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Twisted Jenius's blog

7:10 PM on 10.27.2015

Halloween Special! 5 Questions To Ask When Designing a Horror Game

In honor of the Halloween season, this week's devblog will be dedicated to the topic of horror game design (that's my favorite kind of game design). Although these questions may initially appear to be aimed at game developers...   read

1:39 PM on 10.13.2015

Insane Solutions to Mundane Problems

Here's the story behind the first NPC (non playable character) that you talk to in Twisty's Asylum Escapades. This is also an example of the kinds of challenges that game developers have to regularly solve when plotting game...   read

3:36 PM on 09.22.2015

Repetition: A Brilliant Insanity

One aspect of game development that I haven't seen discussed very much is the simple fact that a big part of it involves performing many of the same tasks over and over again. It has been said that one definition of insanity ...   read

11:44 AM on 09.15.2015

Texturing: Faking True Grit

Yep, it takes a rare breed to be a game developer. Not everyone has the unbreakable intellectual fortitude, the raw creative nerve to just sit there and try to create their own worlds. The stern determination to push through ...   read

10:25 AM on 09.08.2015

Boiler Room: Plumbing the Dark Depths of Plumbing

This week I've been working on the boiler room for the remastered edition of Twisty's Asylum Escapades. The boiler room is the largest room in the basement level of the asylum and was loosely inspired by the character Freddy ...   read

5:42 PM on 09.01.2015

Let there be light!

Let there be light!   God's lucky, all he had to do is wave his tentacled arm to magically create light. We game developers have to go through our levels, methodically placing light sources and tweak numerous settings i...   read

12:23 AM on 08.26.2015

There's More Twisty to Come

For the last couple of months we've been working on remastering our first indie game, Twisty's Asylum Escapades. This is a fairly sizable update, as we are remaking and improving large portions of the game, including almost a...   read

5:56 PM on 01.19.2015

New Reptile Zoo Trailer!

Here is the new video game trailer for our upcoming horror game Reptile Zoo: The Sinister Mutation that we have been developing. Just the trailer itself took a lot of work and I'm very happy with how it came out, but in...   read

2:18 PM on 12.08.2014

Behind the Scenes with: The Turtle!

There will be a number of creepy critters featured in the upcoming horror game Reptile Zoo: The Sinister Mutation, that we are now developing. Today I'd like to introduce you to one of the residents of Reptile Zoo; The ...   read

10:58 PM on 10.16.2014

Reptile Zoo Lore

Here's a bit of semi-official back story or "lore" for the video game that we are currently developing, Reptile Zoo: The Sinister Mutation. The text below should be read as sort of a parody of a brochure or website or o...   read

12:21 AM on 09.23.2014

End of Steam Greenlight?

It has been over a year since Gabe Newell, the founder of Valve, first began expressing his desire to phase out the Steam Greenlight system, and now it might be happening. At the time of this writing, the latest batch of...   read

4:42 PM on 08.26.2014

Odds and Ends and Moving Plants

The game that we are in the process of developing, Reptile Zoo: The Sinister Mutation, contains quite a few art assets. This is an entire environment that must be populated with scenery, terrains, objects, foliage, building...   read

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