That's right my friends...I was talking about this in my last post and BAM here it is the official confirmation that indeed the rumours were true. Disaster day of crisis IS coming, and it's coming in Europe on the 28th of October of this year. We don't know about an American release date yet, but I'm sure we'll hear about it soon, like it happened with MarioRPG on the Virtual Console (everybody complaining but in the end the game arrived just one week later).
It's not my job to post press releases, but if you want you can check it out
here.
So, how do you feel about it?
Personally, I'm half happy and half pissed off. Because I can't believe Nintendo isn't hyping this game like crazy, especially after the lacklustre E3 they had. Since then everybody started talking about the lack of "hardcore" games on the Wii (even me, to some extent) so if I was in Nintendo's shoes I'd take Disaster and shove it in our faces saying "see? we ARE giving you more hardcore titles, stop whining b*tches!". Instead, the news comes out by itself...first the rating comes out, then rumours start flowing around and then the confirmation via press release.
What's wrong with you guys? Is somebody in your marketing department sick at home, so you can do just the bare minimum until he/she comes back?
I can understand a strategy of creating hype on a short term, that can be good for many games but for Heavens'sake guys you can't just whisper the news that you should trumpet all around the globe! First Pikmin 3, now this. What's next, a 30 minutes teaser on Animal Crossing and then somebody says "ohbythewayzeldawithmotionplusin2009" with a quick, whispering voice so none of the 3 or 4 people not yet asleep can wonder "what the f*ck did he say?"
Now I know your strategy, in the latest years, have always seemed crazy and have always worked wonderfully. I wish you this one works aswell. But now we need A LOT of info about Disaster because we don't know much about the game. And by info I mean give the damn preview code to the most important reviewers out there (in particular Dtoid :) ) so I can read something in detail about how the game plays.
You know what to do Ninty, and the countdown has started. 24/10/08 here we come.
Woah...what is the 24th month of the year called? This is vital news I NEED to know! :P
What the hell is Nintendo thinking anyway? I dont know them anymore...
Anyway, I guess for once, we might have to wait a while for an American release, with all the natural disasters hitting them and stuff.
@Blindside
Most Europeans put days before months, not the other way around.
Also, it should say 24/10/08 in the title. We're done with August after all. :)
@Projectexodus: thanks for the heads up, sorry for the mistake but I was in a hurry and didn't have the time to check what I wrote =P
I'm really eager to find out what their promotion strategy will be. Things seem to be changing pretty much every day and it's starting to be really confusing!
@Blindsidedork: like the good Projectexodus said, you Americans use month/day/year, we Europeans use day/month/year. Maybe this was the vital news you needed to know in the end :P
I was never hyped about this game but it's great to see a new IP that hopefully won't suck on the wii... here's hoping it's not like a 3 day old pile of knob cheese
Well, I really agree with you...how could one be hyped for a game nobody knew anything about just until yesterday?
I second that hope. The concept is good and the title could be really awesome, plus it's good to see a new IP for the core gamers on Wii.
I still fail to understand why they didn't announce it at E3 or something like that.this could have made their show a lot better.
We got WiiMusic instead. Oh, life...so full of mysteries!
I'm really confused by the marketing strategy for this game too, for all the reasons you mentioned.
My fear is that they game elements didn't cohere properly and it's being quietly released because it sucks, but I hope that isn't the case. After all, even if it's a bad game, wouldn't Nintendo still want to sell it? That would call for some kind of marketing. The total absence of hype (or even a North America release date) is just bizarre.
You're very right Nugan...if the game sucks it would be already strange if Nintendo doesn't cancel it like project hammer, but even if they wanted to sell it anyway there should be some marketing there. This situation doesn't sound right either way!