Can you taste it? Its coming out next week. Its just a few days away! Survive the weekend and a few days, and you will be rewarded with a B-List Masterwork!
Way of the Samurai 3 is coming out next week on Oct. 13th, for PS3 and 360. Priced at $50 ($40 at BestSku.com ), this two year old release from Japan has been the cause of much zeal from your humble resident tuba man. There's something about this game that's very special. I'm not even that much of a japan-o-phile anymore, but I still have a soft spot in my heart for the romanticisizing of Bushido and samurai ethics. Even in the face of Uncharted 2, Brutal Legend, and the newly remade A Boy and his Blob, I am supremely stoked for the next installment from one of the best mediocre-to-great gaming series of all time.
Its been a long strange zealous trip, my friends. And for me, I have to say, its already "Mission Accomplished". At least three people commented that they either didn't know about this series, or had no idea that the North American port was even happening, before they read my blogs. Its a game that, reasonably, doesn't get alot of attention. Ad budget is slim (though making an iPhone game was a slightly clever gesture), and blog/bigsite coverage has been sparse, save for occasional press releases. If I've turned one person on to this modest game, blogging has proven to be an effective tool for spreading the joy of sub-AAA gaming.
WE CAN HAZ RECAPS?!
But enough of that! Find here, fellow D-Toiders, the collected blog journey of my Way of the Samurai zealotry! Discover, relive, and enjoy!
There you have it folks. You can expect an impressions blog and a rare, honest-to-goodness review from me once I get my hands on this one. I'll do my best to write something coherent. Or at least lolcat coherent.
So I have officially been swayed. My paycheck this week was about $100 more than usual, so I was able to put most of it. Looks like I'll be travelling the Way sooner than expected.
I love spending my money on small budget games with unique concepts before buying anything by a developer that I know doesn't need the money, but I got bored of WotS 2 after only "beating" the game (you know how it works, I'm sure) two times. What have they added that'll make me want to spend potential splurge money on this and not L4D2 or Brutal Legend?
I completely forgot about it not long after it was announced, so I know literally nothing about it besides what I know of the previous games.
Then you came to the right place! Read my blogs! :)
The short version though:
- Companion characters that travel with you (Including some familiar characters from the series)
- Weapon forging- make your own weapons from parts that you find (hilt, guard, blade, etc)
- Open palm fighting is an option, and spears are not just sideways swords anymore
- An "Apologize" button
- Blunt edge battle: for those times when you want to fight, but not kill, if I understand correctly
- As I hear it, a return to form to match the tighter pacing of the first game. The WotS2 felt like you had to do a lot of waiting. Days progress in a minute per second of realtime. There's also no day limit.
- Something like 15 different endings.
Make no mistake, I'm pretty ok with this is scoring roughly 7s in most people's books. I kind of expect it to. But if you're willing to discount an experience you may enjoy purely on numbers, disregarding yards of features, videos and other such, I still think you're doing yourself a total disservice.
People generate numbers and analyze them. I'd say they're still wholly capable of epic fallacy.
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about me
I've beaten all the properly numbered original Mega Man games.
Mrs. Tubatic is a Sims player, and played a mean game of Harvest Moon back in the day.
Way of The Samurai, Shadow of the Colossus, Castle Crashers, Jet Grind Radio, ICO, Super DodgeBall, Final Fantasy VI and X-Com are some of the finest games ever made in ever
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Players can elect to summon "cartoony" versions of bats, bombs, guns, and flamethrowers. These types of items can be used to destroy objects or even other summoned items (e.g., a club can be used to hit an animal; steak can be attached to a baby to attract lions; rockets can be lobbed at a man).
-From the ESRB description of Scribblenauts
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"Right after getting back to Japan, [Miyamoto] suddenly said: "You know we're including golf now." Apparently he'd stated in an interview that this time round golf shots would be determined by the backswing, even though at that time a golf game didn't exist in any shape or form!"
-A Nintendo Staffer explaining why Golf was added to Wii Sports Resort
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"I have seen the Summa that everyone talks about. And I want to pour gasoline on him and cut off his ear. "
-Pendleton21 after listening to the disavowed Podtoid 94: So Baller
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HarassmentPanda: @pantslessyoda1
Was "pantslessyoda" really taken already?
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"question, did you play with controller or keyboard?
because controller is unplayable"
-Luc Bernard re: the first release version of Eternity's Child on Steam
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"Just because u like a game doesn't mean u have to give it a high score"
-excerpt from the epic trolling on the Prototype review, inFamous/Protoype Wars, June 2009
Well [InsertBloggerNameHere], I'm personally indifferent about you, which is ok.
But, the posting regulars at the site will generally get a little twisty about such frequent, light on content posts. Since everything you post in a C-Blog (Community, Blog) hits the front page immediately, people like to see things there of substance (Longer reviews, different from normal opinions, pretty pictures). Otherwise, the effect is that your light-on-content post pushes down posts of people that put lots and lots of effort into a high quality blog post.
Atheistium, ThisYearsPink, Yoj1mb0, Thefil (sort of), and the early works of Conrad Zimmerman are examples of posters that clearly put a good amount of effort into their posts, and contribute interesting stuff to the site through the C-Blogs.
Soooo, its not because you're ten, specifically.
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Ashimura painstakingly ripped the Chun Li sprite.
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Nominees for Trailer of the Year 2009:
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006
Waah, mah soul weeps. I...I must find a way...
Anyhow, Will be playing Way of the Samurai 2 in preparation this weekend.
With brutal legend coming out on the same day, I just don't have time for this one. Regardless, I look forward to your impressions blog.
You're certainly kicking the shit out of the marketing department of whoever the hell publishes this game, and for that I salute you.
I will wait for reviews(yours don't count Tubatic).
Hell, i just hope i find this game here in Brazil, but i probably will have to import.
Does it have multiplayer Tubatic? If so, are you getting it for 360? :D
No multiplayer, I'm afraid. Which is kind of a shame: the original had a pretty slick unlockable fighter mode...
So I have officially been swayed. My paycheck this week was about $100 more than usual, so I was able to put most of it. Looks like I'll be travelling the Way sooner than expected.
count me among the converts... awaiting it. however I trust amazon.
Fap.
I love spending my money on small budget games with unique concepts before buying anything by a developer that I know doesn't need the money, but I got bored of WotS 2 after only "beating" the game (you know how it works, I'm sure) two times. What have they added that'll make me want to spend potential splurge money on this and not L4D2 or Brutal Legend?
I completely forgot about it not long after it was announced, so I know literally nothing about it besides what I know of the previous games.
@Ubersuntzu
Then you came to the right place! Read my blogs! :)
The short version though:
- Companion characters that travel with you (Including some familiar characters from the series)
- Weapon forging- make your own weapons from parts that you find (hilt, guard, blade, etc)
- Open palm fighting is an option, and spears are not just sideways swords anymore
- An "Apologize" button
- Blunt edge battle: for those times when you want to fight, but not kill, if I understand correctly
- As I hear it, a return to form to match the tighter pacing of the first game. The WotS2 felt like you had to do a lot of waiting. Days progress in a minute per second of realtime. There's also no day limit.
- Something like 15 different endings.
You're not going to like this but let metacritic speak the truth. Numbers don't lie, people do.
But, I think this one could be interesting as a rental or as a bargain buy.
Wow, why you gotta yuck my yum, sir?
Make no mistake, I'm pretty ok with this is scoring roughly 7s in most people's books. I kind of expect it to. But if you're willing to discount an experience you may enjoy purely on numbers, disregarding yards of features, videos and other such, I still think you're doing yourself a total disservice.
People generate numbers and analyze them. I'd say they're still wholly capable of epic fallacy.
DISAGREEMENT! (read as RIP Taylor!)
Fapped a week later for the Rip Taylor reference.