I don't understand all the issues with "The Claw" - i've personally thrown over 1000 hours into the last 3 PSP Monster Hunter games combined, learning and mastering each and every weapon type, collecting a huge amount of armour and varied weapons..
Over One Thousand Hours. - Never have i ever played a series so much.
And I DO NOT use the claw technique.
I literally use the L button to put the camera where my character is facing and USE THE DIRECTION OF THE CHARACTER to determine where the camera will go on pressing said L button.
I find the controls, the slow methodical, well practised combat and even the moving of the camera of PSP Monster Hunter games to be like a dance. A beautiful, violent dance.
That's my favourite thing about these games, it's not about getting XP and leveling up a character, sure there's the whole better weapons and armour thing, but these games are more about the player learning to play them, than the player making a chartacter better. Learning how the weapons work, how to control the camera, where a monster will end up after each of their attacks and how to be in the right place to lay in that perfect slice/shot/slam as they recover from missing you with that attack.
Roll - Face - Camera - the perfect combo for the situation - roll away - face - camera and so on and so forth.
Strangley though, there are a good few games on PS3 where i use the claw on my dualshock.
Sprinting, while calling a UAV on CoD games - or any other game that uses the dpad for anything useful - Yup, i'ma claw that shit.
Monster Hunter on PSP - no claw required.
just my 2p.
Over One Thousand Hours. - Never have i ever played a series so much.
And I DO NOT use the claw technique.
I literally use the L button to put the camera where my character is facing and USE THE DIRECTION OF THE CHARACTER to determine where the camera will go on pressing said L button.
I find the controls, the slow methodical, well practised combat and even the moving of the camera of PSP Monster Hunter games to be like a dance. A beautiful, violent dance.
That's my favourite thing about these games, it's not about getting XP and leveling up a character, sure there's the whole better weapons and armour thing, but these games are more about the player learning to play them, than the player making a chartacter better. Learning how the weapons work, how to control the camera, where a monster will end up after each of their attacks and how to be in the right place to lay in that perfect slice/shot/slam as they recover from missing you with that attack.
Roll - Face - Camera - the perfect combo for the situation - roll away - face - camera and so on and so forth.
Strangley though, there are a good few games on PS3 where i use the claw on my dualshock.
Sprinting, while calling a UAV on CoD games - or any other game that uses the dpad for anything useful - Yup, i'ma claw that shit.
Monster Hunter on PSP - no claw required.
just my 2p.

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