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UglyDuck
Icycle. Mind. Blown.
UglyDuck | 12:03 PM on 02.09.2010 13 comments




I haven’t done this in a while. Still a bit tender. A little unrefined. A game that makes you start writing again is one that you don’t want to fuck up, so bare with me if this sounds a little off.

Icycle is a short Flash game that you should play if you like videogames. You should play it now, and then come back to me when you’re done. It takes an approach to pacing and style that I’ve never seen before - at least, never done so gracefully and perfectly.

For instance, it does that thing where you have to die at least once to realise you weren’t in fact supposed to do that. Under typical circumstances, this would diminish everything the game works towards, yet with Icycle, it aids in crafting the intended tone. Death is often bizarre or fantastical, provoking mirth instead of irritation. The humour diffuses any sense of failure, while at the same time, reinforcing the rules of the game. In doing so, the gameplay acquires a texture, rather than the polarising mechanic of winning / losing.



Icycle also incorporates the exploration style of games like Knytt and Small Worlds. It never uses words to tell a story - instead it is told through the graphics, the environment and the set pieces you pass by. A world is presented to you that is charming and rich, without a drop of inflection needed to infer its characteristics.

There is one other thing that Icycle performs in - and performs so well that it makes you wonder why this approach to linearity has taken so long, and it makes you retroactively wish side-scrolling games had learned this long ago. The mechanics of Icycle prevent you from going anywhere but right, thus allowing you to be drip-fed a certain style of gameplay. You’ll speed off an ice block, land on a crumbling cliff and only just bounce up onto a stable outcrop. You’ll have to delicately navigate huge expanding iceflows at just the right speed to prevent yourself from either falling to your death or being trapped into the enclosing ice. Each of the eight levels are short, but every one offers something new, and takes your understanding of the game or the world or the mechanics to a new place.



So that’s the article. Did I do it right? Was I too pretentious? That last paragraph was too long, I know it. I should probably also ask what you think or something. Damn, I probably need to practice more. On the plus side, at least I used the words ‘just’ and ‘kinda’ less this time. Gotta control that shit.



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11 comments | showing # 1 to 11
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wasphone 's Avatar - Comment posted on 02/09/2010 12:47
wasphone
It certainly has a fantastic art style, save for the silly main character. I can't help but think a lot of these games are more of a medium to display art then they are their "subtle" story and obviously not gameplay.

Also, the article was well written; However, I do not suggest you even think about having any remorse. You wrote what you wrote and that is what a blog is for.
UglyDuck's Avatar - Comment posted on 02/09/2010 13:00
UglyDuck
The main character is brilliant. Why shouldn't he be some old Joe McAverage with a bald patch and a pacemaker? Because you want to play as Military Badass #1170 like every other game ever? Assuming you played the game to completion, I simply cannot relate to your way of thinking.

Also, remorse is for grim, self-referential humour. Apparently not to your taste ^^
JT Murphy's Avatar - Comment posted on 02/09/2010 13:14
JT Murphy
A good blog and a great find. I played through the first level or two, and got a distinct feeling of "wheee!" on making the bicycle jumps. I'll be playing through the whole thing while I'm snowed in tomorrow.
FatherChesz's Avatar - Comment posted on 02/09/2010 13:32
FatherChesz
That was pretty neat. Finished with a score of 17077, which is admittedly pretty bad, but that last level was totally worth seeing it through.
Danl Haas's Avatar - Comment posted on 02/09/2010 15:08
Danl Haas
Great article, man. The game is a visual treat, and sounds amazing. Perfect length, too, I think. Thanks for pointing it out.
Xzyliac's Avatar - Comment posted on 02/09/2010 15:11
Xzyliac
That was pretty cool. I was getting a Pixar short vibe.
wanderingpixel's Avatar - Comment posted on 02/09/2010 15:44
wanderingpixel
Thanks for blowing me. :D
VashTS's Avatar - Comment posted on 02/09/2010 15:52
VashTS
Cool game loved the art style and the sound.
UglyDuck's Avatar - Comment posted on 02/09/2010 16:17
UglyDuck
Xzyliac - That's the thing I wanted to say, but didn't want to make the comparison to film in case some cunt called me out on it. So thanks for saving me the anxiety :)

Wanderingpixel - Isn't that what Indiefags are supposed to do?
Holyetheline's Avatar - Comment posted on 02/09/2010 16:35
Holyetheline
I played through the 8 levels. This game was quite fun, I'd definitely keep playing if there were more levels. The journey this game provides is unique and I enjoyed reading your thoughts on it. Thank you for sharing.
Elsa's Avatar - Comment posted on 02/10/2010 09:53
Elsa
bookmarked the game and will try it later... but this was a wonderfully written blog and achieved it's goal of making me want to try the game! :)
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