This was a much deeper analysis than I expected, but it reached a similar conclusion to my own. I felt like the games are shallow means of displaying lush environments in which you do nothing but shoot shoot shoot. I didn't want to play a shooter when I popped in a disc of something promising a Jones-like experience.
I never understood why the series gets so much props for writing and story telling when it feels like they are just phoning it in. Sure there were a few times that Sully's wit got a chuckle or two out of me but thats not saying much considering every cut scene is a back and forth of smart ass remarks punctuated by an explosion and the obligatory "OH CRAP".
My biggest problem with the story telling was it seemed like no cut scene lasted longer than five minutes so the plot never develops deeper than "we wana get that precious valuable thing" to "we gotta stop them from getting that precious valuable thing". I thought ND was trying to step their game up with UC3 since Drake was putting the lives of all the people that actually care about him constantly at risk for the sake of a egotistical pissing contest with some old bitch but nope! In the end it boils down to just wanting to save the day and drakes entourage gets repeatedly shat on because... friendship? Perhaps if ND learns that they don't have to constantly appease the ADHD player they might actually be inspired to create some context between the characters and maybe even a sub plot or two.
The brunette 30 something white male is basically the west's answer to Japan's bright eyed cocky androgynous teenager.
Also I agree that UC would be much more interesting if Drake died within the first few minutes of the game and then you just play as Elena and do the journalislizums.
My biggest problem with the story telling was it seemed like no cut scene lasted longer than five minutes so the plot never develops deeper than "we wana get that precious valuable thing" to "we gotta stop them from getting that precious valuable thing". I thought ND was trying to step their game up with UC3 since Drake was putting the lives of all the people that actually care about him constantly at risk for the sake of a egotistical pissing contest with some old bitch but nope! In the end it boils down to just wanting to save the day and drakes entourage gets repeatedly shat on because... friendship? Perhaps if ND learns that they don't have to constantly appease the ADHD player they might actually be inspired to create some context between the characters and maybe even a sub plot or two.
The brunette 30 something white male is basically the west's answer to Japan's bright eyed cocky androgynous teenager.
Also I agree that UC would be much more interesting if Drake died within the first few minutes of the game and then you just play as Elena and do the journalislizums.
I think you nailed it with your "everyman" concept. This is likely what Nathan Drake and these games are about.
Nathan is in his 30's... the bulk of console gamers are male and I think the last stats I saw showed age ranges primarily in the 25-35 year old range (The ESRB I think says 38 is the average gamer age, but this takes into account social games and PC games as well).
Most guys in that age range are a) in a committed relationship, b) dating around or c) breaking up from a relationship. Nathan kinda hits all 3 of those! :)
His looks are rather "average". Not skinny, but not a muscle bound beheamoth. Brown hair... again, the most common color.
His personality is also pretty ... well, average. He's sort of funny, but not really. He's sorta smart... sorta lots of things, but there's nothing really definitive about him.
I think that his looks (and the looks of other video game protagonists) are supposed to provoke a feeling of familiary in some sense... that the gamer could "be" Nathan.
... well... except for me. I'm a 50 year old woman, so there's definitely no "being" Nathan from me! LOL!
Nathan is in his 30's... the bulk of console gamers are male and I think the last stats I saw showed age ranges primarily in the 25-35 year old range (The ESRB I think says 38 is the average gamer age, but this takes into account social games and PC games as well).
Most guys in that age range are a) in a committed relationship, b) dating around or c) breaking up from a relationship. Nathan kinda hits all 3 of those! :)
His looks are rather "average". Not skinny, but not a muscle bound beheamoth. Brown hair... again, the most common color.
His personality is also pretty ... well, average. He's sort of funny, but not really. He's sorta smart... sorta lots of things, but there's nothing really definitive about him.
I think that his looks (and the looks of other video game protagonists) are supposed to provoke a feeling of familiary in some sense... that the gamer could "be" Nathan.
... well... except for me. I'm a 50 year old woman, so there's definitely no "being" Nathan from me! LOL!
Good read man.
I was never interested in playing any of uncharted games. Seamed to linear and to much of Indiana Jones, which i love, but i want something original.
Another thing I dislike about all of those characters of "everyday man" is that these are only imitations of modern film characters. They not people with real personalities. And speaking of those film characters, most then often it seam that they are written in mass appeal fashion with tact on personality and no logic or life experience behind it. Exactly as you said in your article.
I was never interested in playing any of uncharted games. Seamed to linear and to much of Indiana Jones, which i love, but i want something original.
Another thing I dislike about all of those characters of "everyday man" is that these are only imitations of modern film characters. They not people with real personalities. And speaking of those film characters, most then often it seam that they are written in mass appeal fashion with tact on personality and no logic or life experience behind it. Exactly as you said in your article.

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