There are many reasons to hate EA. They tend to destroy everything and anything that is good in the video game world and just leave it to die like some mule that has done its service and has no more work to do. During its feeding frenzy of video game companies though, EA manages to eat up and destroy one of my favorite companies, Origin.
For some of you that don't know Origin and founder Richard Garriot (who I heard still goes by the name Lord British) were responsible for the RPG series Ultima. A lot of the Ultima series was either hit or miss but you had to respect what Garriot had accomplished as a self-made programmer. His talent would come out in full force though with the creation of the 7th Ultima game.
Ultima 7
The story, surprisingly, was a rather deep one. You, of course, are the avatar who once again returns to Britannia to fix what has be wronged. There has been strange ritualistic murders and apparently most or all of Britannia's magic users have either lost their minds or simply can not cast magic anymore. As the Avatar, your job is to investigate these phenomena's and save Britannia once again. I would delve more into the story but there are so many little facets to it that it would take up this whole blog to go over it.
The first thing one might notice when playing U7 is that the game looks a lot more violent. When you first step through the moongate into Britannia you are greeted to a corpse in a barn that has pretty much been mutilated. Although the graphics barrier pretty much held back on what one could consider "gore" in a video game, Ultima 7 starts the game off by greeting you to a bloodied corpse as if saying "Theres more where that came from".
What a way to start an adventure...
Which leads to the next startling revelation about the game: It is extremely open ended. How extreme? How about going into a farm town and killing everyone, including children, and then ransacking the town afterwards? May not seem like that big of a deal in today's gaming age but back in 1992 I would say it was pretty revolutionary. Like most open ended games, you were allowed to go about the game at your own pace and choosing. You could explore Britannia's many dungeons and forest or just go reagent hunting instead of doing the main story. Even if you chose to do the story it didn't give you a set mission rather than just an objective that you had to solve in one or many ways. Quite the change from the old Ultima and many RPGs of its time.
The action, although nothing too innovative, was fun nonetheless. Combat was done in real time with left clicks of the mouse to attack and hot keys to cast spells. As I stated even though this wasn't anything really new when you combined it with the ability to kill anything and anyone (even children) it made the combat a lot more entertaining.
The user interface was done with the "Paper Doll" system. The player would use the hot key to open up the paper doll of the avatar and equip items and weapons by clicking and dragging them on said hero. Also, the game featured the ability to search drawers and chests by a simple double click of the mouse and a chest would appear on screen with the items inside it. This would be a feature adopted by many popular RPGs such as Diablo and The Elder Scrolls Series.
So why was this game great? Simple answer is that the game just had so much to it. You could buy horses or carriages for transportation, you could rob people or just murder everyone you saw and still be able to complete the game, and the story was long and thorough and yet not complicated enough to make you just give up on it and freelance the whole game.
In short, it is a great game in an open ended environment and to anyone that should equal a good game. It is just unfortunate that this and Ultima Online were the last great titles by Origin before the big EA bought it out and turned the great name of Ultima to a joke.
And here is some video of the game. Unfortunately I could only find it in the form of a speed run.
I have noticed over time that there is a lack of RTS games being played as a community here on Destructoid. There of course is plenty of FPS action going on all platforms and of recent there is Brawl and DS games being enjoyed by many here.
But would anyone be interested in playing some RTS on Wednesday nights? I was thinking perhaps in the form of Warhammer 40K: Dawn of War? I have a couple of other RTS games in mind but Dawn of War seems to provide the most players in a multi player game and it is quite enjoyable (theres nothing better than 8+ armies meeting at one point having an all out battle for one relic or capture point).
So yeah if anyone would be interested in playing some Dawn of War on Wednesday nights or perhaps any other RTS let me know via this post or PM and perhaps I will get the motivation to set something up?
Now before I start this review I am going to mention one thing. I refer to soccer as football. I do this not only out of respect for the sport but also it makes more sense to call a sport you play with your feet football whereas the American version requires the hands to play.
On that note lets begin. Pro Evolution Soccer 2008 has finally hit stateside and it could not have come at a better time. With Arsenal eliminating AC Milan in the Champions League I needed something to quench my football thirst. Sure I could have bought FIFA 08 but who wants hamburger when they can have steak?
The game play is a lot better this time around than from the previous Xbox 360 installation. There seems to be more fluidity and finess to it that I found missing from the last game. Sending people on a run for a through ball has become normal again and doing short lobs have actually regained a purpose. Also, the manual does a great job listing all the moves and "tricks" which is something that I really wasn't expecting.
Master League, the reason why I buy these games, is back and with a nice facelift. Different changes to the interface provides a flashy arcade feel and the introduction with a popularity meter to your players and team helps show you what kind of clout your club has. Of course this said clout determines what kind of players you can pick up and who is actually interested in your club. No clout=No Big Name players. Other than that there isn't too much new with the Master League but as the saying goes "if it ain't broke don't fix it".
Konami also brought back a couple of other missing features. Being able pick your starting team, for instance, has returned to PES2008. The Winning Eleven Store has also been brought back as well, which is nice since the last Winning Eleven/Pro Evolution game was truly lacking in the unlockables.
Graphics, although noticeably crisper, hasn't changed a whole lot. Plenty of the generic faces and such but this can be forgiven since with so many registered football players in the world it would be quite insane to try to capture each ones individual look.
The bad thing about the graphics though is how even on a "next-gen" system the frame rate will drop terribly during the intros. At first I thought my 360 was dying out on me but it turned out the system couldn't handle the animations of all the fans cheering along with the players running out on the pitch. I would expect such a thing from the Playstation 2 but not a Xbox360.
I am a bit torn on the soundtrack though. It has a good mix of your typical techno/pop which half of it is enjoyable while the other half wants you to plug your ears with crazy glue. Rest of the game audio is as expected: same old crowd cheering, commentators commentate like expected to, and so forth.
So what is my final verdict on the game? Well if you are a football fan or a Winning Eleven/Pro Evolution fan I would say go ahead and give this a buy. You shouldn't be disappointed with it. If you are one of those people who hates "Soccer" and plays sports games for the sake of playing sports games then you should rent before you buy. In the end it is the same type of game that Konami seems to release, but that doesn't mean it’s a bad thing.
The year was 1991, I was a 9 year old Tragic Hero looking for a new computer game to play. I had already beaten Kings Quest 3 and 4 and I had just completed Indiana Jones and the Last Crusade. So now I was without any games to play on my Packard Bell computer. X-Com: UFO Defense and Doom weren't to come out for another couple of years and being as young as I was I had nowhere to go to find a new game. I almost had to turn to going outside until my friend introduced me to the "Mother of all Games"
Scorched Earth
Before there was Worms there was Scorched earth, a turn based 2D tank battle game. Released in 1991 as a shareware title (as most PC games were back in the day) this title might not have been the mother of all games but it certainly was the king of its genre.
The game play is simple, you pick your tank and color, buy yourself specific weapons/powerups/shields/etc before each battle and then try to be the last tank to survive. What makes this game so much better than the rest are the many options you have to go into the battle field with.
Weapon choices range from napalm to megaton nukes, to homing rounds and even rounds that will create dirt hills and rounds that will eat away the dirt, causing an enemy tank to plummet to its demise. Unless of course your enemy decided to buy parachutes so that it can survive such falls.
Graphics didn't get better than this...
Another great thing about the game was how the enemy tanks could taunt you before they shoot. Tanks spurting one liners out before they drop napalm on you never got old. Beauty of it though was how all the quotes were stored in a text file that you could alter to your own liking.
Unfortunately though like many great shareware games of its time, it never took off. No one ever felt the need to buy the full version for the little extra features it provided and eventually the creator of the game never got around to making a more complete version.
Of course games like Worms came along to fulfill this hunger for Turn based 2D tank games but it just isn't the same.
So after looking over the entries many times over here at work I have decided on a winner. Before I reveal said winner though I would like to thank everyone who entered the Tragic Hero contest. I knew that the contest wouldn't be too easy since finding a proper tragic hero in the video game realm is difficult but all of the contestants were surprisingly creative and did an excellent job finding their own tragic heroes.
Kudos to you all.
And now for the winner of the Tragic Hero Contest...
As you can tell from his post, he did an excellent job going in to much detail of the trials and hardships of the Vault Dweller and how his amazing and painful journey is rewarded with him being cast out from the community he saved.
Initially I was thinking of excluding his entry since I used the vault dweller as an example in the initial contest rules but after reading Cafs post anyone could tell he would have done the Vault Dweller anyways even if I didn't use him as a example.
So congratulations CaffeinePowered for winning and congratulations to GAMEGOBLIN, Mix, Passionate Styos, ScottyG, and Anus McPhanus for participating as well.
Today is the last day to submit an entry for the Tragic Hero contest. Further in depth rules can be seen here but mainly the contest is to pick your favorite video game Tragic Hero and write about him or her and explain why he or she makes the best tragic hero. Winner of said contest gets a free game from the steam store from Destructoids very own tragic hero.
So far here are the other contestants and their entries:
And that is it for the time being. The winner will be decided on Monday. I was going to throw a parade for the winner but Mayor Daley would not give the proper permit. Good luck to all of you who have entered and good luck to those wishing to enter.
A gamer from the South Side of Chicago. Currently going to college for a Computer Science degree and looking into a course for C# certification so I can become a business applications programmer (gaming programming just isn't worth it).
What do I do?
Play games, play sports (european and american football), read a lot, go to the pub (need a new one, got banned from my old one), program crappy little applications, and so on.
Games I am currently playing...
Warcraft 3 mod Defense of the Ancients (DOTA)
Team Fortress 2
Super Mario Galaxy
Titan Quest: Immortal Throne
Audiosurf
Dynasty Warriors 6
No More Heroes
Advance Wars: Days of Ruin
Looking Forward to Demigod
Next Pro Evolution Soccer
Smash Bros Brawl
Fallout 3 (sort of)
Spore
Left 4 Dead
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006