[Editor's note: Tubatic takes a look at the Mega Man series and tells us how he would improve it as part of May's Monthly Musings theme. Adding Ikaruga to just about anything would make it ten times more awesome. -- CTZ]
I love the Mega Man games, for pretty much all the reasons anyone could love Mega Man. The flow of gameplay, the higher difficulty, the style of it, the ridiculous and sometimes even heartfelt stories (see: Mega Man X).
That said, lets talk about changing some things, using the core Mega Man series as a base model. Hit the jump to see how I would change this series.
From here, you're the target of a thousand guns. Bullets rain from above and from the side. Your shield deflects some bullets, and absorbs others. You don't get much chance to get aggressive in this mode: its all survival. While amped up difficulty is good, managing a simultaneous offensive while going into this defensive mode, there just aren't enough hands to really cover that! But what you end up with is sections of the normal Mega Man game, which is traditionally about dodging fire, wherein you go into tank mode.
I'll admit, I've gone crazy. A lot of this doesn't make good sense and is far flung from the roots of our favorite robot hero. Would the purists accept this? Would the Battle Network kids become completely intimidated by the ramped up difficulty, let alone the fact that it's a side scroller? Can any normal human being aside from the Zentastic Topher Cantler even bring their mind in line with the Defender-esque controller dance I've laid out? I must concede, I'm asking a lot of a broad audience that definitely loves its franchise.
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