same issues on the PS3... it's almost impossible to get in the same squad as friends. Also their team chat is wonky. Sometimes it works, othertimes it is definitely NOT working (because I knew several people in my game had working mics, but none of us could hear each other).
Yeah... unless they fix these IN the beta, then I won't be buying the game. They never did fix the non-functional PS3 voice chat in Battlefield 1943. :(
Yeah... unless they fix these IN the beta, then I won't be buying the game. They never did fix the non-functional PS3 voice chat in Battlefield 1943. :(
The flaws are astronomical in this game. So much screen tearing, screen going weird and all this assorted lunacy. It's fun though. Everyone is basically running with MP40 with Double Tap here. Anyone who played WaW knows what I'm talking about.(50 dmg SMG against people with 100 hp) While this makes things more faster paced, it's annoying because the maps are larger. You just get dropped out of nowhere.
One thing I did notice is that it seems....easier. I feel my shots don't take 25 seconds to reach its destination, nor do I have to shoot in a 180 direction just for my shots to land at over 40000m. Snipers seem easier to use too because I have been getting a lot of body shots that actually kill.
Proning is pretty sick though, the way you drop the gun and the way you prone with it. I prefer this over CoD's system where the gun is on your elbows. Vaulting is cool looking and you can see your own feet!
To conclude, while a buggy mess, it just feels like a superior Call of Duty on bigger maps. Whatever way you want to take that is up to you.
One thing I did notice is that it seems....easier. I feel my shots don't take 25 seconds to reach its destination, nor do I have to shoot in a 180 direction just for my shots to land at over 40000m. Snipers seem easier to use too because I have been getting a lot of body shots that actually kill.
Proning is pretty sick though, the way you drop the gun and the way you prone with it. I prefer this over CoD's system where the gun is on your elbows. Vaulting is cool looking and you can see your own feet!
To conclude, while a buggy mess, it just feels like a superior Call of Duty on bigger maps. Whatever way you want to take that is up to you.
@Elsa and Dixon
The funny thing is, it says you can create a squad in the menus...And then you can't do anything except "find a squad" in-game. PC port text, much?
The funny thing is, it says you can create a squad in the menus...And then you can't do anything except "find a squad" in-game. PC port text, much?
I don't know, I've been playing the PC beta and its pretty flawed. Not only are there all the problems with Origin, Battlelog, and a astoundingly terrible UI (you cannot access menus unless you are in game and alive, so no checking your controls while dead, no exiting out of the game between matches, and so on) but I just didn't like the game much.
Gameplay seems very camper friendly, rewarding people who lie back half glitching out of a corner taking pot shots while punishing players that might actually like to push the objectives. Maybe this will be less of an issue when the Destruction engine is activated.
I loved the idea of flashlights, lasers, and suppressing fire that obscures vision, but in game it seems a little much. Flashlights can blind you from 60 feet away and once the action hits and bullets start flying its very difficult to actually tell whats going on. Maybe its a skill issue on my part, but I found it annoying.
This is assuming you ever see action of course. With the gigantic maps and mute squad mates lying prone two miles back from the action with a sniper rifle, I found myself jogging from location to location more often than engaging the enemy.
Then there were lots of glitches ranging from harmless visual gags (pistols and clips floating above players) to game wrecking trips through the map terrain and straight up crashes. Granted, beta build. But still, not exactly confidence inspiring.
All in all, I was really disapointed. BF:BC2 is one of my favorite XBL games, and I was really hoping BC3 would continue to drop the science. I hope they can fix these issues and the game turns out to be fun. But so far this demo/beta has turned this "Must Buy" into a "better wait and see" for me.
Gameplay seems very camper friendly, rewarding people who lie back half glitching out of a corner taking pot shots while punishing players that might actually like to push the objectives. Maybe this will be less of an issue when the Destruction engine is activated.
I loved the idea of flashlights, lasers, and suppressing fire that obscures vision, but in game it seems a little much. Flashlights can blind you from 60 feet away and once the action hits and bullets start flying its very difficult to actually tell whats going on. Maybe its a skill issue on my part, but I found it annoying.
This is assuming you ever see action of course. With the gigantic maps and mute squad mates lying prone two miles back from the action with a sniper rifle, I found myself jogging from location to location more often than engaging the enemy.
Then there were lots of glitches ranging from harmless visual gags (pistols and clips floating above players) to game wrecking trips through the map terrain and straight up crashes. Granted, beta build. But still, not exactly confidence inspiring.
All in all, I was really disapointed. BF:BC2 is one of my favorite XBL games, and I was really hoping BC3 would continue to drop the science. I hope they can fix these issues and the game turns out to be fun. But so far this demo/beta has turned this "Must Buy" into a "better wait and see" for me.
Ah... the flashlights... whoever thought of this just doesn't know gamers. The problem with the flashlight is that they are equally blinding to your own team as they are to the opposition. Griefers are gonna have fun running around blinding their own guys (it's already happening). I bet that flashlights will either be changed (so no effect on your own team) or dropped.
Devs.. I honestly wonder if they ever play multiplayer games online.. if they did they would realize that prone means tons of camping, that blinding flashlights mean griefing and that voice chat should actually... uh... work. If they actually played online games they would know that grouping up with friends is MUCH more fun that playing with randoms.. and they would make this easy to do. Actually this game is such a mess I can't even begin to list all the problems but I have to wonder if anyone at all actually tried to play this game before they released it as a public beta.
Devs.. I honestly wonder if they ever play multiplayer games online.. if they did they would realize that prone means tons of camping, that blinding flashlights mean griefing and that voice chat should actually... uh... work. If they actually played online games they would know that grouping up with friends is MUCH more fun that playing with randoms.. and they would make this easy to do. Actually this game is such a mess I can't even begin to list all the problems but I have to wonder if anyone at all actually tried to play this game before they released it as a public beta.
I poked around the forums a bit, and apparently it's an old Beta from about 4 months ago. I don't know WHY they would release a 4 month old build...But okay! I guess a lot of fixes have already happened or are on the way.
Still...They did themselves some major image damage with releasing such a buggy beta.
As for flashlights and whatnot, I imagine that they will not be as effective come the final game, and I don't find them particularly annoying right now. My strategy against them? Shoot the flashlight, you'll shoot the guy. Seems to work out okay. If I do end up being blinded, I just run and try to make a stand elsewhere, or flank behind them.
Still...They did themselves some major image damage with releasing such a buggy beta.
As for flashlights and whatnot, I imagine that they will not be as effective come the final game, and I don't find them particularly annoying right now. My strategy against them? Shoot the flashlight, you'll shoot the guy. Seems to work out okay. If I do end up being blinded, I just run and try to make a stand elsewhere, or flank behind them.

surf dtoid with 






Rising (10+)
People you follow













send message
follow
followers



