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Uber Mashu's blog

10:07 AM on 07.26.2011

Videoshame: Final Fantasy VIII ballroom confession.

I would rather somebody barge into my room and catch me with trousers down, than have them walk in and see me watching this video; sat there with my elbows on desk, arms pointing skyward, hands knotted together and my head ...   read

5:33 PM on 06.30.2011

Byte-sized: Halo Anniversary & Halo 4.

This commentary is designed to get me more involved with the Destructoid community and I'm hoping to make a regular feature of it. I have a tendency of posting a ma-ha-ssive project in here once every six months, to then fa...   read

6:25 PM on 06.26.2011

Podtoid 154 listener questions: Please give Matthew the job. [Update]

Through their podcast and on my behalf, Destructoid editors, Jim Sterling, Max Scoville, Tara Long and JOHNATHAN HOLMES* recently asked the UK's Official Playstation Magazine to give me the job I interviewed (poorly) for. ...   read

6:05 PM on 05.25.2011

P2 Press Start: Videogame manual & mini-guide.

Thank you loyal customer for investing in our product. Please clean up before you leave. Playing with people can prove very challenging at times. Hopefully the instructions found within this manual will help you get the mos...   read

1:15 PM on 07.10.2010

Learning to play: A lesson in Game Design.

University has finally drawn to a close for the year. I had been participating in (and sweating throughout I might add) a super exciting degree in Game Design. This is the first real chance Iíve had to reflect on the experi...   read

5:53 PM on 03.18.2010

Sticks and stones may break my bones, but words will never hurt me.

This is support of Jimís The joy of being a videogame reviewer. Iím a Veggiesaurus. I havenít eaten meat for, coming up two years now? A lot of my friends arenít even aware of my flesh aversion. Out of some crazy misguided ...   read

4:27 PM on 10.04.2009

Nothing is sacred: Could you spare some Ch-ch-ch-changes?

Unfortunately in any industry, to borrow the name from the title, nothing is sacred. Ours is no exception. If it sells, theyíll make more of it. And by them, I mean everyone. Book publishers, Game Developers, record labels ...   read

8:26 PM on 03.31.2009

Gamers Block.

To recap on events Iím sure youíre not privy to; *Cue sitcom style montage of events that have transpired in the last 6 months, full of pretty girls, pop culture references and the latest melodies now available on itunes. *...   read

3:13 PM on 03.09.2009

Buyerís remorse.

Weíre all aware of what happens after we purchase a game we love. Weíll play them to exhaustion; search gamefaqs for every nook, cranny and surface you may have overlooked until you grow tired and exhausted, then attacking an...   read

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