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-Super Meat Boy regarding Super Meat Boy

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Highlights from my blog include:

-2010 Sucked: Fable III Exemplifies the Year in Disappointement*Promoted Blog
-Keep It Complicated, Stupid
-What Wii Gaming is Like for Me*Promoted Blog
-I, The Author: How I Stole the Declaration of Independance*Promoted blog




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Way of The Samurai, Shadow of the Colossus, Castle Crashers, Jet Grind Radio, ICO, Super DodgeBall, Canabalt, Final Fantasy VI and X-Com are some of the finest games ever made in ever

Xbox Live: Tubatic
PSN: Tubatic
Wii Console Code: 3554-2775-5012-0810
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Brawl Friend Code: 1762-2359-5359 "Tbatc"

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Players can elect to summon "cartoony" versions of bats, bombs, guns, and flamethrowers. These types of items can be used to destroy objects or even other summoned items (e.g., a club can be used to hit an animal; steak can be attached to a baby to attract lions; rockets can be lobbed at a man).

-From the ESRB description of Scribblenauts

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"Right after getting back to Japan, [Miyamoto] suddenly said: "You know we're including golf now." Apparently he'd stated in an interview that this time round golf shots would be determined by the backswing, even though at that time a golf game didn't exist in any shape or form!"

-A Nintendo Staffer explaining why Golf was added to Wii Sports Resort

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"I have seen the Summa that everyone talks about. And I want to pour gasoline on him and cut off his ear. "

-Pendleton21 after listening to the disavowed Podtoid 94: So Baller

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"question, did you play with controller or keyboard?

because controller is unplayable"
-Luc Bernard re: the first release version of Eternity's Child on Steam

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"Just because u like a game doesn't mean u have to give it a high score"
-excerpt from the epic trolling on the Prototype review, inFamous/Protoype Wars, June 2009

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Can't get you out of my head: Stuck thinking about Final Fantasy Crystal Chronicles: MLAAK
Tubatic | 1:13 PM on 05.13.2008 10 comments


urgh.

I'm here at work, trying to focus on the task at hand.

And all I can think of is where to put my guild hall, when I'm going to start building houses near the White Mage Shrine, and What type of parties I'll have when I earn a Tavern.


Why is building a house fun!? Why don't I want to shoot things!?!!

Let me tell you, those in doubt, that Final Fantasy: "ZOMGACRONYM" for WiiWare is a damn fine game, without the DLC.

All that DLC stuff is optional, and frankly, I can see myself enjoying this game in a complete manner without it.

From little things like being able to drop in on the families of your individual adventurers, to watching the emerging personalities of your stat-heroes (Artha's a hardcore loot whore, while Gawain gets bitchslapped on almost every outing these days) take shape.

Not to mention city management. Once I get the ability to demolish and rearrange my town, I've got grand schemes for class specific ghettos and a one stop, efficient "Hero Quarter" for all my adventurers needs.

Let alone the stories I'll get to tell myself about the parties I send out, once I unlock that.

I hate to wall of text geek out most days, but I just have to say: FFCC:MLAAK is scratching that serious city building/personnel management itch that I talked about a few articles ago.

ugh.

Is it quittin' time yet?



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8 comments | showing # 1 to 8
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Airship Over Water's Avatar - Comment posted on 05/13/2008 13:35
Airship Over Water
My interest for the game has just leveled up, I must say. It seemed like everyone was so skeptical about this game leading up to the WiiWare release, but now that it's out I see more and more people talk about how great it is.
Animated Trigger's Avatar - Comment posted on 05/13/2008 13:42
Animated Trigger
Oh lord, I'm gonna need a LOT of Wii Points between this, LostWinds, and several future releases...
TheShireling's Avatar - Comment posted on 05/13/2008 13:53
TheShireling
I think it looks like an awesome game..but its about the only game that I have any interest in on the wii and I can't justify buying one for just this game..so I guess I won't get to play it..I wish they would release it on DS.
king3vbo's Avatar - Comment posted on 05/13/2008 13:56
king3vbo
My interest has also leveled up
Tubatic's Avatar - Comment posted on 05/13/2008 14:01
Tubatic
@TheShireling

Wow. That's a wonderful thought: They could franchise "My Life as a King" . . .

HA! That could work so well!
- Ivalice: MLAAK - add a political/militaristic aspect to it, mix in the zodiac aspects, develop rival explorer guilds as well as military forces
- FF7: MLAAK - Expand the concept to an uberscale, and make it about the rebuilding of Midgar, or the colonization of Yuffie's home continent
- FF6: MLAAK - Cyan the King. Supernatural ghost residents. Cameos by other heroes rebuilding their kingdoms. Get a Doom Train station as a high level building

mmmm . . .

But yeah, the game could totally work on the portable level. :)
BlindsideDork's Avatar - Comment posted on 05/13/2008 14:10
BlindsideDork
Wait...there is no fighting? You just build towns? No thanks, I have Sim City DS for that.
Tubatic's Avatar - Comment posted on 05/13/2008 14:20
Tubatic
@BsD

enh, not quite "no fighting". What you don't get in SimCity is the adventurer aspect of the game, which happens to be linked into what you build. Think Actraiser, but you don't control or see the action of the levels.

Which sounds lame. :) But you do get to control some key things, around the action,

- your adventurer's gear depends on how much you invest in research. You can't make them buy better gear, or handle their equipment, but you can make the good gear available to them.
- every adventurer, who at the moment is also a resident of the town, starts as a warrior, but you can put up a bulletin to recruit interested adventurers into a different class
- You have some degree of interaction, I think, with the make up of parties that go out on adventures. This depends on building a structure to open up the options
- You get ludicrously detailed, but easy to skim, reports on the action that you don't see. The literally show you each turn your character took against any given enemy, if they got poisoned, if they missed their attack and if they stopped to eat lunch.
- When your characters do well, you can reward them with padded stats in teh form of "medals"

Also, the fact that you can walk around and interact with your people on an intimate level (You can learn, for instance, that Christina doesn't think highly of her adventurer daughter). Taken just as a SimCity: FF, its does alot of unique things that expand on city building gameplay in a clean, but not over casualized way
Tubatic's Avatar - Comment posted on 05/13/2008 16:40
Tubatic
I like soda. But not diet coke. but i guess if I think of diet coke as if its diet dr. pepper with adventurers, I guess i could see how diet dr coke is better than diet dr. pepper. Bu t diet pepsi isn't anywhere as good as diet coke or diet dr. pepper.
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