Evocative title is evocative: Anthony Burch, one of my favorite editors on Destructoid, can go whereever he goddammed (take a drink) wants to, and Destructoid can deploy him where ever they want to. We'll take that and we'll appreciate it for what it is. Business is business and that's how we do things downtown. However, as a guy that sits in anticipation for any droplet of E3 coverage, I've got to say that getting Anthony Burch's voice at E3 is not one of my favorite things.
Back in college, I knew professors so deep into serious music, that no form of non-academic music contained a single meter of appreciable or relevant content or merit. I also knew professors that hadn't gone so far, and still found a value in the "glandular" pursuits of "fun" music. If I was going to ask for an opinion on music, in general, I'd tend toward the later voice.
With the rise of games gaining regard as an art form, I think we're going to start to get a similar polarization. I'm sure of it even. Just take a look at Anthony Burch's E309 coverage.
This is Dr. Stuart Saunders Smith. He is a fascinating composer and a respected professor. He's also kind of a killjoy about music... and that's ok.
I mean, check out his
Conduit hands-on. Now, the man needn't give me a purely positive review. If a dog's a dog, you've got to appreciate the honesty, right? But, coming to determination on the game's impact works against any vague praise.
I think Anthony's voice on previews is so far gone into meeting his higher purpose gaming ideal that it disservices any expression of gaming joy. I'm not saying he sucks at previews, but I'm saying that the expression is so goddammed (take a drink) middle road that its hard to get a bead on what's really good.
its like having a guy that thinks he's being ripped off by L4D2 doing a hands on preview, and bringing his righteous consumer baggage along with his positive hands on opinions. The end result is so middle road that it almost feels pointless to read. Its really fantastic, but it isn't all that great when you think about it?
Then we have the
Splinter Cell preview that comes in a bucket of verbose hypesauce. Throw in a handful of cinema tricks and we've got a revolution on our hands, worthy of intimate detail. Perhaps the nature of the preview is quite different, but the care and interest on behalf of the author is undeniable.
The future facing voice is very important, of course. On any other day, you've got to appreciate the pointedly focused commitment to gaming-perfect. It perpetuates the artform and takes to task any given lack of progression. However, during E3, I'd prefer the joyful wonder of a Chad Concelmo or a John Holmes covering my entertainment previews, Wii or otherwise.
"Are you not entertained?!?!???"
I'm not the biggest Nintendo fanboy around or anything like that. I swing all ways, believe. But the voice coming from someone embedded in this time-machine of a gaming event is so disappointed and decidedly sorrowful for the state of not being in an ideal gaming world. My glandular joy of gaming, in reaction, is utterly frustrated.
I mean, I can write the rest of my hands-on impressions as "omg this game is going to change the world" like every other site on the Internet does just to get in publisher's and reader's good graces without needing to be taken to task for anything they actually say since no one can verify whether or not they're full of crap -- but how useful would THAT be?
You almost killed my boner with your gaming depression , it's your luck that there were two new MGS games , otherwise I'd be pissed ...
Your view is steeped in this quest for innovation, though. Red Steel 2 demo, you bemoan the pretty standard dodge-stun-attack move of a boss. I get that that happens. And that's really OK. You're down on Starfy because its pretty standard and pretty-much-seen-before. Yes, tell me that. That's you and your general take.
But check your Conduit hands-on. You're passing broader impact judgement to temper something that you said you really enjoyed. Like someone else said, its a closing statement, and doesn't really respect the craft what you handled. Specifically there, I'd want to know what you actually liked, descriptively.
It comes back to agreeing or disagreeing with the personality and voice of the individual editors. And trust, its just about my favorite thing about the site. Nobody wants milque-toast PR speak from their Destructoid coverage. Chad's going to tell me why Mario 2D is a breath of fresh air, and what's going on in the experience, in appreciation of the design. Your evaluation (watch out, I'm making things up), would deride the relevance of the remake and the effectiveness of old systems.
By all means don't lie to me. Do what you do sincerely, if you specifically have to do it.
But I feel other editors, instead of being down on missing innovation, can express due appreciation or critique of something that doesn't necessarily push for ideal progress.
Also, E3 isn't as rosy as everyone seems to make it out to be.
I've probably explained the point with too specific examples, and the heat of E3 makes for a bad processing environment, I guess. How about:
-I'm not interested in the car dealer's opinion, because he's invested.
-I'm more interested in the contract designer's point of view, because his ideas on innovation are fascinating, but honest.
-I'm most interested in the what the mechanic has to say, since he can tell me what he's looking at now, rather what he could be looking at.
That's all I got. I'll even tweak my title. My bad.
But then, as Niero said, it`s all about the wide ranging views of the different editors that gives Dtoid its spice.
Muramasa will be good though Anthony, trust :D
I think that Anthony sometimes looks too much at what a game could (and generally should) be rather than appreciating the merits of what it is. It may be honest and valid, but I think previews should focus on the game in and of itself, rather than squandered opportunity (although I think that that's a good discussion point for the developers). It just leads to a negative and depressing preview. We want to hear about the game at hand, not the game it could have become.
I'm not asking for hype at all, but with the Conduit preview (that wasn't really a preview), as I said in the comments you didn't really go into the game. You just explained that it's generic. OK that's understandable, but would it kill you to elaborate?
Still, we don't know how much hands-on time Anthony had. He may have had several appointments and been short on time, as is common at these trade shows, so maybe since the Conduit is out next month and has been covered several times before, he's relying on us to look back at past previews to get a better idea of what the game will entail. Who knows.
Personally I was actually quite satisfied with his comments on the Conduit, he didn't seem excited about the game but he still explained that the game was good, just not a major groundbreaker.
And I like wine and cheese.
Plenty of good reasons why the conduit preview is lite, I'm sure.
But yeah. Wine and cheese, guys.
I have a great respect for Anthony, I like how honest he is when it comes to videogames (Twilight Princess a 6), he is a super intelligent guy and he wants to see the medium pushed forward in new ways. No bullshit from that guy.
Also, props to Niero for holdin it down on the ones and twos for his crew.
What's so awesome is that a respected community member like Tubatic can give a cool, cordial and completely respectful argument on why something isn't being covered fairly, and it's immediately taken into consideration by the staff. It's pretty surreal if you ask me.
I'm also going to have to agree with Garison. Dtoid's coverage has it all. I get Chad's super excited impressions that get me stoked about certain games, Anthony's tell-all point of view, Jim's signature comedic style, and everything in between. I'd say coverage wise, there's something for everyone here.
That variety is evident in the writing primarily, and it's relieving to know that no two consecutive posts will carry the same (or even similar) voice. If a reader takes issue with a preview for a game they are anticipating, they can easily google a dozen other reviews that share their opinion.