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-Super Meat Boy regarding Super Meat Boy

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Highlights from my blog include:

-2010 Sucked: Fable III Exemplifies the Year in Disappointement*Promoted Blog
-Keep It Complicated, Stupid
-What Wii Gaming is Like for Me*Promoted Blog
-I, The Author: How I Stole the Declaration of Independance*Promoted blog




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Way of The Samurai, Shadow of the Colossus, Castle Crashers, Jet Grind Radio, ICO, Super DodgeBall, Canabalt, Final Fantasy VI and X-Com are some of the finest games ever made in ever

Xbox Live: Tubatic
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Brawl Friend Code: 1762-2359-5359 "Tbatc"

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Players can elect to summon "cartoony" versions of bats, bombs, guns, and flamethrowers. These types of items can be used to destroy objects or even other summoned items (e.g., a club can be used to hit an animal; steak can be attached to a baby to attract lions; rockets can be lobbed at a man).

-From the ESRB description of Scribblenauts

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"Right after getting back to Japan, [Miyamoto] suddenly said: "You know we're including golf now." Apparently he'd stated in an interview that this time round golf shots would be determined by the backswing, even though at that time a golf game didn't exist in any shape or form!"

-A Nintendo Staffer explaining why Golf was added to Wii Sports Resort

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"I have seen the Summa that everyone talks about. And I want to pour gasoline on him and cut off his ear. "

-Pendleton21 after listening to the disavowed Podtoid 94: So Baller

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"question, did you play with controller or keyboard?

because controller is unplayable"
-Luc Bernard re: the first release version of Eternity's Child on Steam

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"Just because u like a game doesn't mean u have to give it a high score"
-excerpt from the epic trolling on the Prototype review, inFamous/Protoype Wars, June 2009

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Regarding E3: Why Anthony Burch is Not My Preferred Previewer
Tubatic | 8:13 AM on 06.03.2009 31 comments



Evocative title is evocative: Anthony Burch, one of my favorite editors on Destructoid, can go whereever he goddammed (take a drink) wants to, and Destructoid can deploy him where ever they want to. We'll take that and we'll appreciate it for what it is. Business is business and that's how we do things downtown. However, as a guy that sits in anticipation for any droplet of E3 coverage, I've got to say that getting Anthony Burch's voice at E3 is not one of my favorite things.

Back in college, I knew professors so deep into serious music, that no form of non-academic music contained a single meter of appreciable or relevant content or merit. I also knew professors that hadn't gone so far, and still found a value in the "glandular" pursuits of "fun" music. If I was going to ask for an opinion on music, in general, I'd tend toward the later voice.

With the rise of games gaining regard as an art form, I think we're going to start to get a similar polarization. I'm sure of it even. Just take a look at Anthony Burch's E309 coverage.


This is Dr. Stuart Saunders Smith. He is a fascinating composer and a respected professor. He's also kind of a killjoy about music... and that's ok.

I mean, check out his Conduit hands-on. Now, the man needn't give me a purely positive review. If a dog's a dog, you've got to appreciate the honesty, right? But, coming to determination on the game's impact works against any vague praise.

I think Anthony's voice on previews is so far gone into meeting his higher purpose gaming ideal that it disservices any expression of gaming joy. I'm not saying he sucks at previews, but I'm saying that the expression is so goddammed (take a drink) middle road that its hard to get a bead on what's really good.

its like having a guy that thinks he's being ripped off by L4D2 doing a hands on preview, and bringing his righteous consumer baggage along with his positive hands on opinions. The end result is so middle road that it almost feels pointless to read. Its really fantastic, but it isn't all that great when you think about it?



Then we have the Splinter Cell preview that comes in a bucket of verbose hypesauce. Throw in a handful of cinema tricks and we've got a revolution on our hands, worthy of intimate detail. Perhaps the nature of the preview is quite different, but the care and interest on behalf of the author is undeniable.

The future facing voice is very important, of course. On any other day, you've got to appreciate the pointedly focused commitment to gaming-perfect. It perpetuates the artform and takes to task any given lack of progression. However, during E3, I'd prefer the joyful wonder of a Chad Concelmo or a John Holmes covering my entertainment previews, Wii or otherwise.


"Are you not entertained?!?!???"

I'm not the biggest Nintendo fanboy around or anything like that. I swing all ways, believe. But the voice coming from someone embedded in this time-machine of a gaming event is so disappointed and decidedly sorrowful for the state of not being in an ideal gaming world. My glandular joy of gaming, in reaction, is utterly frustrated.



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29 comments | showing # 1 to 29
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bloodylip's Avatar - Comment posted on 06/03/2009 09:22
bloodylip
Well said. I read a few of Anthony's previews, and thought "what was the point of that?" I <3 you, Rev, but it was so ambivalent that I just didn't care to read more.
Tony Ponce's Avatar - Comment posted on 06/03/2009 09:40
Tony Ponce
Burch can be a bit of a killjoy. He's got that whole "arthouse" thing going for him. I think it's the beard.
Count Grishnack's Avatar - Comment posted on 06/03/2009 09:49
Count Grishnack
Not saying this has anything to do with anything, but the Conduit one was like 80 words and the Splinter Cell one was like 2000.
Jesus H Christ's Avatar - Comment posted on 06/03/2009 09:50
Jesus H Christ
I see what you're saying, but perhaps he's just not trying to fuel the hype machine, and trying to give a balanced presentation of the game.
falinter's Avatar - Comment posted on 06/03/2009 10:17
falinter
What Jesus said.
Anthony Burch's Avatar - Comment posted on 06/03/2009 10:40
Anthony Burch
Yeah, imagine that. Just saying what I think of a game, rather than trying to actively make you hyped up for it for no frigging reason.

I mean, I can write the rest of my hands-on impressions as "omg this game is going to change the world" like every other site on the Internet does just to get in publisher's and reader's good graces without needing to be taken to task for anything they actually say since no one can verify whether or not they're full of crap -- but how useful would THAT be?
the Golden Avatar's Avatar - Comment posted on 06/03/2009 10:42
the Golden Avatar
I totally disagree. I'd rather have someone give me his honest impressions of a game than drive the E3 hype machine.
Naim Master's Avatar - Comment posted on 06/03/2009 11:46
Naim Master
@burch
You almost killed my boner with your gaming depression , it's your luck that there were two new MGS games , otherwise I'd be pissed ...
Tubatic's Avatar - Comment posted on 06/03/2009 11:48
Tubatic
Oh no, give me your honest opinion on whatever you've got in front of you. That's valuable and I appreciate your view.

Your view is steeped in this quest for innovation, though. Red Steel 2 demo, you bemoan the pretty standard dodge-stun-attack move of a boss. I get that that happens. And that's really OK. You're down on Starfy because its pretty standard and pretty-much-seen-before. Yes, tell me that. That's you and your general take.

But check your Conduit hands-on. You're passing broader impact judgement to temper something that you said you really enjoyed. Like someone else said, its a closing statement, and doesn't really respect the craft what you handled. Specifically there, I'd want to know what you actually liked, descriptively.

It comes back to agreeing or disagreeing with the personality and voice of the individual editors. And trust, its just about my favorite thing about the site. Nobody wants milque-toast PR speak from their Destructoid coverage. Chad's going to tell me why Mario 2D is a breath of fresh air, and what's going on in the experience, in appreciation of the design. Your evaluation (watch out, I'm making things up), would deride the relevance of the remake and the effectiveness of old systems.

By all means don't lie to me. Do what you do sincerely, if you specifically have to do it.

But I feel other editors, instead of being down on missing innovation, can express due appreciation or critique of something that doesn't necessarily push for ideal progress.
Niero's Avatar - Comment posted on 06/03/2009 12:38
Niero
Take a step back though to see Destructoid for what it is. I have assembled a very diverse group of voices covering the show floor to offer an alternative point of view. There's going to be enough vanilla coverage of all these games on every other web site that may not challenge the game's faults the way my guys might. I agree that its perhaps easier to discern the crap from the gold when everyone's previews are written by a team who isn't putting their personalities and angles into it ... but then why read us? The "vanilla journalism" database sites already offer that.
KoKoO Psy's Avatar - Comment posted on 06/03/2009 13:02
KoKoO Psy
I see it from Burch and Niero's perspective. I am more interested in someones opinion if it is going to be honest. I mean there is a reason i don't go to IGN and Gamespot for reviews. Because they seem to do it as a job. Whilst at Destructoid, it is done in love, and you happen to make some benefits from doing it.

Also, E3 isn't as rosy as everyone seems to make it out to be.
Tubatic's Avatar - Comment posted on 06/03/2009 13:09
Tubatic
What I'm looking for isn't vanilla. And I do appreciate the site.

I've probably explained the point with too specific examples, and the heat of E3 makes for a bad processing environment, I guess. How about:

-I'm not interested in the car dealer's opinion, because he's invested.
-I'm more interested in the contract designer's point of view, because his ideas on innovation are fascinating, but honest.
-I'm most interested in the what the mechanic has to say, since he can tell me what he's looking at now, rather what he could be looking at.

That's all I got. I'll even tweak my title. My bad.
Tubatic's Avatar - Comment posted on 06/03/2009 13:14
Tubatic
*and honest :p
lovemana23's Avatar - Comment posted on 06/03/2009 13:38
lovemana23
I see your point Tubatic, after all the editors taking first time impressions might as well be optimistic rather than make flash judgements just because they can. And highly intellectualised flash judgements doesn`t mean they`re not flash judgements! No one knows how good a game is until it`s played in its entirety. I would of preferred to hear Collette or Chads views on Muramasa, for example, as they clearly are people more in line with the games target audience, i.e. retro/2D loving gamers. If they were like 'oh, it`s easy, it seems like a button smasher' I would of been interested (and dissapointed). When Anthony and Ashley said it though, it just felt like negativity; nit-picking; filling the void with too much opinon at too early a stage. I don`t believe them. Especially as reviews of the game have been immensely positive. Being at a games show with so many games to play basically gives people 'convention ADD' whereby the need to move on to the next game interferes with their ability to enjoy any game played with any level of true immersion. So, on that level, every effort has to be made to get the right people playing the right games, or erroneous first impressions will consequently abound. And when I say erroneous, I mean cack-handed, overly judgemental, and without any perspective of how that game will play to someone who loves that style, at home, fully immersed. Of course, first impressions are just that, first impressions, but, still, as game writers, it`s kind of your job to guide people to games they will like, as much as it is to guide them around ones they will dislike. That`s my view.

But then, as Niero said, it`s all about the wide ranging views of the different editors that gives Dtoid its spice.

Muramasa will be good though Anthony, trust :D
TheCleaningGuy's Avatar - Comment posted on 06/03/2009 13:50
TheCleaningGuy
I agree with you on this, Tubatic.
I think that Anthony sometimes looks too much at what a game could (and generally should) be rather than appreciating the merits of what it is. It may be honest and valid, but I think previews should focus on the game in and of itself, rather than squandered opportunity (although I think that that's a good discussion point for the developers). It just leads to a negative and depressing preview. We want to hear about the game at hand, not the game it could have become.
Niero's Avatar - Comment posted on 06/03/2009 13:56
Niero
Preference is something we can all respect. Other writers will be touching on this game and our review may come from someone entirely different, so in the end I think that's about as fair treatment to a title as we can hope to produce over a period of time. As far as E3 goes, we may not have the ideal coverage for you for this title. But we're listening and learning to what our readers want and are all up in your cblog -- we're trying our best!
TheCleaningGuy's Avatar - Comment posted on 06/03/2009 14:19
TheCleaningGuy
I <3 all of you guys anyway Niero, you've been doing a great job so far.
Tubatic's Avatar - Comment posted on 06/03/2009 14:30
Tubatic
That's why you guys are the best in the business. :)
ConsummateK's Avatar - Comment posted on 06/03/2009 15:31
ConsummateK
Mad props to Dtoid staff here, specifically Niero for taking this in stride and then taking the time to respond. You're not going to get this type of direct interaction anywhere else...although you may get less indiefag bias...(I KEED, I KEED):-P
Justice's Avatar - Comment posted on 06/03/2009 16:02
Justice
I'm inclined to agree, Ant's a great person I'm sure, but his previews have been lacking.

I'm not asking for hype at all, but with the Conduit preview (that wasn't really a preview), as I said in the comments you didn't really go into the game. You just explained that it's generic. OK that's understandable, but would it kill you to elaborate?
Qraze's Avatar - Comment posted on 06/03/2009 17:06
Qraze
i like Anthony and the majority of what he's been writing here. he gives his take on things, albeit sometimes a little too analytical but that's him.
Brian Szabelski's Avatar - Comment posted on 06/03/2009 18:33
Brian Szabelski
I wasn't enamored with how Anthony did his Conduit review, but he's got a different perspective, and as Niero said, that's what makes us things good here: we have different perspectives and different opinions. To be honest, I can only think of a handful of holes that Destructoid is missing on its staff, but let's not get into that. :p

Still, we don't know how much hands-on time Anthony had. He may have had several appointments and been short on time, as is common at these trade shows, so maybe since the Conduit is out next month and has been covered several times before, he's relying on us to look back at past previews to get a better idea of what the game will entail. Who knows.
Puppy Licks's Avatar - Comment posted on 06/03/2009 18:55
Puppy Licks
Anthony's grain-of-salt attitude used to bug me, but lately I've come to accept and appreciate that that's just how he sees things.

Personally I was actually quite satisfied with his comments on the Conduit, he didn't seem excited about the game but he still explained that the game was good, just not a major groundbreaker.


And I like wine and cheese.
Tubatic's Avatar - Comment posted on 06/03/2009 19:08
Tubatic
Just wanted to note that I think everyone's doing great at E3, and obviously doing a lot of hardwork. And i really do appreciate the coverage.

Plenty of good reasons why the conduit preview is lite, I'm sure.

But yeah. Wine and cheese, guys.
garison's Avatar - Comment posted on 06/03/2009 20:34
garison
Gotta disagree with you.

I have a great respect for Anthony, I like how honest he is when it comes to videogames (Twilight Princess a 6), he is a super intelligent guy and he wants to see the medium pushed forward in new ways. No bullshit from that guy.
BlackSunEmpire's Avatar - Comment posted on 06/03/2009 20:48
BlackSunEmpire
I think that it is a strength of this site that you know and notice different writing styles/points of view in different editors. You just need to take these into account when reading articles, and decide which of the editors approaches your point of view. This way you also know when you are unlikely to agree with what is written.
mourning orange's Avatar - Comment posted on 06/03/2009 23:18
mourning orange
Garison pretty much nailed it.

Also, props to Niero for holdin it down on the ones and twos for his crew.
Chris Carter's Avatar - Comment posted on 06/04/2009 01:53
Chris Carter
Thanks for holding it down guys.

What's so awesome is that a respected community member like Tubatic can give a cool, cordial and completely respectful argument on why something isn't being covered fairly, and it's immediately taken into consideration by the staff. It's pretty surreal if you ask me.

I'm also going to have to agree with Garison. Dtoid's coverage has it all. I get Chad's super excited impressions that get me stoked about certain games, Anthony's tell-all point of view, Jim's signature comedic style, and everything in between. I'd say coverage wise, there's something for everyone here.
Dimly's Avatar - Comment posted on 06/04/2009 02:23
Dimly
I still have a difficult time comprehending that Destructoid manages to have such a diverse staff. Not until actually seeing the whole gaggle of Dtoid staff members together at E3 did I realize how much variety this site has.

That variety is evident in the writing primarily, and it's relieving to know that no two consecutive posts will carry the same (or even similar) voice. If a reader takes issue with a preview for a game they are anticipating, they can easily google a dozen other reviews that share their opinion.
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