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So I just Finished Braid - Destructoid




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About
Name: Thomas
Location: Eudlo, Australia
Age: 17

I play any game I can get my hands on, but I have a very short attention span for them.

Some of my favorite games are:

Half Life 2
Metal Slug Series
Gears of War
Guitar Hero Series
Odin Sphere
WarioWare, Inc.: Mega Microgame$!
Super Smash Bros Series
Elite Beat Agents and Ouendan

I'm also trying to develop a taste for retro games, but it often takes more patience than I'm capable of. I joined this site to meet like-minded gamers, so if you want to hear another Australian on Xbox Live or hear bullshit stories about kangaroo riding, add me.

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**SOME SPOILERS FOLLOW**

I'm just going to say it outright, the ending was completely incomprehensible to me. Rewinding time with the princess was unbelievably awesome, but I still don't understand what it all meant. Was the castle and saving the princess all a fabrication of Tim's mind or did it exist as some kind of metaphor to something in his life? Why were there unreadable books in the epilogue level? Do they become readable once you collect the stars?

Apart from all these questions I was left with, I must say, Braid was an absolute visual and aural delight. From the haunting beauty of the title screen, the game never failed to impress me as I went from world to world. As a cello player myself, the music to me resounded perfectly with game play and atmosphere. If you've finished the game, tell me what you thought about it and the ending.
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