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Todd Umbarger's blog

2:10 PM on 10.30.2009

"Left 4 Dead" (2009)

In mere weeks, Left 4 Dead fans will be getting fully acquainted with the new cast of rescue-seeking Survivors. It probably won't be a final farewell to Louis, Francis, Bill and Zoey, however their time as the franchise stars is certainly ending. Here's my tribute to the best zombie video game EVAR.   read

10:12 AM on 04.28.2009

"The Vault-Dweller" (2009)

I created this Fallout 3 portrait primarily to keep myself from playing the game so much. I've logged about 150 hours in two playthroughs and I'm waiting to download Broken Steel to start my third. After finishing the piece and giving it a title I realized the character's pseudonym was actually "The Lone Wanderer," as "The Vault-Dweller" refers to the hero from the original game. I left it.   read

2:37 PM on 04.21.2009

"Electric Blanka" (2009)

I created this portrait last month for a Street Fighter IV art contest. I submitted too early and was buried under
twenty pages of entries by the time voting came around.

UPDATE: Here's a link to the Don't Panic contest page:   read

2:14 AM on 08.04.2008


I threw this together a couple months ago. Can someone YTMND the hell out of it please? Thanks.   read

8:21 PM on 01.23.2008

"Eustace Tilley: FINAL BOSS" (2008)

Early this morning I submitted my piece for The Eustace Tilley Contest, in which entrants
reimagine the iconic New Yorker character and winners chosen by the editors will appear in
February's anniversary issue. The concept of Tilley as the final boss in an imaginary side-
scroller came to me as I pictured the classic butterfly moving in 2D space and interacting with
the giant dandy. I used this opportunity to honor some of my favorite shooters of all time:
Forgotten Worlds, Space Harrier and Contra. The New Yorker isn't exactly known as a gaming
journal but you can leave comments and see the other entries on my Tilley Flickr page:   read

1:03 PM on 12.11.2007

"Osu! Tatakae! Ouendan" (2005)

The latest piece for my Destructoid blog is pretty self-explanatory. I may do one of the Elite
Beat team down the road, who knows?   read

5:07 PM on 11.19.2007

"Katamari Prince" (2005)

I had done this image before the Katamari craze had taken over America, and when Namco
held their fan art contest I thought this would be a sure thing. I was one of six winners and got
this swell Prince of All Cosmos hand puppet. You can go to the
Namco Katamari homepage and see what the smart-
ass King had to say about my illustration.


12:10 PM on 11.14.2007

"The Phantom Hourglass" (2007)

I finished my latest game illustration just a few days ago. I loved Zelda on the DS so much I
abandoned it for two weeks just to geek out on this. Now that I've picked it back up (just
killed the two-headed ice dragon boss) I'm thinking I'll probably do another piece once I
finish the game. One of my goals was to make Linebeck not look cowardly, sleazy or like a

You can go to my personal blog to
download a larger version to share with neighbors and clergy!   read

2:54 PM on 11.13.2007

"Grand Theft Auto: Vice City" (2003)

I'll be using my Dtoid blog to feature game-specific work from my illustration portfolio. I
used traditional art mediums my whole life until I converted to Photoshop five years ago and
threw out my brushes. This portrait of Tommy Vercetti from July 2003 is one of my first
digital pieces. I shot myself as reference in the backyard of my parents house with my
dad's iron and Hawaiian shirt (which was originally orange). This was the only time I've used
lens flare, just to get it out of my system. It's cheap but it works!   read

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