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DToid's "Where Are They Now?"
Tuskentheraider | 3:00 AM on 08.27.2007 3 comments




Whatever happened to Wild 9? It was truly a revolutionary cult classic with bold steps towards innovation. It broke the boundaries of creative violence in its time. It will always be one of the most entertaining games in my library.
When I was little, I was exploring the glass casing of a game store in some swap meet when i spied the box cover for this rare gem. The game was about shooting a lightning bolt from your arm to pick people up, and slamming them into the ground. Extra points if you can jam them into a meat grinder. As you can probably imagine, I flipped. I begged my grandmother to get it for me, never telling my parents or anyone just how violent it was. I have played through that game countless times since then. Such innovative gameplay can not be shoved aside to the average pile in the bargain bin, as mainstream reviews have so despicably done. The developers of Earthworm Jim had created a monster for young boys to play with daily after school that was more immersive than chronic masturbation. The bosses were revolutionary and unique. The space-bike levels were fast-paced, intense, and heart pounding. I would describe the freefall levels to my friends with much enthusiasm, I remember. "Dude, your'e like, falling down this tube, right? IN SPACE, RIGHT? and as you are plummeting, you grab enemies and chuck them into the walls of the tube! YOU WRESTLE WHILE FALLING!" With hilarious humor that ACTUALLY DOES APPEAL TO ITS TARGET AUDIENCE, Wild 9's dialogue was witty and made the characters memorable.

Even though I'm a fan of the Jak series, you have to admit that they kind of ripped off Wex and (B)Angus.

So please Shiny, or whoever else would want to recreate this game, please remake it for a current gen or perhaps attempt to spawn a worthy sequel. If not, try to port it to PSP with some cool extras. So many gamers would thank you, while even more would become aware of this fantastic game. Please for the sake of us all, make this into a franchise.

I still can't get on a bicycle without imagining zooming through those space-cactus fields at breakneck speeds...



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lwesquire's Destructoid Blog
This game was awesome. Only ever played the demo, but holding someone just above a meat grinder and chewing them up slowly was great. Equal to Pandemonium when it comes to pseudo-3d platformers.

Also, the girl in the kilt was seriously hot. At least to my young eyes.
Alaphic's Destructoid Blog
I loved this game. The violence was so over the top that it almost wasn't really violent anymore, which was cool as shit.


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I used to really be into sony, now I'm veering towards microsoft.




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