Banning people because they want a port to their machine of choice is the most retarded fucking thing I've heard in awhile. Also the terminology port begging is an odd one to use. What's next? Sequel begging ?
Bizarro.
Bizarro.
what about hd remakes and Dreamcast ports,thats still cool right? Because no one is gonna stop asking for DC games on XBLA and PSN not matter how nicely you threaten to ban them for it.
No port begging???... can I beg for Sherry or Madeira... or maybe just a small bit of whine??
I do agree that port begging is quite annoying... it rarely works that a game is released on an additional platform just because people beg for it. I would love to play Mass Effect, but if I want it bad enough I guess I'll just have to find the money to upgrade my PC or buy a 360!
... on the begging for digital content though... I'm not sure of the Wii situation but personally I like digital downloads simply because of the convenience. If the game is of a reasonable size to download, I generally prefer the digital option (not to mention that there are gamers who don't even have access to a store that sells games. I bought my sister in law in Newfoundland a PS3 for Christmas and she entirely relies on digital content... the nearest store that sells games is a 6 hour drive away). It's nothing to do with price... just convenience. I also do like the option of older games being ported... again, it's just a convenience issue, but some of those games are really hard to find and some were on obsolete consoles that are also hard to find.
Nice blog! (and I'll definitely try not to port-beg!)
I do agree that port begging is quite annoying... it rarely works that a game is released on an additional platform just because people beg for it. I would love to play Mass Effect, but if I want it bad enough I guess I'll just have to find the money to upgrade my PC or buy a 360!
... on the begging for digital content though... I'm not sure of the Wii situation but personally I like digital downloads simply because of the convenience. If the game is of a reasonable size to download, I generally prefer the digital option (not to mention that there are gamers who don't even have access to a store that sells games. I bought my sister in law in Newfoundland a PS3 for Christmas and she entirely relies on digital content... the nearest store that sells games is a 6 hour drive away). It's nothing to do with price... just convenience. I also do like the option of older games being ported... again, it's just a convenience issue, but some of those games are really hard to find and some were on obsolete consoles that are also hard to find.
Nice blog! (and I'll definitely try not to port-beg!)
I once started a contest about how great it would be to get a Bionic Commando game on the Wii. In retrospect, it was pretty silly.
Anyway, yeah, port begging rarely makes for fun discussion. All it ever inspires in me are thoughts like "well, if you want the game so much, why not get the console it's on now? All three current-gen consoles are pretty cheap nowadays..."
Anyway, yeah, port begging rarely makes for fun discussion. All it ever inspires in me are thoughts like "well, if you want the game so much, why not get the console it's on now? All three current-gen consoles are pretty cheap nowadays..."
@Y0j1mb0
They weren't banned for wanting ports on their machine. They were banned for furthering the off-track discussion after the mods reminded them that port begging was and remains a dead-end street in more ways than one.
They weren't banned for wanting ports on their machine. They were banned for furthering the off-track discussion after the mods reminded them that port begging was and remains a dead-end street in more ways than one.
The necessity of cross-platform games has somewhat fueled this mentality, but like so many topics we have about anything PS3 or 360, there are plenty of people that just don't want to understand why things are done the way they are. They genuinely believe the $40 to $60 they spend on a release covers the millions upon millions spent on a game.
It only does that when it meets a certain threshold between breaking even and profiting. And if you don't hit that break even point, you're kinda screwed.
For example, the hardcore Nintendo fan always talked a good game about M-Rated titles and how they'd support them, but the numbers never seem to reflect that. Say hello to GTA: Chinatown Wars and MadWorld.
Same thing for any Japanese RPG the 360 sees. Infinite Undiscovery, Eternal Sonata, etc. When these games don't move, that is going to affect how a studio does things the next time around with that platform. If 360's audience proclaims interest in JRPGs and the sales don't add up as well as they do on PS3, PSP or DS - why bother?
And there's the matter of risk. Wii and DS are platforms that invite risk, as Holmes has pointed out before. The lower development cost allows for riskier ideas. PS3 and 360 games can't claim that for the most part, at least on a retail level. Sony has had some nice ideas for PSN digital distribution, but even things like PixelJunk Monsters Deluxe on PSP is not doing that well, probably due to a lack of promotion.
But something like No More Heroes, Muramasa or Shiren the Wanderer can take its chances and walk away relatively unscathed. Those games can come along and take a risk. Could they do that if they had a much larger budget and HD graphics on another platform?
If so, please list these "risky" low-budget games you've been playing on PS3 and 350. I'm anxious to hear about them, but I'm not convinced they exist in physical retail form.
It only does that when it meets a certain threshold between breaking even and profiting. And if you don't hit that break even point, you're kinda screwed.
For example, the hardcore Nintendo fan always talked a good game about M-Rated titles and how they'd support them, but the numbers never seem to reflect that. Say hello to GTA: Chinatown Wars and MadWorld.
Same thing for any Japanese RPG the 360 sees. Infinite Undiscovery, Eternal Sonata, etc. When these games don't move, that is going to affect how a studio does things the next time around with that platform. If 360's audience proclaims interest in JRPGs and the sales don't add up as well as they do on PS3, PSP or DS - why bother?
And there's the matter of risk. Wii and DS are platforms that invite risk, as Holmes has pointed out before. The lower development cost allows for riskier ideas. PS3 and 360 games can't claim that for the most part, at least on a retail level. Sony has had some nice ideas for PSN digital distribution, but even things like PixelJunk Monsters Deluxe on PSP is not doing that well, probably due to a lack of promotion.
But something like No More Heroes, Muramasa or Shiren the Wanderer can take its chances and walk away relatively unscathed. Those games can come along and take a risk. Could they do that if they had a much larger budget and HD graphics on another platform?
If so, please list these "risky" low-budget games you've been playing on PS3 and 350. I'm anxious to hear about them, but I'm not convinced they exist in physical retail form.
This is the same crap that went on with Tatsunoko vs. Capcom. It was a venerable storm at GameSpot when they announced it was Wii-exclusive. The comments turned to, as you mentioned above with the NeoGAF, one big whine about how this should be ported to other consoles. Hardly any enthusiasm for the game in question.
There's always a reason for single-console design. Thanks for addressing this, good post.
There's always a reason for single-console design. Thanks for addressing this, good post.
As a person who has been sold on three consoles and thousands of dollars of computer hardware for specific games or series, I have to say... I totally agree.
I know what you're thinking; why would somebody who's spent so much cash on so many different things agree that port begging is bad, and it should stop? Because the reality is that those big titles that are releasing on one system or another, and prompt a consumer to purchase a console, provide an opening into an entire market of console-specific games, and further allow the consumer the ability to decide what platform to purchase multiplatform games on. If not for Metal Gear Solid 4, I'd have never had the chance to play inFAMOUS and love it, or Valkyria Chronicles. If not for Splinter Cell: Chaos Theory (which I bought an Xbox for), I never would have enjoyed BiA:RtH30 the way I did, or countless other games.
In the end, in a strange way, platform specific games actually help to build very diverse portfolios for both companies and consumers.
I know what you're thinking; why would somebody who's spent so much cash on so many different things agree that port begging is bad, and it should stop? Because the reality is that those big titles that are releasing on one system or another, and prompt a consumer to purchase a console, provide an opening into an entire market of console-specific games, and further allow the consumer the ability to decide what platform to purchase multiplatform games on. If not for Metal Gear Solid 4, I'd have never had the chance to play inFAMOUS and love it, or Valkyria Chronicles. If not for Splinter Cell: Chaos Theory (which I bought an Xbox for), I never would have enjoyed BiA:RtH30 the way I did, or countless other games.
In the end, in a strange way, platform specific games actually help to build very diverse portfolios for both companies and consumers.
@The Silent Protagonist
If so, please list these "risky" low-budget games you've been playing on PS3 and 350. I'm anxious to hear about them, but I'm not convinced they exist in physical retail form.
Are we... are we talking about the same thing? I'm confused.
If so, please list these "risky" low-budget games you've been playing on PS3 and 350. I'm anxious to hear about them, but I'm not convinced they exist in physical retail form.
Are we... are we talking about the same thing? I'm confused.
@megaStryke - I kinda trailed off there, but it wasn't directed at you. The point I was going for, more or less, is when people point out something akin to No More Heroes "could be so much better" on PS3 or 360, they don't factor in that such a game thrives on the lower budget risk-taking of the Wii. Holmes articulated this better a month back.
Would NMH be better on those platforms? Not really, it would just be in HD and have a larger budget pushed on it. More people might get to enjoy it, but is that going to mean it breaks even or profits? That's questionable. I don't think putting something at a higher resolution means realized potential, I think a model that allows risk does that.
Would NMH be better on those platforms? Not really, it would just be in HD and have a larger budget pushed on it. More people might get to enjoy it, but is that going to mean it breaks even or profits? That's questionable. I don't think putting something at a higher resolution means realized potential, I think a model that allows risk does that.
Again, another great article. megaStryke, keep this up, and maybe they'll get you posting more articles, unless some of the head guys don't like them...
How could they not though? So much of this actually makes you think.
How could they not though? So much of this actually makes you think.
Thought this gonna be about all the older stuff being remade, which I just love but I do agree that people need to stop begging or at least keep it in one spot. It's real fucking annoying to have half the threads coming up with ways/reasons to port the game to another console. Just keep it in one discussion.
@Shiranui: Huh? Am I misunderstanding something? You realize that Okami was a PS2 game that got the porting treatment, right?
I can somewhat understand what megaStryke means here. Basically port-begging is a term for a type of flame bait videogame discussion. The conversations he's talking about always degenerate into console wars threads, and since nobody ever talks about the conversation intelligently the moderators decided to cease.
At least that's my understanding. Based on megaStryke's description the moderators will not jump in if an actual intelligent conversation is being held.
I can somewhat understand what megaStryke means here. Basically port-begging is a term for a type of flame bait videogame discussion. The conversations he's talking about always degenerate into console wars threads, and since nobody ever talks about the conversation intelligently the moderators decided to cease.
At least that's my understanding. Based on megaStryke's description the moderators will not jump in if an actual intelligent conversation is being held.
Again, another great article. megaStryke, keep this up, and maybe they'll get you posting more articles, unless some of the head guys don't like them...
How could they not though? So much of this actually makes you think.
How could they not though? So much of this actually makes you think.
"I'll stop when someone ports all the decent Wii games PS3, then burns down Nintendo."
I was going to write some long comment earlier(Somone made a list of "good games" on the wii, then had half of those listed as "gonna get ported" or something of the like), but decided not to. But this is basically what I was going to say. Exclusives sell consoles. Don't say wii has no games then go on to say that all the good games need to be ported. Just man the fuck up and buy the wii if you wanna play these games. If all the games for the 360 were on the ps3 and the ps3 had some good exclusives nobody would buy the 360. The wii has quite a few good exclusives and if you want them then you have to nut up and buy the thing.
Also, 360/ps3 to wii ports don't make much sense becouse the wii is dwarfed by the processing power of both the 360 and PS3.
I was going to write some long comment earlier(Somone made a list of "good games" on the wii, then had half of those listed as "gonna get ported" or something of the like), but decided not to. But this is basically what I was going to say. Exclusives sell consoles. Don't say wii has no games then go on to say that all the good games need to be ported. Just man the fuck up and buy the wii if you wanna play these games. If all the games for the 360 were on the ps3 and the ps3 had some good exclusives nobody would buy the 360. The wii has quite a few good exclusives and if you want them then you have to nut up and buy the thing.
Also, 360/ps3 to wii ports don't make much sense becouse the wii is dwarfed by the processing power of both the 360 and PS3.
Really, really interesting read.
I don't know what happened, we were shelling out a lot more back in the day, 70-80$ for a cartridge that had a little game on it. Now the people are questioning the worthiness of retail price? NSMBW was questioned? Who do I have to hit?
I don't know what happened, we were shelling out a lot more back in the day, 70-80$ for a cartridge that had a little game on it. Now the people are questioning the worthiness of retail price? NSMBW was questioned? Who do I have to hit?
@GamesAreArt: Well, at least he's got something new to say about it so I give it a pass. That said, MK, such a thing wasn't possible with Okami. Clover had already been fired. They were the ones who made the game, and the best Capcom could do was hire another company to attempt to fudge through the source code to modify the game.
All of the ports flaws can be attributed to the fact that a bunch of outsiders were hired to tamper with it without really knowing enough about it. Capcom wasn't willing to do a fullscale version of the game on the Wii. If they were, they would have kept Clover and asked them to do it themselves.s
Okami on the Wii was an afterthought, right down to the laughable cover scandal where the graphic designer stole graphics from IGN.com and left the watermark.
All of the ports flaws can be attributed to the fact that a bunch of outsiders were hired to tamper with it without really knowing enough about it. Capcom wasn't willing to do a fullscale version of the game on the Wii. If they were, they would have kept Clover and asked them to do it themselves.s
Okami on the Wii was an afterthought, right down to the laughable cover scandal where the graphic designer stole graphics from IGN.com and left the watermark.
NeoGAF, among others, could alternatively create a section of the boards specifically called "Port-begging" to lure those types of comments away from the more productive discussion. Would that stop the begging in its tracks? Not likely. Ideally, the consolidation would act as a lens highlighting exactly how petulant and idiotic that kind of behavior is. But knowing internet commenters, even that might not get the message across :p
@MK: I believe I'll go where I want. I've made no attack against you and I'm allowed to speak my opinion. I'll make it a point to not engage in conversation with you, but if I say something you don't like you're free to just ignore it.

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