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Tubaticisms 9-12-10: The Fall of Gaming - Destructoid




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About

-Super Meat Boy regarding Super Meat Boy

Hey. Follow me on Twitter! I'll tweet about games! Promise!
Twitter - TubaticPrime

Highlights from my blog include:

-2010 Sucked: Fable III Exemplifies the Year in Disappointement*Promoted Blog
-Keep It Complicated, Stupid
-What Wii Gaming is Like for Me*Promoted Blog
-I, The Author: How I Stole the Declaration of Independance*Promoted blog



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Way of The Samurai, Shadow of the Colossus, Castle Crashers, Jet Grind Radio, ICO, Super DodgeBall, Canabalt, FTL, Final Fantasy VI and X-Com are some of the finest games ever made in ever

Xbox Live: Tubatic
PSN: Tubatic
Wii Console Code: 3554-2775-5012-0810
Tatsunoko Vs Capcom Code: 2107-0561-3043
Brawl Friend Code: 1762-2359-5359 "Tbatc"

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Players can elect to summon "cartoony" versions of bats, bombs, guns, and flamethrowers. These types of items can be used to destroy objects or even other summoned items (e.g., a club can be used to hit an animal; steak can be attached to a baby to attract lions; rockets can be lobbed at a man).

-From the ESRB description of Scribblenauts

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"Right after getting back to Japan, [Miyamoto] suddenly said: "You know we're including golf now." Apparently he'd stated in an interview that this time round golf shots would be determined by the backswing, even though at that time a golf game didn't exist in any shape or form!"

-A Nintendo Staffer explaining why Golf was added to Wii Sports Resort

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"I have seen the Summa that everyone talks about. And I want to pour gasoline on him and cut off his ear. "

-Pendleton21 after listening to the disavowed Podtoid 94: So Baller

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"question, did you play with controller or keyboard?

because controller is unplayable"
-Luc Bernard re: the first release version of Eternity's Child on Steam

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"Just because u like a game doesn't mean u have to give it a high score"
-excerpt from the epic trolling on the Prototype review, inFamous/Protoype Wars, June 2009

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Sometimes I'm in a room with a tuba and a trumpet player and it feels like there's that much room in the room.

-Hype Required-- I need some serious game hype in my life! I end up saying so every fall in some way or another, either because everyone's getting so seriously down on games, or an abundance of nitpickery permeates the hobby. This year though, I think I'm way outside the hype field. I know its there, I'm just not feelin' it. Probably comes from general fiscal responsibility and spending less on games this year overall. For great financial justice.

But yes: where's the hype?! Is it just me?

Which isn't to say there aren't games I'm excited for. Here they come. Its just "The Hype" hasn't hit yet:

Fable III- because Fable
DJ Hero 2- The demo sold me. Great new features, no new hardware.
Vanquish- The demo is hot.
Assassin's Creed Brotherhood- I love it when a plan/heist/assassination comes together.
Front Mission Evolved- Look, if ZoE3 isn't going to happen right now, this will just have to do!

-You still play games, right?-- Oh I do, I so do! Work stuff happens though. And I totally chained three project crunchtimes over the summer months. Less time for actual gaming and more time for coordinating testing and completion of test cycles and deliverables. But, in between the 10 hour days at work, I managed to get my game on a little this summer.



-So its Fallout with magic?-- Finally played a good chunk of Bethesda's early console cycle blockbuster Oblivion. Coming at it all backwards, the similarities to Fallout 3 are intense and tangible. They're both games about coming out of a cave, proceeding to do whatever you want, and ultimately going back into various different caves to achieve whatever goal you have in front of you. Its well realized, fun, and they really make me aware of my love/hate relationship with caves. So cozy. So deadly. I'll have to pick it up again at some point.

-The Best DLC Ever-- That's what I'm calling Lair of the Shadow Broker right now. If there was ever a piece of post release expansion content that did everything that people dream DLC can do, this was it. Story continuation, conflict resolution, introduction of new play mechanics, expansion of the current playset, deft acknowledgement of past play decisions and tingling setup for future franchise releases. This is the best of the best. Mass Effect 2 is one of the best things to happen to gaming this year.

Backing slightly away from the hyperbole cannon, Mass Effect 2 and this latest DLC episode are just greatly satisfying. Maybe there's less hype in my life because I've had such great gaming for the entire year?

-Street Fighter IV!-- Beware internets! My Chun Li is very OK! Playing a fighting game at this semi-competent level has also been one of those really satisfying game things in my life. I could liken it to being able to sight read music. One's skill at the instrument is at a level where best actions are executed on sight of a situation. I'm mostly there with Chun Li. I've got a deep bag of tricks and I'm really finding my groove competitively. I'm not the best. But I'm very OK!



-iPhone is a gaming platform-- The funny thing about the iDevice platform is that its very easy to deny it as legitimate when you don't have one, or otherwise haven't explored the depth...(how about width!?) width of experiences on the platform. In short, virtual D-Pads are a dud, direct touch makes strategy games brilliant, shmups come alive with finger control and auto run platformers are the revolution. Great things are happening there. Beyond bolstered sales numbers, units sold and attach rates, there's excellent gaming to be had.

But the rub here is, without putting your hands on the device, and having a tolerance for tinkering and exploring, getting into this brave new world of gaming has a layered barrier of entry. Big cost, "What do I need one of these for", "i Hate Apple", "I'm sure I won't use it". But, once you get past all that... Good Times!
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