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So, you've found me. Welcome to my residence on our fair site. I'm your local ADD/Asperger's Syndrome-affected former Nintendo fanboy. Computer Science student (major pending) and adamandant Wii supporter. (Not that I don't love my other consoles)

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Mario
The Legend of Zelda
Metroid
Kirby
Professor Layton
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Gears of War
Half-Life
Left 4 Dead
Team Fortress
Portal

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Tatsunoko VS. Capcom: Ultimate All-Stars
Deadly Premonition
Ikaruga
Left 4 Dead 2
Team Fortress 2
Mega Man 2,9
Cave Story
Bit.Trip Beat
Golden Sun: The Lost Age
Lost Odyssey
New Super Mario Bros. Wii
Fallout 3

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Teh Bias: Inside the mind of the retrogamer
VGFreak1225 | 9:41 PM on 08.10.2010 8 comments




In the last several years, retro gaming has resurfaced as a new movement in the industry. Starting with services like the Wii's Virtual Console, and furthered by new games like Mega Man 9 and New Super Mario Bros. and its Wii counterpart which, by choice, go against their successor's innovation to create experiences similar to the games of years passed.

But now games are growing up, and we have to decide if retrogames have a place in these modern times. But are gamers ready to do that? Or more importantly, is doing that the right thing? Or is there a way that we can justify our retro biases and understand how to move forward?

It's clear that retrogames aren't going anywhere fast. As proof of this, look at Nintendo's upcoming lineup. The Legend of Zelda: Skyward Sword marks a return to more colorful, cartoony visuals that breath a sense of youthfulness. Metroid: Other M, while bringing in the size and scope of the more modern Metroid titles, has a control scheme and basic gameplay that was clearly based off of previous titles. Donkey Kong Country Returns and Kirby Epic Yarn both utilize tried and true 2D platforming that are based off of each franchises roots. Activision hopes to mark a return to the old days of social gatherings to play first person shooters with its Goldeneye 007 remake. Golden Sun: Dark Dawn is the newest entry in a franchise acclaimed for its old school JRPG goodness. Heck, they're even pulling Pit out for the newest Kid Icarus game in almost two decades.



I don't think it's unreasonable to say that part of the appeal of retrogaming is the nostalgia factor. Mega Man 9 had 8-bit pixel art and New Super Mario Bros. Wii included the Koopa Kids, first intruduced in Super Mario Bros. 3, a game that is heralded by many as the greatest platformer ever made, if not the best game ever made period. Both of these features are tied to the olden days of the NES, the system that many older gamers remember as their first. They were the days of plastic cartriges and storylines that you could fit on one page of an instruction manual.

These were simpler times not only for the games, but for the gamers as well. They were in their youth, where their only responsibilities were getting to school, and getting to dinner on time. They had innocence, and their lives were good. Now real life has showed up to bite them in the rear end. Retrogames allow them to return to a simpler time, when they had none of these problems. The nostalgia not only allows them to remember all the enjoyment out of classic games, but it also causes them to recall those days.

I myself recently pulled Sonic Advance out of my stash a few months ago, and after I started playing it I was immediately returned to my days of elementary school, relaxing in day care. I remembered playing the levels over and over again, looking for those elusive Special Springs. I recalled watching in awe of running up Egg Rocket Zone while the lower parts of it fell to the ground and the remaining parts continued soaring upwards; while awesome music blasted through my ears. It's one of the most epic levels I've ever played in a 2D platformer, and as a 12 year old, I was struck dumb. It also returned me to the old days when I could sit around and go fooling around in the playgrounds, when my grandfather could still give me piggyback rides, and when children's programming was still good.



But while games like Sonic Advance or The Legend of Zelda: A Link To the Past may have aged beautifully, other games haven't been so lucky. Super Mario 64, while still a good game, has not been on the good side of time. The graphics, the game design, even the control scheme have all been done better (often times by other Mario games). Sure, there might be some memories still attached to them, but the games themselves might not be as fun as they used to be.

This brings up the opposition to the retro movement. People argue that in creating new games to appeal to those emotions and nostalgia, they're holding gaming back. That they don't allow evolution in games to continue. These games do nothing to push the medium forward and they are counter productive. Not only that, but the gamers playing them are just as responsible. All they want to do is play the same old game all the time.



To an extent, the naysayers have a point. It's foolish to say that New Super Mario Bros. Wii didn't become the fastest selling single system game of all time without having the appeal of being familiar. It had simple 2D platforming where the only real objective is to keep moving right until you hit a flagpole. The controller was meant to be played like an NES controller, and many of the enemies were based off of classic characters from games past. Even the Super Guide's ideals, a feature that had never been used in a Nintendo game before, could be traced back to the days you'd have buddies over and you'd have your super awesome friend beat the levels you couldn't even lay a scratch on. Retrogames are treasured not only on their lack of innovation, but on their desire to go against innovation altogether.

And perhaps it is true that retrogames don't push the medium forward, but they wouldn't be popular if they weren't good. New Super Mario Bros. Wii and Mega Man 9 didn't become popular soley because they were familiar. They became popular because they represent a dying breed of games. Games that were good then, and good now. They carry design philosophies that modern games don't, and while some of them died out for a reason like lives systems or passwords, many of them are still just as good now as they were 20 years ago. Sonic the Hedgehog 4 may be utilizing an art style, soundtrack, and gameplay based on the classic Genesis games, but when you consider that the last great Sonic game was Sonic Advance, a game that stood up to the test of time because it was a continuation of the Genesis design philosophy, Sonic 4 has the potential to be the best, and most focused Sonic game in years. Most importantly, at the end of the day, SEGA's still willing to push the franchise forward and make Sonic work in 3D. Just look at Sonic Colors.

I'm not against progression in games in any way. There is a reason why games that try new and innovative ideas get critically acclaimed. But there is still room for a few retro games here and there as well. Just because New Super Mario Bros. Wii sold fourteen million copies worldwide doesn't mean that the entire industry will cease focus on new and exciting games. No one can play the same game forever, retrogamers included, and I think our biases can still leave room for the newest franchise to make its way into our systems.



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8 comments | showing # 1 to 8
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jawshoeuh's Avatar - Comment posted on 08/11/2010 09:16
jawshoeuh
Nice read! I'm all about the nostalgia. I feel like modern 2D platformers or 3D beat 'em ups or top down RPGs can all exist in the present day right alongside the fancy HD FPSs and motion controlled magic sauce and 3D shutter spectacles.

I've never understood the retro hate. Do haters feel that game genres that are typically more old school should just be forever abandoned? That I shouldn't get to play new Mega Man or Castlevania or Super Mario Bros titles in their beautiful 2D glory?

Or is it just that they want their retro games covered in a new glossy coat of paint a la Bionic Commando Rearmed, etc?

Live and let live, play and let play I say.
Occams electric toothbrush's Avatar - Comment posted on 08/11/2010 09:39
Occams electric toothbrush
You know who hates retro games?


Nazis.
PvPPY's Avatar - Comment posted on 08/11/2010 09:59
PvPPY
I'm not a fan of the retrogaming trend. There are games that have aged well, but they're hardly titles I cared about as a kid. Pac Man? Tempest? They're awesome today, but I didn't play them much in their day compared to other stuff that I can't stand going back to without serious disappointment... Sonic wasn't actually very fast, Mega Man is about as graceful as his famous NES boxart suggests, Alex Kidd, even Phantasy Star II for as much as I loved it back then it should be called Holy Crap Random Encounters Kick You In The Face So Hard Every Dungeon Takes Fifteen Trips Back To Town.
Cough Syrup's Avatar - Comment posted on 08/11/2010 10:11
Cough Syrup
I think it's interesting that sequels keep being made in the gaming industry when they generally get stale in other mediums of entertainment.

Let's say that a movie (let's call it Shrek) and it's a huge success. Now let's say that they make three more Shrek movies and a Shrek musical. By this point, nine years later, everyone is tired of Shrek and the studio stops making them.

In the gaming industry, a company (let's call it Nintendo) makes a few good games. Twenty years and many reincarnations later, Nintendo is still pumping out those same games, and people go nuts over them.
Elsa's Avatar - Comment posted on 08/11/2010 10:44
Elsa
It's funny, but a lot of "retro"stuff is coming out. It's not just games - but even TV shows (Hawaii 5-0) and movies (The A Team), etc. It used to be 70's stuff, but now we've moved on to 80's stuff. I can't wait till they bring back Halo or Socom as "updated online retro game play"! :)

... you're right, it's definitely the nostalgia factor. I also agree that it doesn't hold gaming back in any way... but if gamers don't play the games of "today", then they may miss out on the next generation of nostalgia games of tomorrow!

Great blog!
TrevHead's Avatar - Comment posted on 08/11/2010 14:34
TrevHead
I love retro games especially shmups, platformers and beat em ups plus other arcade games, i spend most of my gaming time with these rather then play the latest AAA title. For me its not the nostalgia factor but the simple fact that these games are allot more FUN then most of the trash thats coming out lately, games nowadays put story 1st and gameplay second and have design philosophy totally different from retro games to cater for the more casual gaming audience of today.

Even the FPS (which as a genre is nearlly 20 years old! not as cutting edge as many "hardcore gamers" would have you believe eh?) are for the single player experience not as good today as the classic pre-half life PC fps, For example Quake 2 is so fun to play that many new gamers dont know what they're missing.
Master Snake's Avatar - Comment posted on 08/11/2010 18:23
Master Snake
I pretty much agree with what TrevHead said. Except replace Quake 2 with TimeSplitters 1-3.
kathieLeopoldo's Avatar - Comment posted on 08/13/2010 04:41
kathieLeopoldo
I am too a retrogame lover and there is nothing wrong in it. The day is not far off when retrogames will take over all other games.Free Car Insurance Quotes
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