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The Implications of Activision's MW2 Multiplayer Nuetering: The PC Perspective
TheRookieMonster | 3:15 PM on 10.19.2009 12 comments


Activision has been given far too much credit for their disingenuous reasons for nixing what may seem like two small features. It's not solely dedicated servers, but also mod support. DLC in the PC is far different from how it exists in consoles due to XBL and PSN's closed, proprietary nature. Those who play online on consoles have been exposed to this environment for years and have accepted and adjusted. Such a scenario isn't the case for multiplayer on the PC though, and Activision wishes to change that. Their attack is three-pronged:

1) By disabling dedicated servers, servers solely meant for those with pirated copies are effectively eliminated, unless there's serious reverse engineering like how private World of Warcraft come about. No online multiplayer for pirated copies, which arguably is the biggest appeal and the strongest point of COD games.

2) Activision knows that by centralizing the multiplayer through matchmaking, they maintain the power to pull the plug on it's multiplayer when it becomes financially feasible to only have servers running for the newest games and force stalwart MW2 players to purchase the latest game.

3) By eliminating mod support, that practically eliminates the prospect of any community made DLC and thus leave MW2's longevity and support at the discretion of Activision and whatever amount of content they wish to make at whatever price.

This is Activision consolidating their control and maximizing profits in every conceivable way at the expense of us. The first reason is understandable. After all, even Activision, the faceless conglomerate is a business that has every right to defend their product, but disabling dedicated servers has consequences too: gaming clans/groups no longer can have a communal server, and latency/server capacity is left in the hands of a company who'll have to service potentially millions of other players.

The latter two reasons are aggressive acts against the interest and benefit of its consumers. It may be within their discretion, but that doesn't mean i'll agree with since I benefit nothing from their profiteering, and in fact as a person who primarily plays on a PC, I am disappointed and a little worried of the implications of Activision's monopolization of the online multiplayer experience for MW2, and presumably their other games.

The outcry following the announcements has little to do with fundamentalism on the part of the PC community, but rather their insistence on the control of the content they pay to use. No one's shedding a tear about pirates being locked out of multiplayer. Consumers and businesses have different interests, and unless you have a business or exist in the middle as a stockholder, you gain nothing by letting business roll over you. We'll never see the fruits of Activision's profits, and apparently neither do its developers and employees if the reports of their exploitation is any indicator.



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12 comments | showing # 1 to 12

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Railz's Destructoid Blog
This is a good post, and needs a lot more views.
Funksy's Destructoid Blog
I viewed it, and I agree with it. I'm not going to go everywhere I see a post about it or a petition and "speak my mind", but unless this "feature" is removed, I won't be buying it. Case closed.
Jon B's Destructoid Blog
Agree with your post completely. Very nice summary of what's going on. And the whole "it'll stop pirates" thing is complete trash, considering that people will ALWAYS find a way around it. ALWAYS.
Gyrael's Destructoid Blog
Yep, agreed.

Fuck those guys.
ZServ's Destructoid Blog
jon b is right.

ill buy on 360, steal pc. fuck 'em.
angusm's Destructoid Blog
Just a note: It's probably no small expense to release and support mod tools, and releasing mod tools as is is likely to get them just as much bitching so why bother?

Centralizing multiplayer to combat piracy is something they should be commended for. If you don't like it, don't buy it. People may find a way around it but your average Joe Pirate probably won't have the technical skills to figure that shit out.
IzekialRage's Destructoid Blog
Although i won't be purchasing MW2 on PC but for a console I can't really feel that pain. The biggest problem i have with there not being dedicated servers for a PC game is the fact the one day the company will pull the plug on the multiplayer, the second is mod support since mods usually extend the life of a PC game almost indefinitely.
Funksy's Destructoid Blog
angusm = Activision spy?

:P Just kidding. Seriously, though, we disagree. Not only will I not be commending them, I will also be holding onto my cash instead of spending it on a neutered multiplayer experience. The advantages of dedicated servers for consumers can not be stressed enough. Yeah, they're also sweet for pirates, but how many times has a developer punished the legitimate customer in an attempt to thwart piracy? Every single time, it's gone badly for said developer. This is looking to be no different and it's very shortsighted of them to go forward with it anyway. Piracy sucks, but this isn't the way.
grafkhun's Destructoid Blog
Couldn't say it better myself; Activision is getting out of hand. I for one, am not getting MW2, was never planning on it anyways, but I may pirate it just to spite them.
dj-anon's Destructoid Blog
I agree.
Velt's Destructoid Blog
I agree with those last words... If you are a PC gamer you should not be punished because you can have mods and server lists with filthy sick "filters" for the servers.
I bought the first MW because of the MP, supporting the developer, not something that Iam going to do this time around.

Of course, go ahead and laugh, if you own a console you wont care but the PC is an important platform, is hard to see idiots trying to destroy everything great that it has in it.
FatherChesz's Destructoid Blog
Any idiot with the technical skills to type in google.com will be able to utilize the efforts of a smarter hacker to play a pirate version of the game. This won't discourage piracy for shit. If anything, all the bad press surrounding the PC version is encouraging it.

It's almost like they want the PC version to fail. It's not about piracy! It's about CONSpiracy! RABBLE RABBLE RABBLE!


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