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TroyFullbuster avatar 12:11 PM on 11.11.2012  (server time)
These "HD" remakes good or bad?

Well, I just finished Jet Grind Radio/Jet Set Radio HD and it was fantastic playing a game, seriously go pick it up (review here). But all in all this was just another one of those popular "HD remakes". Actually, I should have just put the quotation on the "HD" considering that:

These games are more of a re-release rather than a remake
These games aren't truly in HD
These companies laugh at the idea of making a new game

Well that 3rd reason may be made up, but it feels like it sometimes. HD releases have become the new thing since last November with the Sly HD package, which featured all three Sly Cooper games from the PS2 days. I for one, picked up the Sly HD collections because like, many others who do pick up HD collections missed out on this game "back in the day" and wanted to play it. At first, I was all for the HD collection idea, I mean, really getting the opportunity to play old games in HD glory, or playing those games you couldn't get when they came out was a great idea; in addition it's more than one game packaged together!

But now, it seems that companies have lost their mind and think everything on Earth should now be an HD collection. Take in mind that most of these HD collections are

Not in true 1080p HD they are maximized at 720p, which is practically standard in today's day and age (480p is considered standard) and some screenshots really show no differences
Most of the HD collection games are basically last generation (PS2), making them not remakes but REMASTERS. A remake is considered like making Link to the Past and using 3D models, etc.

Let's take a look at these HD collections we have: Sly, Metal Gear Solid, Devil May Cry, Tomb Raider, Hitman, Prince of Persia, Dragonball Z Budokai, and I can go on for a long time. It's nice to see some local classics come back to us like Ratchet and Clank, because that series has generally gotten bigger since Playstation 3's release (the R&C future series) and many people probably have skipped the first three, but in my opinion this is getting out of hand. I know it is easier to remaster compared to remaking and everyone would like remakes of such classics like Chrono Trigger, but at the same time we know it's about 95% impossible or unlikely. It's funny because the Halo HD game that came out this past year was actually a remake of Halo for the Xbox, in addition it added many new features to the game. Most of these collections though are literally the same game! A new thing I've noticed is that Playstation releases PS3 bundle boxes of say Resistance and just adds the DLC content to it.

Like I've said HD packages are not really all that bad; but at the same time we are always craving something new. It's contradictory and also it's the same way from a company aspect. Look at it from the opposite view: They can go with a game they know was a success and that people will buy because they have already played the game and enjoyed it. Or, they can take a risk and try something new, but at the same time it risks losing fans either way due to "same material" or just the new game being bad.

To summaroze: I'm all for HD remasters but not for every single game I played on the PS2 to be remastered *cough FFX*. In fact, not every game deserves to be remade, re-released, or remastered. Some games should just stay the way they are, untouched masterpieces. I know the positives are for people to play games they missed etc. But I think the remasters should only be used for "ongoing" series; like the God of War or Ratchet and Clank packages, because like I said they are actually getting more popular to this day.

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