Not many games compel me to do a series on them. This one is so fun to me that I love running through it. People say its a very repeatitive game but I say its fine. They are doing a great job with content and adding onto it every week. Well atleast it seems like it patches every week which is nice. Look for me to put up videos with commentary strats and just plain fun. As I plan to fully promote and support the game on my channel. It's all love and fun if you have any suggestions on a mission or something I'm missing. By all means get at me here or in game.
One of the best dance dance like games on the planet that I bet you never heard of. This game has good songs and will challenge your hand to eye skills check it out.
How to register is here or watch the video
As promised COF's Oracle Build is here for your viewing consumption. I'll start by saying what I always do in my build videos. This build is solely off of what I found to work for me. If it gives your ideas by all means take it run with it makes it your own.
Secondly it's very hard to make a build where almost every trait works with another trait. It seems like every patch we get a little of that ability to make a complete build is stripped. However I have found a way to make a build 100% flowing in the way I'd like to use. It's a crit build that even with mediocre gear you can hit 43-45% crit easy. I don't go higher than that in games because you something called a useful cap.
In order to overstack something useful to you is lost a vast majority of the time. So I rather make an all-around good character then a cannon not worth anything but a rez.Build is basically 0/25/0/15/30 you can see the link here. The reason this build came about is because I made a Paladin Build Series for Guardian 3 months ago. That became really popular and like.
The thought behind it was you want the cannon and the healing. But I took that a step further and gave the cannon healing and the tank. I tried to emulate that as best as I could with this character. I think I found the cannon and the healing. Unfortunately the tank couldn't join the party but if his place flexibility and utility join in.
The air tree provides crit, speed and single target power. The water tree proves healing and health to take more hits. Arcana provides healing, Utility, Debuff, Buffs, and Elemental recharge rates. I won't bore you to death nerding you out with equations. Show and prove works a whole lot better in my opinion. So check the video out and check out the build link have fun with it. PVE wise it couldn't be more it does have WvW weakness if with no toughness. However you don't really need it if you play well.
Watch Part 1= http://www.youtube.com/watch?v=Qh9-dv8Hpb8
Here is a slight review on the upcoming Feb 26 update "Gathering Storm". As usual this is my thoughts and insights on it. Maybe you agree with me maybe you don't. But it's always nice to get a positive outlook on things minus the drama.
Out of the four things listed here two things stand out. Number one is the unfortunate omission of WVW I can only hope they have an excellent reason for it. I'm always about understanding and patience. Number two is guild quests being introduced. This is something I recently said should be added.
I know I had zero to do with it coming about.
It's nice something I feel everyone would like actually came about. This is a very short review but on a quite nice topic enjoy your day all.
Once again it's on and boy is it ever on. I decided to basically steam roll the fractals now. As well as showing off my Guardian 2.5 Build you can see the vid for that here
This run was par for the course enjoy and see you lvl 7.