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Achron Looks Awesome
To1kien | 12:02 PM on 03.27.2009 0 comments


Achron

I just saw the little blurp on Anthony's post as well as a link on Reddit. This game looks intense







At first glance it seems like this would lead to long drawn out games. You have a Chrono (i think) status bar that basically acts as the juice to power your past actions. The farther you go back, the more Chrono you have to use, and it only rejuvenates in the present. At least in the demo, they have the bar rejuvenating hella-fast, so hopefully that gets slowed down a bit if the game actually comes out. It was taking them only 5 seconds to refill the whole bar.

But definitely there is a huge amount of potential with this.

EDIT: Press Release

"March 26, 2009 - Hazardous Software™ unveiled Achron™, the world’s first meta-time strategy game, at the 2009 Game Developers Conference® in San Francisco, California. The next revolution in time travel gameplay was demonstrated at the Experimental Gameplay Session.

Designed to reinvent the real-time strategy genre by allowing all players to travel through time, Achron is a futuristic science fiction game. Players and units have the ability to jump to and play at different times simultaneously and independently. Time travel is free and unlimited but it costs energy to change the time line. Players will be challenged to invent new strategies in a world where it is possible for them and their opponents to undo mistakes, change a strategy after committing to it, and alter the outcome of past battles.

“Time travel transforms the strategy game landscape,” stated Christopher Hazard, president and cofounder of Hazardous Software. “It opens up new dimensions of strategies and gameplay. For example, imagine being able to see when and where your opponents are going to attack before they do.”



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