished, from the single player experience at least you don’t have such a buggy ride. On the other hand the AI is not fantastic, is pretty good, but you will see enemies and allies doing stupid things. They usually know how to get to cover, but I have run into some weird situations already.




The story is pretty standard, China needs an island that has oil and that belongs to Russia. USA jumps in and you are that guy with a squad that will follow your orders. So far with me the experience is to secure some strategic points (three missions over a total of 20), but I don’t know how it will play out in the end.

The island is big, very big. You can do whatever you want but that will probably get you killed. Anyway you will find vehicles for moving around and giving the mission a nice twist. That’s the part that I love, you can mess around a mission and it will play out different every time. Call some artillery or mortar strike when you can and watch the fireworks. Capture a jeep with your squad and use it so you don’t have to walk so much.


You may not see them but they are there.

Besides some things that I have read about the AI I can tell you that dying can be frustrating. The title has not lost that trial and error of the first one. Interesting isn’t it? Checkpoints seem to be well placed, but on the other hand you may have to walk five minutes because you died in a sticky situation. Just try to avoid doing the same thing again and that should be ok.
You won’t always see the enemy, but for that at least you have something to tell you were they are and you should thank your squad members for that. 100 meters is also a long distance, you will even have to rise that crosshair a bit since actual munitions drops in the distance.

I hope that they release some SDK so the community can start working on custom missions. In the original Operation Flashpoint the multiplayer was a lot of fun because some friend could work on a custom mission for us to play.   read


11:12 AM on 08.26.2009

Venezuela is trying to ban violent videogames

Source.


It is hard to explain the Venezuelan government and their brainwashed voters (most of them), if you look at the history of President Chavez you won’t see anything you like (that is if you like democracy), but he become President just years after a failed military coup. Still years later they voted for him and now he remains in power; that’s democracy in Latin America at its best.

I’m from a small country named Uruguay, is small, only three million people or something. And most of the people around here think good things about a gorilla that likes to beat his wife from time to time. We can spend a lot of time talking shit about President Chavez, quite a hypocrite a guy that spends thousands of dollars in the best suits and shoes and is a communist at the same time; I can only imagine then that being a communist nowadays is to go with the fashion. But you can tell the level of ignorance/desperation of the people in Latin America to follow a dictator like the god of oil he is, then you can imagine that a move to ban videogames is nothing worth a headline. Just another act against freedom and what is an act against freedom if it is for the common good?

In 2007 I wrote at radiolevelup.com that President Chavez was very angry because a videogame called Mercenaries was taking place in Venezuela. Some other member of the blog was very offended by my calling Chavez an “idiot”, I left the blog because I would not compromise my view of things just because someone else thought different.

So right now the idea of the law is to ban the sale of violent videogames. I will tell you what will happen, he is going to sign the law and then he is going to have an orgasm on his TV show explaining how evil and capitalist (and therefore if something is capitalist is evil), videogames are. If you watch his TV program you will see a lot of people wearing red that will applaud him, but that’s no surprise since they always applaud everything he says.

What a brave new world: a Dictator that has his own TV show; he bans everything that he dislikes such as violent videogames (Imperialist videogames!!), a lot of red shirted idiots applaud him... he is so charismatic when he waves the ban-hammer! Almost as charismatic as when he is verbally attacking other countries. On the other side no one dares to move because this is just another item in a long list of things you have to tolerate from a guy that is sitting over oil.   read


1:17 PM on 07.19.2009

Because I’ am a fan of Monkey Island

So, by now you probably finished playing Tales of Monkey Island Launch of The Screaming Narwhal (yeah I wont by typing that again), if you are a fan of the Monkey Island series.
I have to say right now that I played the first Monkey Island (which is now available), back in the day when I was young… I remember that game and I have very good memories about playing it with a friend of mine, my brother and even my uncle (we used to share the “how to” of the games over the phone back in that day (no internet).

So I tried to make the first episode last… but it will give you about four or six hours of play time. Of course you will have to wait another 30 days for the second episode and at least this time around you wont be waiting years for a continuation in the story (yeah Valve, I’m looking at you), you know that TellTale will be releasing the five episodes on a monthly basis, so you can… you know, play other games in the meantime that are awesome too. And if you are feeling nostalgic and cant wait, just grab for 5usd games like “The Dig” and “Indiana Jones and the Fate of Atlantis” on STEAM. I want to play Fate of Atlantis again, I will probably get it since is only 5usd and it runs without any problems on win xp. A special edition just like they did on Monkey Island would be nice…

But what do I think about this Monkey Island episode?
I like it, a lot. I mean, I like the idea that an adventure game is not frustrating to the point of “I will just head to the walkthrough here because I can’t figure this one out”. The puzzles are not that hard, but even then not that easy. One thing that used to frustrate me most about the old LucasArts adventure games were the fact that logic wasn’t a main factor on the puzzles; they used to were complicated solutions and too many factors at the same time. Just give the SCUMM system a look; you can have a lot of interactions on a single scene only with a handful of items.

Graphically they kept the Monkey Island style… I would have liked that they were a little bit more “sophisticated”… I don’t know, maybe that’s not the word but is how I feel.
The humor is there, of course it helps a lot if you have played the previous Monkey Island games, but on the story side there is nothing very big you will miss because of that.

Episode 1 is fun in the dialogues, easy on the requirements and still looks good. Maybe a little short but not too long for a single episode of pirate fun. And I get to play Wallace and Gromit for the 35usd deal they got going on there… it seems to be a very good game if you have some knowledge of Wallace and Gromit.

This reminds me. If you go to STEAM “top sellers” the first episode of Tales Of Monkey Island was there on top (now is Monkey Island SE)… and I can bet that those represent a LOT of sales. A friend of mine once said that the adventure genre was dead, he said it at the time TellTale was starting, he also said that they would fail because it was a dead genre… I think we can say that all the people who thought that now stand corrected.   read


8:40 PM on 06.29.2009

So no LAN for Starcraft 2 then?

I was rather disappointed when I heard the news earlier today that Blizzard won’t be supporting Starcraft 2 for LAN (local area network). If you told me this a year ago I would tell that you were mean and a bad person. Hell, “disappointed”… I was in shock when I read the statement from someone there who says something like “anyway everyone uses the internet today”.

Reality is that Blizzard seems to be afraid of pirates, and by trying to avoid piracy of a well established franchise is actually going to ruin the multiplayer experience I have come to growth up with and love. So many memories of Starcraft on LAN´s...
You see, I have little idea of how well is going to work Battle.net for the LAN… IF and only IF there is any LAN support at all. But I’m pretty sure that is not going to be very straightforward… I have been in lanparties that have 150 people playing, and one thing was not available, internet (well you can always have a 3G modem).

Let’s say that to play LAN on Starcraft 2 you only need Battle.net for account validation and then the server is on the LAN and not on the Blizzard server. That would be the best case scenario, once all players are gone in the “activation” the actual server is set up on a local machine in the LAN.

How does this helps fight piracy? It annoys the user anyway; pirates will get a workaround this… Hell, we know there will be a pirate version of Starcraft 2 for playing on LAN if Blizzard doesn’t support it and still the one who get screwed is the costumer who paid for the game.

Besides we are talking about Starcraft here; you will get 10 millions copies sold in the first month and that is if you are unlucky.

So yeah, I went and signed an online petition (I know, I know…), but Blizzard needs to pull its head from their arse on this one. I won’t say anything about Diablo 3 colors because that’s a creative decision I’m not in a position to judge.
But to deny the sequel of a game that is what it is because of LAN support of it? It’s a crime and it annoys me.   read


1:01 AM on 06.20.2009

Empire Total War is 50% off on STEAM, you should read this

Some of you guys know me, some of you dont, but anyway im going to make a statement here about the deal going on right now on STEAM (I know is on the main page), even when is 3:00AM over here in uruguay so cut me some slack.

I bought this game at launch, 50usd which is a lot. Now, I was more than happy to be playing it, but it crashed when you end your turn in the middle of your grand campaign for world domination (never get between a man and world domination), it has a strange thing that made it crash to windows. Dont ask why, but we were like 5.000 monkeys on the forums plus another thousands on SEGA trying to explain those guys at Creative Assembly that the game was a joke, full of bugs, bad AI, I mean... THE GAME WAS A MESS... even online.

Then they released a patch... for some it didnt change a thing, for other it made things worse.

So we waited a month for a real patch. The patch didnt solve all the issues, but anyway, most of them.
Right now I cant say what is the state of the game, I have it on the STEAM dvd backup waiting to be played again, but the frustration got over the fun I got out of it. I will eventually got back to it since I heard on the forums that a lot of AI bugs and bugs are fixed for good now.

So should you go and buy it now that is 50% less?
Hell yeah. The game is massive fun, even if turn based strategy is not your thing who cares... you still have the really epic battles to go on.
But remember that sometimes, some games should have stayed on beta for longer. And for me Empire is the proof.   read


7:06 PM on 06.10.2009

Issues that divide us: Left4Dead 2

Clearly one of the most interesting things that come out from E3 has been the Left4Dead 2 “controversy”. I posted it in the past: I wanted Valve to talk at E3 about Half Life Episode 3 and what they are doing next; in the same post I said that I was pretty sure it wasn’t going to be a new Left4Dead. I was wrong.
I’m really not ready to give another 50usd for a new Left4Dead. That doesn’t mean I “hate” the idea of Left4Dead 2 or that I feel I should go and sign a protest group that says that a game is “too bright” (the idea sounds like “it has too many damn colors!” of the Diablo 3 thing). So please no fanboy statements here since I’m a Valve fan myself. I know that right now with Sterling’s posts this issue is too damn hot to get anywhere near it.

Is not that I haven’t enjoyed the first Left4Dead. Granted, it looks and feels like a sophisticated mod, that is what critics of the game say, but for me that is ok. Even for 50usd at the time it was very original and very fun to play, so the money was there for the title and I probably only got more for my money from TF2, but Left4Dead is second on the list. I didn’t care about the complaints of lights and textures although I can see the problems with the flashlights of my teammates. We can argue about the support from Valve to the title, it hasn’t been nearly as much as it has for TF2… but hey, maybe they thought the game was ok as it was and released something they truly wanted in the experience like the survival mode recently.

Still with Left4Dead 2 has happened something I call: polarization. In one bag we have the believers that want to play this game because they look at it and see fun and those that naturally just can’t stand the other side; the other side being the haters, those who don’t want a new Left4Dead because it is too early or because it gives pretty much the same thing.

And then the rest of us in the middle trying to come into terms with some posts about the issue, shaking our heads at some Sterling posts (dude I have nothing against you but you write and make all of us look retarded), and saying “they don’t get it”. You see, for myself is fairly easy, right now I stand in: I won’t be buying this on day one. I will wait for a weekend discount or a price drop… but this is right now. Maybe from here to November they will show me something really great about the game, something that I’m going to say “sold”, and that’s it, the game is a buy from day one. They are going to be showing a lot more of L4D2 in the coming months, so I’m all in for new input about how the game is going to be (new weapons, new special infected, etc).

For example, I know the lighting effects and textures didn’t look anywhere near impressive in the first Left4Dead, probably they want to fix it along with a lot of other things. I heard this Valve guy on an interview at E3 trying to explain that along the development cycle of the first Left4Dead they wanted to put so much in, but time was an issue, and now looking at all of what they want to put in they just cant do it on a patch.
Sincerity is a good thing from a developer. And you got some from Gabe Newell after E3: "In addition to the recently released Survival Pack, we are releasing authoring tools for Mod makers, community matchmaking, 4x4 matchmaking, and more new content during the coming months for L4D1, we also agree with our customers that there needs to be an interoperability plan for players of L4D1 and L4D2, as multiplayer games are driven by the cohesiveness of their community."

I just wish they say SOMETHING about Episode 3.... Please Valve, I’m in pain over here.   read


10:03 AM on 06.01.2009

Other Worlds Than These: The Witcher Universe



It doesn’t happen a lot, you are in a place that is so similar to this world, and yet the rules are so different and not only because it is medieval. The sun shines and it usually rains, you also have night and day… and there are people, other characters, some humans, some not. Good or bad? You may ask yourself that, but do you ask that question in real life too? Never has the grey between those two answers (yes and no), been as grey as in The Witcher universe.
Everyone has a story, maybe they did something wrong, they are neither completely good nor completely evil. Yes, you can found the white and the black but they are there only between all those shades of characters that made The Witcher universe so fascinating, so similar, yet so different.



A world scarred by war, but beautiful. The scene renders the day, glorious nature all around, and when the night comes some places they just smell of danger, you just know it and you would be right. Monsters are there, waiting. But you are a Witcher, a mutant named Gerald of Rivia, aka The White Wolf. Problem is you lost your memory and you must regain it and all the knowledge about who you are, what you did in the past… and for that you must walk the surroundings.



And the beauty of the countryside mixes up with the ugly of medieval life, the poor, the disease, the old being not only old but ignorant rather than having good judgment as old people should. The powerful leaders using words that are a trap for fools, and those ignorant peasants that will follow those who speak of imaginary gods to pray for solution for all their problems. And then you see kids, there are no promises of future in them; you know from the moment they speak they will grown to be corrupted and ignorant like the world that surrounds them.
The rich and their excesses alongside the poor and usually their diseases. Everything is so human in the way that if it wasn’t because you are on the soles of a mutant fighting monsters you would think you are in the medieval era.


Yes, you can have sex.

Even sex is present in The Witcher as just another aspect of life in that world, not as the center of it, but as something that is there for you if you want it. Prostitutes are there for hire, and promiscuous girls may have a go with you if you have a nice present for her. Violence and sex on phrases like “my neighbored beat up his wife all night, I couldn’t sleep”, told in a normal fashion like a comment on a conversation. Or “…my husband beat me so hard last time I think I saw a tooth”, and the indifference towards the violence of this world makes you feel that even you are on a fantasy setting you wont escape the true colors of this world. They won’t try to give you the reality in a nice fashion, or put some make up over it.

And then there is the conflict between the different races. Ratial issues between humans and dwarves, or the war between elves and humans that seem to have come to an end but weakened the elves and diminish their numbers. Now they have to live like rogues and outcasts on the forest.
There are some examples of friendship between dwarves and humans, but there aren’t many; most of the time seems to be a mutual benefit relationship that is based on trade.

But the best part of The Witcher is that you character is not there to change things, to make things right or to deliver justice and balance. He is there because he is chasing those who killed a friend and trying to remember who he is, in the meantime enjoying the same vices like the sex, alcohol and gambling like everyone else. He is a passive spectator most of the time, and that for a change doesn’t work badly at all on a videogame: “here is the world, some things wont change because of you”.

Is a shame that not so many played The Witcher, maybe because it was quite buggy. The Witcher Enchanced Edition come a year later, a version that added a little bit of more content and fixed the very buggy first version of the game. I recommend it as a solid buy right now. I really don’t know what happened to the console version of the game, I hope it comes out somewhere in the near future.   read


5:13 PM on 05.31.2009

What is Valve up to? (someone please ask them at E3)

There has been some discussion about Valve next move, something like Valve going for a Left4Dead 2. I dont really know if that is a good idea, the game is still fairly "new" and just because it worked out the first time I dont really see the need for something more than a good patch (just like they are doing with TF2).
I would aslo feel someway robbed if they want to undergo production for a new Left4Dead... they should support more the actual game that is selling pretty well. So I dont really see them developing a new Left4Dead and I hope they are not, at least right now.

But the silence is so great around the Episode 3 of Half Life 2 that I found myself ashamed that I havent said anything yet about the final Episode of the Half Life 2 saga. Lets remember that Half Life 2 Episodes were supossed to be Half Life 3. Gabe Newell didnt want to wait 10 more years for another Half Life, so Valve come up with the Episode thing. On a personal note I can say that I dont dislike the idea since each Episode is not only brillant but has met the queality of the Valve games, but Im not a huge fan of series and "episodes", and I dont like waiting.
And wait is something we have done a lot.
On the other side the Episodes were not even released on a year to year basis, I mean, Episode 2 was released with the Orange Box and that was a very good deal since you were getting a LOT plus the Episode 2. So what is on store for Episode 3?

Once they were asked and they replied (but this was way back in 2008):
“We don’t know entirely what’s happening in the next episode, but we’re gonna figure it out!” he laughed.
“There are always things we want to do that we can’t because of the constraints of either the story or the arc we’ve laid out for the gameplay - or just time. So we shelve them and carry on. Ideas fly around here quite a bit, so we have this huge laundry list of things to try [from previous Half-Life 2 games] for the next thing… [Half-Life 2: Episode 3].”


The true is that we know nothing. Maybe Valve will hint something and I would ask them about it on E3 if I were going. I want to know what is going to happen. What are their plans for Episode 3? Is taking so long because they want more like a full game than a 6-8 hours episode? They want to go with a bang and then leave us another decade without a sequel?

Also Valve knows that the Source engine is finished, is time to move on with new technology and since they are a company on the edge of technology they are probably allready working with an alpha of the next engine. Is this going to be used for a Half Life 4? For all we know they can change their minds, scrap the Episode 3 idea and release it as Half Life 3 with a new engine.

At the end of the day I feel is going to be good anyway, the dedication and love that this company pours into their games is incredible.



Yeah, I know. I just feel that this post needs something else rather than just plain "words" that noone is going to read anyway.   read





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