So there’s this little game that came out a few a weeks ago. You might’ve heard of it. It’s called
Skyrim and Dtoid’s own Jim Sterling
thought it was pretty good. I mean you can fight dragons in it. Awesome, right? Well what if I told you about a game where you can fight dragons
with other dragons! Welcome to the wonderful, pixilated world of
Bahamut Lagoon.
Bahamut Lagoon is a Japanese tactical roleplaying game by Square that came out in that mythical golden age of SNES RPGs. Sadly, it never made its way to American shores. I only heard about it by chance when I was surfing the Internet in college. I acquired the unofficial English translation and began an adventure that would make the Dragonborn envious.
Being a Square game, it looks gorgeous. The sprites look just as good as those in
Final Fantasy III and all of the different types of dragons look different from each other. But gorgeous sprite-based artwork isn’t enough. Luckily, I found the gameplay just as awesome.
The little dragon sprites are so cute! Also deadly. But then they come back around to cute.
Unlike Square’s other games, in
Bahamut Lagoon battles are fought on grid-based environments, like a dragon-flavored
Fire Emblem or the more modern
Advance Wars. While the cast of characters all have different classes and abilities, the dragons are what steal the show. Each party has their own dragon attached to it that can level up, use abilities, and learn new ones. While you can’t control them directly, you can give them commands like “Come!” to set how aggressive they are. It was such a joy to soften an enemy up with my troops and know that as soon as my turn ended my dragons were going to swoop in and finish things off.
Now enemy forces also get their own dragons, so it’s imperative that you keep yours in top fighting shape. And that’s where the game’s coolest mechanic comes in. Dragons are big, yes? Big things need lots of food. And apparently, according to
Bahamut Lagoon dragons will eat goddamn anything. Got some extra swords and armor? Feed ‘em to Smoky, your firebreather. Oh you have some poisonous mushrooms, give ‘em to Jeff, the dark dragon. No need to worry about counting calories in this game!
By feeding your dragons equipment, books, items, literally anything, their stats go up. And then once you hit certain benchmarks they will evolve into other forms.
Pokemon, who?
Bahamut Lagoon’s got you beat (by like two and a half weeks). It was a lot of fun to experiment with feeding my dragons and seeing what they would evolve into. Granted it’s possible to just play random skirmish battles over and over, by certain items, and then make your dragons completely overpowered, but who cares?
To be honest, I don’t remember a lot about the story. There was something about a group of rebels led by a spunky youth with a destiny trying to save the world from an evil empire. Typical JRPG fare, but it definitely didn’t detract from my enjoyment. I mean it’s not like other
dragon-based games are known for their earth-shattering main quests.
If you’re a fan of dragons, Square, or strategy RPGs from the SNES’s Golden Years, you gotta play
Bahamut Lagoon. You’re all Internet-savvy people, I’m sure you know how to find a copy. It just goes to show that pretty much any videogame genre would benefit from a healthy infusion of dragons.